trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A

  • '15

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 46 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 bomber moved from United Kingdom to France
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            6 fighters moved from 112 Sea Zone to Holland Belgium
            1 mech_infantry moved from Morocco to Tunisia
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in New Guinea
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in New Guinea, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 1 armour
                    Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Tunisia
                Americans attack with 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            3 carriers, 1 cruiser and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            6 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from France to United Kingdom
    
        Place Units - Americans
            2 carriers and 2 destroyers placed in 10 Sea Zone
            4 fighters placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Tunisia
            3 battleships, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Northwest Persia to Kazakhstan
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            26 infantry and 2 mech_infantrys moved from Burma to Shan State
            1 armour moved from India to Shan State
    
        Combat - British
            Battle in Tunisia
                British attack with 3 fighters and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 3 fighters and 1 tactical_bomber in Tunisia, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Tunisia
                British win with 3 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 1 armour, 26 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 26 infantry and 2 mech_infantrys in Shan State, round 2 : 8/29 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Kazakhstan
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                British win, taking Kazakhstan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Kazakhstan to Eastern Persia
            1 artillery and 1 infantry moved from Eastern Persia to West India
            2 aaGuns moved from Burma to Shan State
            2 fighters moved from Yunnan to India
            4 mech_infantrys moved from Iraq to Eastern Persia
            1 mech_infantry moved from Trans-Jordan to Persia
            3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Eastern Persia
            1 armour moved from Egypt to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 aaGun, 8 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from Tunisia to 92 Sea Zone
    
        Place Units - British
            6 infantry and 4 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : 1.00
    British : 3.83
    AA fire in France : : -0.17
    Americans : 0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Holland Belgium to France
            2 marines moved from Northern Italy to Southern Italy
            1 infantry moved from Yugoslavia to Northern Italy
            2 artilleries and 8 infantry moved from Northern Italy to Southern France
            1 fighter and 1 tactical_bomber moved from France to Southern France
    
        Place Units - Italians
            3 artilleries placed in Southern France
            1 artillery and 1 infantry placed in Northern Italy
            Italians undo move 2.
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 1 aaGun
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,67
    

    Savegame


  • Maybe I wanted to put that air in N Italy instead. Too tired now. Will look at it tomorrow, if that’s ok. I think you can do the turns with A and F and I can edit if need be before the G turn. If that’s not good, just hold the AF.

  • '15

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Queensland to 56 Sea Zone
            1 cruiser moved from 62 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            3 fighters and 1 infantry moved from Burma to Shan State
            2 infantry moved from Eastern Persia to West India
    
        Combat - ANZAC
            Battle in Java
            Battle in 56 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                ANZAC win, taking Java from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 56 Sea Zone to Western Australia
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 armour moved from 46 Sea Zone to New Guinea
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame

  • '15

    @trulpen said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:

    Maybe I wanted to put that air in N Italy instead. Too tired now. Will look at it tomorrow, if that’s ok. I think you can do the turns with A and F and I can edit if need be before the G turn. If that’s not good, just hold the AF.

    Do as thou wilt! No, seriously, it’s all good. Edit it in later if you like.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 91 Sea Zone
            2 bombers moved from Western Germany to United Kingdom
            3 fighters moved from Western Germany to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 armour moved from Urals to Tsinghai
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                    AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
                Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 1, harbour = 1
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 tactical_bombers moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            1 artillery and 2 infantry moved from France to Holland Belgium
            2 artilleries and 5 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 submarine moved from 122 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Denmark to Western Germany
            1 aaGun moved from Western Germany to Holland Belgium
            2 bombers moved from United Kingdom to Western Germany
            2 armour moved from Germany to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
            2 mech_infantrys moved from Germany to Holland Belgium
            4 armour moved from Slovakia Hungary to Western Germany
            1 armour moved from Baltic States to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            1 aaGun moved from Baltic States to Eastern Poland
            4 artilleries and 3 infantry moved from Baltic States to Eastern Poland
            6 mech_infantrys moved from Germany to Western Germany
            2 infantry moved from Slovakia Hungary to Romania
            1 artillery moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Novgorod to Baltic States
    
        Place Units - Germans
            2 fighters placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            3 armour and 1 bomber placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in United Kingdom : : -0,67
    

    Savegame


  • Just can’t sleep. :cry:

  • '15

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Tsinghai
            2 fighters moved from Russia to Tsinghai
            1 tactical_bomber moved from Russia to Tsinghai
            10 artilleries moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            7 infantry moved from Russia to Bryansk
            2 artilleries moved from Tambov to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Urals
                  Russians take Vologda from Germans
                  Russians take Urals from Germans
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour and 1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour and 10 mech_infantrys moved from Russia to Belarus
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys in Belarus, round 2 : 6/26 hits, 8.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 10 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tsinghai
                Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour; Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Russians and 1 armour owned by the Germans lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 armour
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tsinghai to Volgograd
            2 fighters moved from Tsinghai to Volgograd
            2 aaGuns and 16 infantry moved from Korea to Manchuria
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,3,4,6,1,4,1,2,4,6,1,3,1
            Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.50
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Manchuria
                  Japanese take Amur from Russians
            2 armour and 1 mech_infantry moved from Shantung to Manchuria
            2 artilleries and 4 infantry moved from Jehol to Manchuria
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Siberia to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 marines moved from Japan to 6 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Anhwe to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Kazakhstan
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 tactical_bombers moved from Anhwe to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            2 fighters moved from Anhwe to Manchuria
    
