110 only.
Gaz (X) vs Wiz (L) BM G1
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Western Ukraine to Rostov 2 artilleries moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Gibraltar Combat - Italians -
@Gaz thought you would do that…no scrambles thanks
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Western Ukraine to Rostov 2 artilleries moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry British defend with 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/6 hits, 2.83 expected hits 1 bomber owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Gibraltar, round 3 : 1/5 hits, 2.33 expected hits British roll dice for 3 fighters in Gibraltar, round 3 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Gibraltar, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 2 fighters in Gibraltar, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians and 1 fighter owned by the British lost in Gibraltar Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 5 : 1/2 hits, 1.00 expected hits British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery, 1 bomber, 2 fighters and 2 infantry Casualties for Americans: 1 bomber Casualties for British: 1 artillery, 3 fighters and 1 infantry Battle in Rostov Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : -4.17 British : -0.83 Russians : -0.33 -
@wizmark my turn for truly shocking rolls!
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 bomber ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sumatra, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Italian Somaliland to Kenya 3 fighters moved from Caroline Islands to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 bomber ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber in Sumatra, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Italian Somaliland to Kenya 3 fighters moved from Caroline Islands to Philippines 1 fighter moved from 33 Sea Zone to Philippines 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 33 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers and 2 infantry; Remaining resources: 4 PUs; Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 12 armour, 7 artilleries, 28 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Eastern Poland to Bryansk 3 bombers moved from Western Germany to Bryansk 3 bombers moved from Southern Italy to Bryansk 5 infantry moved from Novgorod to Belarus 1 artillery moved from Baltic States to Belarus 1 armour moved from Baltic States to Archangel Germans take Archangel from Russians Combat - Germans Battle in Belarus Germans attack with 1 artillery and 5 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 battleship, 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Americans, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77 Casualties for Germans: 1 fighter and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports Casualties for British: 1 destroyer Battle in Bryansk Germans attack with 15 armour, 7 artilleries, 6 bombers, 28 infantry and 10 mech_infantrys British defend with 1 fighter; Russians defend with 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 46 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Bryansk : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Bryansk Germans roll dice for 15 armour, 7 artilleries, 5 bombers, 28 infantry and 10 mech_infantrys in Bryansk, round 2 : 21/65 hits, 20.67 expected hits Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 46 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 21/59 hits, 21.17 expected hits 17 infantry owned by the Russians, 21 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Bryansk Germans roll dice for 15 armour, 7 artilleries, 5 bombers, 7 infantry and 10 mech_infantrys in Bryansk, round 3 : 23/44 hits, 17.17 expected hits Russians roll dice for 2 armour, 4 artilleries, 3 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/42 hits, 15.50 expected hits 23 infantry owned by the Russians, 1 artillery owned by the Germans, 7 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 15 armour, 6 artilleries and 5 bombers in Bryansk, round 4 : 15/26 hits, 12.83 expected hits Russians roll dice for 2 armour, 4 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 7/19 hits, 7.83 expected hits 3 mech_infantrys owned by the Russians, 6 infantry owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians, 6 artilleries owned by the Germans and 1 armour owned by the Germans lost in Bryansk Germans roll dice for 14 armour and 5 bombers in Bryansk, round 5 : 11/19 hits, 10.33 expected hits Russians roll dice for 3 fighters and 1 tactical_bomber in Bryansk, round 5 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 3 armour owned by the Germans and 1 fighter owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour and 5 bombers remaining. Battle score for attacker is 51 Casualties for Germans: 4 armour, 7 artilleries, 1 bomber, 28 infantry and 10 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 46 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 1 fighter Non Combat Move - Germans 3 fighters moved from 91 Sea Zone to Gibraltar 3 tactical_bombers moved from 91 Sea Zone to Gibraltar 5 bombers moved from Bryansk to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Karelia to Finland 1 aaGun moved from Western Ukraine to Eastern Poland 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 bomber moved from 91 Sea Zone to Southern France Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 48 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 11.00 AA fire in Bryansk : : 0.00 Americans : -2.33 Russians : 2.67 -
@wizmark sorry crazy good dice rolls for the Germans in the sea battle
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Novosibirsk to Samara 3 infantry moved from Timguska to Novosibirsk 3 infantry moved from Yenisey to Timguska Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 artillery moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan 1 bomber moved from Hopei to Yunnan 1 infantry moved from Kweichow to Yunnan 2 fighters and 2 tactical_bombers moved from French Indo China to Borneo 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from French Indo China to Yunnan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 2/8 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Borneo, round 3 : 3/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/2 hits, 1.17 expected hits 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -23 Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 submarine Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 5/7 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 battleships in Shan State, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 2 carriers and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from French Indo China to Yunnan 1 fighter moved from 17 Sea Zone to Japan 1 mech_infantry moved from Kiangsu to Kweichow 1 armour and 1 mech_infantry moved from Kiangsu to Hunan Place Units - Japanese 1 bomber, 2 fighters and 1 tactical_bomber placed in Japan 1 destroyer placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 2.17 ANZAC : 0.33 Chinese : -1.00 UK_Pacific : -0.67 Japanese : 0.67 -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Non Combat Move - Americans 3 fighters moved from 33 Sea Zone to Philippines 1 destroyer moved from 16 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 bomber moved from Midway to Queensland 1 bomber moved from Western United States to Queensland 1 armour moved from Algeria to Morocco 2 fighters moved from 101 Sea Zone to Morocco Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 2 bombers placed in Western United States 1 battleship, 1 carrier, 1 destroyer and 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 infantry moved from British Somaliland to Ethiopia British take Ethiopia from Italians 1 infantry moved from British Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Non Combat Move - British 1 bomber and 3 fighters moved from Persia to Russia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India 1 fighter moved from Egypt to Persia 1 artillery moved from Tunisia to Libya 2 armour and 1 mech_infantry moved from Persia to West India Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 fighter and 1 infantry placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Americans : -0.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd Italians take Volgograd from Russians 1 armour moved from Rostov to Caucasus Combat - Italians Battle in Malta Italians attack with 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Place Units - Italians 1 bomber and 1 infantry placed in Southern Italy 1 transport placed in 95 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : -2.17 British : 0.33 Russians : 0.67 -
TripleA Move Summary: ANZAC round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Philippines 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Philippines 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Philippines to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 36 Sea Zone ANZAC take 35 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Philippines 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to Philippines 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 bombers, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Nenetsia Germans take Nenetsia from Russians Combat - Germans Non Combat Move - Germans 1 artillery and 4 infantry moved from Belarus to Bryansk 1 artillery and 2 infantry moved from Ukraine to Bryansk 5 bombers and 2 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Southern France to Western Germany 3 fighters and 3 tactical_bombers moved from Gibraltar to Greece 1 aaGun moved from Eastern Poland to Western Ukraine 3 armour moved from Novgorod to Bryansk 1 artillery moved from France to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 2 tactical_bombers placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :





