NO scramble.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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Maybe I wanted to put that air in N Italy instead. Too tired now. Will look at it tomorrow, if that’s ok. I think you can do the turns with A and F and I can edit if need be before the G turn. If that’s not good, just hold the AF.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 56 Sea Zone 1 cruiser moved from 62 Sea Zone to 56 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 3 fighters and 1 infantry moved from Burma to Shan State 2 infantry moved from Eastern Persia to West India Combat - ANZAC Battle in Java Battle in 56 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win, taking Java from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Western Australia 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 armour moved from 46 Sea Zone to New Guinea 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Eastern Persia to West India 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 112 Sea Zone to 110 Sea Zone Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
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@trulpen said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
Maybe I wanted to put that air in N Italy instead. Too tired now. Will look at it tomorrow, if that’s ok. I think you can do the turns with A and F and I can edit if need be before the G turn. If that’s not good, just hold the AF.
Do as thou wilt! No, seriously, it’s all good. Edit it in later if you like.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 91 Sea Zone 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from Western Germany to United Kingdom 2 tactical_bombers moved from Western Germany to United Kingdom 1 armour moved from Urals to Tsinghai Germans take Novosibirsk from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 12, airfield = 1, harbour = 1 Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 artillery and 2 infantry moved from France to Holland Belgium 2 artilleries and 5 infantry moved from Western Germany to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 127 Sea Zone to 112 Sea Zone 1 submarine moved from 122 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 2 armour moved from Germany to Western Germany 1 bomber moved from 91 Sea Zone to Southern France 2 mech_infantrys moved from Germany to Holland Belgium 4 armour moved from Slovakia Hungary to Western Germany 1 armour moved from Baltic States to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Baltic States to Eastern Poland 4 artilleries and 3 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Germany to Western Germany 2 infantry moved from Slovakia Hungary to Romania 1 artillery moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Romania 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Novgorod to Baltic States Place Units - Germans 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone 3 armour and 1 bomber placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,67
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Just can’t sleep. :cry:
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Volgograd to Tsinghai 2 fighters moved from Russia to Tsinghai 1 tactical_bomber moved from Russia to Tsinghai 10 artilleries moved from Bryansk to Belarus 3 infantry moved from Bryansk to Belarus 7 infantry moved from Russia to Bryansk 2 artilleries moved from Tambov to Bryansk 1 armour and 1 mech_infantry moved from Russia to Urals Russians take Vologda from Germans Russians take Urals from Germans 1 armour and 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 1 armour and 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 armour and 10 mech_infantrys moved from Russia to Belarus 1 armour moved from Bryansk to Belarus 1 mech_infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys in Belarus, round 2 : 6/26 hits, 8.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour; Japanese defend with 1 infantry Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tsinghai to Volgograd 2 fighters moved from Tsinghai to Volgograd 2 aaGuns and 16 infantry moved from Korea to Manchuria Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,3,4,6,1,4,1,2,4,6,1,3,1 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.50 Japanese : 1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 carriers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Manchuria Japanese take Amur from Russians 2 armour and 1 mech_infantry moved from Shantung to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Manchuria 1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Anhwe to Kazakhstan 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Kazakhstan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 tactical_bombers moved from Anhwe to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 2 fighters moved from Anhwe to Manchuria Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Manchuria Japanese attack with 3 armour, 6 artilleries, 4 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers Chinese defend with 5 infantry; Russians defend with 2 aaGuns and 16 infantry AA fire in Manchuria : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 13/31 hits, 11,50 expected hits Chinese roll dice for 2 aaGuns and 21 infantry in Manchuria, round 2 : 9/21 hits, 7,00 expected hits 9 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 3 : 11/22 hits, 9,67 expected hits Chinese roll dice for 8 infantry in Manchuria, round 3 : 5/8 hits, 2,67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 16 infantry Casualties for Chinese: 5 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 3 infantry moved from Kwangsi to French Indo China 1 aaGun and 1 artillery moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Kazakhstan to Shensi 1 mech_infantry moved from Kansu to Shensi 1 mech_infantry moved from Kiangsu to Hopei 2 armour moved from Hunan to French Indo China 1 artillery moved from Szechwan to Shensi 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from 6 Sea Zone to French Indo China 2 carriers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Shensi 1 fighter moved from Japan to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 2 destroyers moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 carriers and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 3,67 AA fire in Manchuria : : 0,00 Russians : 0,67 Japanese : 5,83