        Combat - Japanese
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Manchuria
                Japanese attack with 3 armour, 6 artilleries, 4 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 2 aaGuns and 16 infantry
                    AA fire in Manchuria : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 13/31 hits, 11,50 expected hits
                    Chinese roll dice for 2 aaGuns and 21 infantry in Manchuria, round 2 : 9/21 hits, 7,00 expected hits
                    9 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 3 : 11/22 hits, 9,67 expected hits
                    Chinese roll dice for 8 infantry in Manchuria, round 3 : 5/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 16 infantry
                Casualties for Chinese: 5 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            3 infantry moved from Kwangsi to French Indo China
            1 aaGun and 1 artillery moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Sikang
            2 bombers moved from Kazakhstan to Shensi
            1 mech_infantry moved from Kansu to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            2 armour moved from Hunan to French Indo China
            1 artillery moved from Szechwan to Shensi
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            1 artillery moved from Szechwan to Kweichow
            1 artillery moved from Szechwan to Shensi
            1 fighter moved from Japan to French Indo China
            1 aaGun moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 3,67
    AA fire in Manchuria : : 0,00
    Russians : 0,67
    Japanese : 5,83
    

    Savegame


  • Wait. I’ll do some small edits of air landings.


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 carriers, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Sakha to Manchuria
                  Japanese take Amur from Russians
            2 armour and 1 mech_infantry moved from Shantung to Manchuria
            2 artilleries and 4 infantry moved from Jehol to Manchuria
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Siberia to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 marines moved from Japan to 6 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 19 Sea Zone
            2 marines moved from 19 Sea Zone to Manchuria
            1 battleship and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
            1 infantry moved from Sikang to Kazakhstan
            1 infantry moved from Shensi to Tsinghai
            1 bomber moved from Anhwe to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
            1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Kazakhstan
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 tactical_bombers moved from Anhwe to Manchuria
            1 tactical_bomber moved from Japan to Manchuria
            1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 fighters moved from Japan to Manchuria
            2 fighters moved from Anhwe to Manchuria
    
        Combat - Japanese
            Battle in Korea
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Manchuria
                Japanese attack with 3 armour, 6 artilleries, 4 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 5 infantry; Russians defend with 2 aaGuns and 16 infantry
                    AA fire in Manchuria : 1/6 hits, 1,00 expected hits
                    1 fighter owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 12 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 2 : 13/31 hits, 11,50 expected hits
                    Chinese roll dice for 2 aaGuns and 21 infantry in Manchuria, round 2 : 9/21 hits, 7,00 expected hits
                    9 infantry owned by the Japanese, 13 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
                    Japanese roll dice for 3 armour, 6 artilleries, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry and 4 tactical_bombers in Manchuria, round 3 : 11/22 hits, 9,67 expected hits
                    Chinese roll dice for 8 infantry in Manchuria, round 3 : 5/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 3 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
                Casualties for Russians: 2 aaGuns and 16 infantry
                Casualties for Chinese: 5 infantry
            Battle in Tsinghai
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kazakhstan
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
            3 infantry moved from Kwangsi to French Indo China
            1 aaGun and 1 artillery moved from Kwangsi to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Sikang
            2 bombers moved from Kazakhstan to Shensi
            1 mech_infantry moved from Kansu to Shensi
            1 mech_infantry moved from Kiangsu to Hopei
            2 armour moved from Hunan to French Indo China
            1 artillery moved from Szechwan to Shensi
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 6 Sea Zone to 37 Sea Zone
            2 fighters moved from 6 Sea Zone to French Indo China
            2 carriers moved from 6 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 20 Sea Zone
            1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            1 artillery moved from Szechwan to Kweichow
            1 artillery moved from Szechwan to Shensi
            1 fighter moved from Japan to French Indo China
            1 aaGun moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            2 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 destroyers moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            2 carriers and 2 submarines placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
            EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 carriers
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer, 1 submarine and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers, 1 submarine and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 3,67
    AA fire in Manchuria : : 0,00
    Russians : 0,67
    Japanese : 5,83
    

    Savegame


  • This should be good. A bit more extensive NCM changes than first intended, but started seeing ghosts.

