@AndrewAAGamer Wow! B for sure!
trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siam to French Indo China 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 battleship moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Hunan to French Indo China Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Hunan 3 armour moved from Kwangtung to Hunan 1 mech_infantry moved from Shantung to Hopei 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 bomber moved from Kweichow to Japan 1 bomber moved from French Indo China to Jehol Place Units - Japanese 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 3 armour placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : 1,33 Japanese : 0,50
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siam to French Indo China 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Hopei 1 bomber moved from Hunan to Kweichow 1 tactical_bomber moved from Jehol to Kweichow 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Shan State 1 battleship moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Hunan to French Indo China Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Anhwe to Hunan 3 armour moved from Kwangtung to Hunan 1 mech_infantry moved from Shantung to Hopei 1 armour moved from Manchuria to Anhwe 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 tactical_bomber moved from Kweichow to Jehol 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone 1 bomber moved from Kweichow to Japan 1 bomber moved from French Indo China to Jehol Place Units - Japanese 1 factory_minor placed in Malaya 1 destroyer placed in 6 Sea Zone 3 armour placed in Kwangtung 3 mech_infantrys placed in Shantung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : 1,33 Japanese : 0,50
-
Realized immediately after posting that the newly built boat in sz6 prevents US from blocking in sz19, thus the navy stays better in sz20, so did an edit there. The second post applies.
-
no worries
-
TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 2 Sea Zone to 6 Sea Zone 3 submarines moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Alaska to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea Americans take Korea from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans
Combat Hit Differential Summary :
-
scramble or not in seazone 6?
-
No scramble, thanks!
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 2 Sea Zone to 6 Sea Zone 3 submarines moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Alaska to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea Americans take Korea from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 6 Sea Zone Americans attack with 2 bombers, 6 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 bombers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 16 Sea Zone to 19 Sea Zone 2 carriers moved from 16 Sea Zone to 6 Sea Zone 2 destroyers moved from 16 Sea Zone to 6 Sea Zone 1 cruiser moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from 6 Sea Zone to Amur 1 bomber moved from Midway to Amur 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 carrier moved from 2 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 fighters and 1 tactical_bomber moved from Western United States to Soviet Far East 1 aaGun moved from British Columbia to Alaska 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 destroyer and 2 submarines placed in 2 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 2 Sea Zone to 6 Sea Zone 3 submarines moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from Alaska to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from 26 Sea Zone to 6 Sea Zone 1 armour moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 armour moved from Manchuria to Korea Americans take Korea from Japanese 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 6 Sea Zone Americans attack with 2 bombers, 6 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 bombers, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 8/10 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Philippines from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 6 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 16 Sea Zone to 19 Sea Zone 2 carriers moved from 16 Sea Zone to 6 Sea Zone 2 destroyers moved from 16 Sea Zone to 6 Sea Zone 1 cruiser moved from 16 Sea Zone to 6 Sea Zone 2 bombers moved from 6 Sea Zone to Amur 1 bomber moved from Midway to Amur 1 carrier moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea 1 infantry moved from Siberia to Amur 1 mech_infantry moved from Soviet Far East to Amur 1 carrier moved from 2 Sea Zone to 6 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 fighters and 1 tactical_bomber moved from Western United States to Soviet Far East 1 aaGun moved from British Columbia to Alaska 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 battleship moved from 54 Sea Zone to 35 Sea Zone Place Units - Americans 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 destroyer and 2 submarines placed in 2 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 6 armour; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Egypt to Alexandria 2 artilleries moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Shan State 1 armour and 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in Sumatra Battle in Kwangsi British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Sumatra from Japanese, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/10 hits, 4.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 2 aaGuns moved from Yunnan to Burma 10 infantry moved from India to Burma 1 armour moved from West India to Burma 1 armour moved from Eastern Persia to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 infantry moved from 79 Sea Zone to West India 1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from India to Burma 1 bomber moved from Egypt to India 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt 1 tactical_bomber moved from Alexandria to Egypt Place Units - British 3 armour placed in Egypt 3 armour placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,5,4,3,1,2,6,1,6,4,5,4 UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -4.00 Italians : -0.33 Americans : 1.33 Chinese : 0.17 Japanese : -0.33
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 fighters moved from 95 Sea Zone to Alexandria 1 bomber moved from Eastern Poland to Alexandria 1 fighter moved from Southern Italy to Alexandria 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry British defend with 1 armour, 2 artilleries and 3 infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Alexandria, round 2 : 4/8 hits, 3,17 expected hits British roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Alexandria, round 3 : 3/6 hits, 2,83 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 2 artilleries and 3 infantry Non Combat Move - Italians 2 fighters moved from Alexandria to 98 Sea Zone 1 bomber and 1 fighter moved from Alexandria to Tobruk 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 2 armour moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Algeria to Libya Place Units - Italians 1 mech_infantry placed in Northern Italy 1 artillery placed in Southern Italy 2 transports placed in 95 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,00
-
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from Queensland to 35 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 fighters moved from Queensland to 35 Sea Zone 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 56 PUs; Germans buy 3 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 6 artilleries and 9 infantry moved from Novgorod to Archangel 4 bombers moved from Western Ukraine to Russia 2 fighters and 3 tactical_bombers moved from Western Ukraine to Rostov 1 fighter moved from Eastern Poland to Rostov 1 bomber moved from Western Germany to Rostov Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0,67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,8,3 and causes: 14 damage to unit: factory_major Bombing raid in Russia causes 14 damage total. Battle in Rostov Germans attack with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 3/9 hits, 4,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 6 artilleries and 9 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 9 infantry in Archangel, round 2 : 10/15 hits, 4,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 2 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 3 fighters and 3 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Rostov to Ukraine 3 bombers moved from Russia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 armour moved from Germany to Eastern Poland 4 aaGuns, 9 armour, 6 artilleries and 31 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Germany to Northern Italy 2 infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 1 artillery moved from Western Germany to Germany 1 artillery moved from Germany to Poland 3 transports moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 infantry placed in Novgorod 3 artilleries placed in Ukraine 7 infantry placed in Western Germany 2 transports placed in 112 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0,33 Germans : 4,00 Russians : -0,67
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 17 PUs; Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Rostov Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 3 : 3/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Bryansk 5 infantry moved from Novosibirsk to Samara 5 infantry moved from Russia to Bryansk 1 infantry moved from Yenisey to Timguska 7 infantry moved from Amur to Manchuria 1 aaGun moved from Amur to Manchuria 1 fighter moved from Belarus to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Tambov Place Units - Russians 1 infantry placed in Volgograd 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.50
-
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Chahar 1 armour moved from Anhwe to Yunnan 3 armour moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 6 artilleries and 1 mech_infantry moved from Hunan to Yunnan 14 infantry moved from Hunan to Yunnan 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Chahar 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 carriers moved from 20 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 armour moved from Kwangtung to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 3 armour, 1 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 3 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Jehol to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Jehol to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Shensi Combat - Japanese
Combat Hit Differential Summary :
-
Scramble sz35?