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Wait. I’ll do some small edits of air landings.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 carriers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sakha to Manchuria Japanese take Amur from Russians 2 armour and 1 mech_infantry moved from Shantung to Manchuria 2 artilleries and 4 infantry moved from Jehol to Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Manchuria 1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 2 transports moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Shensi to Tsinghai 1 bomber moved from Anhwe to Kazakhstan 1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Kazakhstan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 tactical_bombers moved from Anhwe to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 fighters moved from Japan to Manchuria 2 fighters moved from Anhwe to Manchuria Combat - Japanese Battle in Korea Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Manchuria Japanese attack with 3 armour, 6 artilleries, 4 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers Chinese defend with 5 infantry; Russians defend with 2 aaGuns and 16 infantry AA fire in Manchuria : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 13/31 hits, 11,50 expected hits Chinese roll dice for 2 aaGuns and 21 infantry in Manchuria, round 2 : 9/21 hits, 7,00 expected hits 9 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 3 : 11/22 hits, 9,67 expected hits Chinese roll dice for 8 infantry in Manchuria, round 3 : 5/8 hits, 2,67 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry Casualties for Russians: 2 aaGuns and 16 infantry Casualties for Chinese: 5 infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kazakhstan Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 3 infantry moved from Kwangsi to French Indo China 1 aaGun and 1 artillery moved from Kwangsi to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 2 bombers moved from Kazakhstan to Shensi 1 mech_infantry moved from Kansu to Shensi 1 mech_infantry moved from Kiangsu to Hopei 2 armour moved from Hunan to French Indo China 1 artillery moved from Szechwan to Shensi 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 2 fighters moved from 6 Sea Zone to French Indo China 2 carriers moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Shensi 1 fighter moved from Japan to French Indo China 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Kiangsi to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kwangsi 2 destroyers moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 carriers and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 fighter EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 carriers EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer, 1 submarine and 1 tactical_bomber EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers, 1 submarine and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 3,67 AA fire in Manchuria : : 0,00 Russians : 0,67 Japanese : 5,83
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This should be good. A bit more extensive NCM changes than first intended, but started seeing ghosts.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from United Kingdom to Western Germany 6 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 3 transports moved from 110 Sea Zone to 88 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in Philippines Battle in Caroline Islands Battle in Guam Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 6 fighters moved from Western Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from United Kingdom to Western Germany 6 fighters moved from 110 Sea Zone to Western Germany 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 3 transports moved from 110 Sea Zone to 88 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 7 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Germany causes 6 damage total. Battle in Philippines Battle in Caroline Islands Battle in Guam Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 6 fighters moved from Western Germany to Normandy Bordeaux Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 22 PUs; British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British 2 units repaired. 8 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 4 mech_infantrys moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium 3 battleships, 2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from Tobruk to Libya British take Libya from Italians 1 armour moved from Libya to Tobruk 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 1 infantry moved from Shan State to Yunnan 2 fighters moved from India to Yunnan 2 fighters moved from United Kingdom to Holland Belgium Combat - British Battle in Holland Belgium British attack with 2 fighters, 14 infantry and 5 mech_infantrys Germans defend with 1 aaGun, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Italians defend with 1 infantry AA fire in Holland Belgium : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Holland Belgium British roll dice for 3 battleships and 2 cruisers in Holland Belgium, round 2 : 3/5 hits, 3.00 expected hits British roll dice for 1 fighter, 14 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 2/20 hits, 3.67 expected hits Germans roll dice for 1 aaGun, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 5/14 hits, 5.00 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Italians and 5 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter, 9 infantry and 5 mech_infantrys in Holland Belgium, round 3 : 3/15 hits, 2.83 expected hits Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 5/10 hits, 3.67 expected hits 3 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Holland Belgium, round 4 : 2/10 hits, 2.00 expected hits Germans roll dice for 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 3/7 hits, 2.67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter, 1 infantry and 5 mech_infantrys in Holland Belgium, round 5 : 2/7 hits, 1.50 expected hits Germans roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 5 : 3/5 hits, 2.00 expected hits 2 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium 1 mech_infantry retreated to Normandy Bordeaux British roll dice for 2 mech_infantrys in Holland Belgium, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 6 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium British roll dice for 1 mech_infantry in Holland Belgium, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 7 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -27 Casualties for British: 1 fighter, 14 infantry and 4 mech_infantrys Casualties for Germans: 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys Casualties for Italians: 1 infantry Battle in Yunnan British attack with 2 fighters and 3 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan British roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by British to Normandy Bordeaux: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 92 Sea Zone to Normandy Bordeaux 2 fighters moved from Yunnan to India 2 aaGuns, 1 armour, 20 infantry and 2 mech_infantrys moved from Shan State to Burma 2 mech_infantrys moved from Burma to India 1 armour moved from Burma to India 1 artillery and 1 infantry moved from West India to India 4 mech_infantrys moved from Eastern Persia to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 artilleries and 4 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq Place Units - British 6 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,1,2,3,6,3,1 UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : 2.00 British : -2.50 AA fire in Western Germany : : -0.17 Japanese : -1.00 AA fire in Holland Belgium : : 0.67
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That did not go as planned!