  • '15

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from United Kingdom to Western Germany
            6 fighters moved from 110 Sea Zone to Western Germany
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 mech_infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            3 transports moved from 110 Sea Zone to 88 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Philippines
            Battle in Caroline Islands
            Battle in Guam
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            6 fighters moved from Western Germany to Normandy Bordeaux
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    

    Savegame

  • '15

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 carriers, 4 fighters and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from United Kingdom to Western Germany
            6 fighters moved from 110 Sea Zone to Western Germany
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from New Guinea to 46 Sea Zone
            1 mech_infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 artillery moved from New Guinea to Dutch New Guinea
            1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            3 transports moved from 110 Sea Zone to 88 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 7 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in Philippines
            Battle in Caroline Islands
            Battle in Guam
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            6 fighters moved from Western Germany to Normandy Bordeaux
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            2 carriers placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 12x factory_major; Remaining resources: 22 PUs; 
            British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 units repaired.
            8 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            4 mech_infantrys moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry and 4 mech_infantrys moved from 110 Sea Zone to Holland Belgium
            3 battleships, 2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour moved from Libya to Tobruk
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from India to Yunnan
            2 fighters moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 2 fighters, 14 infantry and 5 mech_infantrys
                Germans defend with 1 aaGun, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Italians defend with 1 infantry
                    AA fire in Holland Belgium : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Holland Belgium
                    British roll dice for 3 battleships and 2 cruisers in Holland Belgium, round 2 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 fighter, 14 infantry and 5 mech_infantrys in Holland Belgium, round 2 : 2/20 hits, 3.67 expected hits
                    Germans roll dice for 1 aaGun, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 5/14 hits, 5.00 expected hits
                    1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Italians and 5 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter, 9 infantry and 5 mech_infantrys in Holland Belgium, round 3 : 3/15 hits, 2.83 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 5/10 hits, 3.67 expected hits
                    3 infantry owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter, 4 infantry and 5 mech_infantrys in Holland Belgium, round 4 : 2/10 hits, 2.00 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 3/7 hits, 2.67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter, 1 infantry and 5 mech_infantrys in Holland Belgium, round 5 : 2/7 hits, 1.50 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Holland Belgium, round 5 : 3/5 hits, 2.00 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                1 mech_infantry retreated to Normandy Bordeaux
                    British roll dice for 2 mech_infantrys in Holland Belgium, round 6 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 6 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 mech_infantry in Holland Belgium, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 artilleries and 1 fighter in Holland Belgium, round 7 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                Germans win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -27
                Casualties for British: 1 fighter, 14 infantry and 4 mech_infantrys
                Casualties for Germans: 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys
                Casualties for Italians: 1 infantry
            Battle in Yunnan
                British attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            3 fighters moved from 92 Sea Zone to Normandy Bordeaux
            2 fighters moved from Yunnan to India
            2 aaGuns, 1 armour, 20 infantry and 2 mech_infantrys moved from Shan State to Burma
            2 mech_infantrys moved from Burma to India
            1 armour moved from Burma to India
            1 artillery and 1 infantry moved from West India to India
            4 mech_infantrys moved from Eastern Persia to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 mech_infantry moved from Persia to West India
            1 armour moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            3 artilleries and 4 infantry moved from Iraq to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            6 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,4,1,2,3,6,3,1
            UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Germans : 2.00
    British : -2.50
    AA fire in Western Germany : : -0.17
    Japanese : -1.00
    AA fire in Holland Belgium : : 0.67
    

    Savegame

  • '15

    That did not go as planned!


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 4 fighters and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 1 factory_minor, 6 fighters, 1 harbour and 6 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/20 hits, 6,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1,17
    AA fire in Normandy Bordeaux : : -0,50
    

    Savegame


  • OOL in Normandie? 5 hits.

  • '15

    I’ll lose 5 USA Inf.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 artilleries and 12 infantry moved from Southern France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 4 fighters and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 1 factory_minor, 6 fighters, 1 harbour and 6 infantry
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Italians roll dice for 5 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/20 hits, 6,17 expected hits
                    Americans roll dice for 1 aaGun, 10 fighters, 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 12/21 hits, 10,33 expected hits
                    5 infantry owned by the Americans and 12 infantry owned by the Italians lost in Normandy Bordeaux
                5 artilleries owned by the Italians retreated to Southern France
                Americans win with 1 aaGun, 10 fighters, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -21
                Casualties for Italians: 12 infantry
                Casualties for Americans: 5 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to France
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 artillery
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in Southern France
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 97 Sea Zone
            1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    Americans : 1,67
    AA fire in Normandy Bordeaux : : -0,50
    

    Savegame

  • '15

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from New Guinea to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 armour moved from 44 Sea Zone to Celebes
            2 destroyers moved from 62 Sea Zone to 33 Sea Zone
            3 fighters moved from Western Australia to Queensland
            1 cruiser moved from 56 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 armour moved from Queensland to South Australia
            1 infantry moved from Shan State to Burma
            3 fighters moved from Shan State to India
            2 infantry moved from West India to India
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from West India to India
            1 infantry moved from Iraq to Persia
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                  French take 119 Sea Zone from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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