-
@trulpen o no scramble thank you.
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Chahar 1 armour moved from Anhwe to Yunnan 3 armour moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 6 artilleries and 1 mech_infantry moved from Hunan to Yunnan 14 infantry moved from Hunan to Yunnan 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Chahar 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 carriers moved from 20 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 armour moved from Kwangtung to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 3 armour, 1 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 3 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Jehol to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Jehol to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone retreated to 19 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 fighters, 1 submarine, 2 tactical_bombers and 5 transports Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 5 transports in 35 Sea Zone, round 2 : 9/10 hits, 6,00 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Units damaged: 2 carriers owned by the Japanese 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 bombers, 5 carriers, 3 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 66 Casualties for Japanese: 1 cruiser and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 4,00 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 4/5 hits, 2,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Philippines, round 3 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 armour, 1 fighter and 1 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 4 armour, 6 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun; Chinese defend with 1 fighter and 20 infantry AA fire in Yunnan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 10/33 hits, 11,17 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 20 infantry in Yunnan, round 2 : 8/21 hits, 7,33 expected hits 8 infantry owned by the Japanese, 1 aaGun owned by the British and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 9/25 hits, 9,83 expected hits Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 4/12 hits, 4,33 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 4 : 9/21 hits, 9,17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 6 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 fighter and 13 infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter and 20 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 45 Sea Zone and was removed 1 tactical_bomber could not land in 35 Sea Zone and was removed 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Hunan 4 tactical_bombers moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Hunan 1 bomber moved from 35 Sea Zone to Hunan Place Units - Japanese Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser and 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 8 infantry placed in Japan 1 artillery and 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry placed in Malaya Japanese undo move 6. 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1,4,5,5,4,4,3,6,5,1,4,6,2,2,3,6,3,4,3,2,2,2 Japanese collect 27 PUs (14 lost to blockades); end with 27 PUs
Combat Hit Differential Summary :
Americans : 2,33 AA fire in Yunnan : : 0,50 Chinese : -0,33 Japanese : -0,50
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Chahar 1 armour moved from Anhwe to Yunnan 3 armour moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 6 artilleries and 1 mech_infantry moved from Hunan to Yunnan 14 infantry moved from Hunan to Yunnan 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 artillery moved from Jehol to Chahar 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 carriers moved from 20 Sea Zone to 35 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 armour moved from Kwangtung to 20 Sea Zone 1 armour moved from Kwangtung to 20 Sea Zone 3 armour, 1 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 3 armour and 1 infantry moved from 35 Sea Zone to Philippines 2 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Jehol to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Yunnan 1 bomber moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 bomber moved from Jehol to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 19 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone retreated to 19 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 fighters, 1 submarine, 2 tactical_bombers and 5 transports Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 5 transports in 35 Sea Zone, round 2 : 9/10 hits, 6,00 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Units damaged: 2 carriers owned by the Japanese 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 2 bombers, 5 carriers, 3 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 66 Casualties for Japanese: 1 cruiser and 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Battle in 54 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 3 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 4,00 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 4/5 hits, 2,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Philippines, round 3 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 2 armour, 1 fighter and 1 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 4 armour, 6 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 aaGun; Chinese defend with 1 fighter and 20 infantry AA fire in Yunnan : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 10/33 hits, 11,17 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 20 infantry in Yunnan, round 2 : 8/21 hits, 7,33 expected hits 8 infantry owned by the Japanese, 1 aaGun owned by the British and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 9/25 hits, 9,83 expected hits Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 3 : 4/12 hits, 4,33 expected hits 4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 4 armour, 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 4 : 9/21 hits, 9,17 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 6 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 fighter and 13 infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter and 20 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 45 Sea Zone and was removed 1 tactical_bomber could not land in 35 Sea Zone and was removed 3 mech_infantrys moved from Shantung to Hunan 1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 aaGun moved from Hunan to Yunnan 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Hunan 4 tactical_bombers moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Hunan 1 bomber moved from 35 Sea Zone to Hunan Place Units - Japanese Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1 EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser and 1 fighter EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 8 infantry placed in Japan 1 artillery and 1 infantry placed in Kwangtung 1 destroyer placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry placed in Malaya Japanese undo move 6. 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1,4,5,5,4,4,3,6,5,1,4,6,2,2,3,6,3,4,3,2,2,2 Japanese collect 27 PUs (14 lost to blockades); end with 27 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2,33 AA fire in Yunnan : : 0,50 Chinese : -0,33 Japanese : -0,50