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber British defend with 1 aaGun, 4 fighters and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 1 factory_minor, 6 fighters, 1 harbour and 6 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/20 hits, 6,17 expected hits
Combat Hit Differential Summary :
Italians : -1,17 AA fire in Normandy Bordeaux : : -0,50
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OOL in Normandie? 5 hits.
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I’ll lose 5 USA Inf.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber British defend with 1 aaGun, 4 fighters and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 1 factory_minor, 6 fighters, 1 harbour and 6 infantry AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Italians roll dice for 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/20 hits, 6,17 expected hits Americans roll dice for 1 aaGun, 10 fighters, 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 12/21 hits, 10,33 expected hits 5 infantry owned by the Americans and 12 infantry owned by the Italians lost in Normandy Bordeaux 5 artilleries owned by the Italians retreated to Southern France Americans win with 1 aaGun, 10 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -21 Casualties for Italians: 12 infantry Casualties for Americans: 5 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 artillery EDIT: Adding units owned by Italians to Southern Italy: 1 artillery EDIT: Turning off Edit Mode 1 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from France: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode 1 transport placed in 97 Sea Zone 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,17 Americans : 1,67 AA fire in Normandy Bordeaux : : -0,50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 armour moved from 44 Sea Zone to Celebes 2 destroyers moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Western Australia to Queensland 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 armour moved from Queensland to South Australia 1 infantry moved from Shan State to Burma 3 fighters moved from Shan State to India 2 infantry moved from West India to India Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French 1 infantry moved from West India to India 1 infantry moved from Iraq to Persia 1 destroyer moved from 110 Sea Zone to 119 Sea Zone French take 119 Sea Zone from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs; Germans buy 2 armour, 2 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 5 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 1 artillery and 3 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 6 armour, 2 bombers, 2 fighters, 6 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux 1 bomber moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Bessarabia Germans attack with 1 armour, 6 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Bessarabia, round 2 : 4/13 hits, 4,50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 6 armour, 2 artilleries, 4 bombers, 5 fighters, 6 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 4 fighters and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 1 factory_minor, 6 fighters, 1 harbour and 1 infantry AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Normandy Bordeaux Germans roll dice for 6 armour, 2 artilleries, 4 bombers, 4 fighters, 6 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/25 hits, 11,67 expected hits Americans roll dice for 1 aaGun, 10 fighters, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 11/16 hits, 8,67 expected hits 3 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the Germans, 3 armour owned by the Germans, 3 fighters owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the French and 6 mech_infantrys owned by the Germans lost in Normandy Bordeaux Germans roll dice for 3 armour, 4 bombers, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 10/14 hits, 8,17 expected hits Americans roll dice for 7 fighters in Normandy Bordeaux, round 3 : 6/7 hits, 4,67 expected hits 2 bombers owned by the Germans, 1 fighter owned by the Germans, 3 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Normandy Bordeaux Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 6 armour, 2 artilleries, 2 bombers, 2 fighters and 6 mech_infantrys Casualties for Americans: 6 fighters and 1 infantry Casualties for British: 1 aaGun, 4 fighters and 3 mech_infantrys Casualties for French: 2 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 2 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Poland 1 artillery and 1 infantry moved from Western Germany to Germany 3 armour moved from Germany to Western Germany Place Units - Germans 3 mech_infantrys placed in Western Germany 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany Germans undo move 2. Germans undo move 1. 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 1. 2 infantry and 1 mech_infantry placed in Western Germany 2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 armour EDIT: Adding units owned by Germans to Romania: 3 armour EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : 3,67 AA fire in Normandy Bordeaux : : 0,50 Russians : -0,33
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Huh! I had been expecting a shellacking there.