I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
Battle in Hainan
Non Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Shan State to Yunnan
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Russia to Shensi
1 bomber moved from Eastern Persia to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
3 bombers moved from Eastern Persia to India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 tactical_bomber moved from Russia to Shensi
1 bomber moved from Eastern Persia to Shensi
1 mech_infantry moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
3 bombers moved from Eastern Persia to India
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Strategic bombing raid in India
AA fire in India : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Shensi
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Szechwan
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Szechwan, round 2 : 3/5 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Szechwan
Germans win, taking Szechwan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Germans attack with 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 4 tactical_bombers
British defend with 3 carriers, 1 cruiser and 9 fighters; Americans defend with 1 cruiser; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 2 : 7/9 hits, 6,00 expected hits
British roll dice for 3 carriers and 2 cruisers in 109 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians, 2 submarines owned by the Germans, 3 carriers owned by the Germans and 2 carriers owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 cruisers, 2 destroyers, 6 fighters and 4 tactical_bombers in 109 Sea Zone, round 3 : 3/14 hits, 7,33 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 3 : 7/9 hits, 6,00 expected hits
British roll dice for 1 carrier and 2 cruisers in 109 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits
2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 3 fighters owned by the Germans, 2 cruisers owned by the Germans and 1 carrier owned by the British lost in 109 Sea Zone
1 submarine owned by the Germans Submerged
Germans roll dice for 3 fighters and 4 tactical_bombers in 109 Sea Zone, round 4 : 4/7 hits, 4,00 expected hits
British roll dice for 9 fighters in 109 Sea Zone, round 4 : 4/9 hits, 6,00 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 4 fighters owned by the British lost in 109 Sea Zone
Germans roll dice for 3 tactical_bombers in 109 Sea Zone, round 5 : 3/3 hits, 1,50 expected hits
British roll dice for 5 fighters in 109 Sea Zone, round 5 : 3/5 hits, 3,33 expected hits
3 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -64
Casualties for Germans: 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
Casualties for British: 3 carriers, 1 cruiser and 7 fighters
Casualties for Russians: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
5 transports moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Shensi to Kazakhstan
1 tactical_bomber moved from Shensi to Sikang
1 armour moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Sikang
2 armour moved from Volgograd to Sikang
1 armour moved from Volgograd to Turkmenistan
1 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
4 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Turkmenistan
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
4 tactical_bombers moved from 80 Sea Zone to Sikang
2 bombers moved from India to Kazakhstan
Place Units - Germans
1 carrier, 1 cruiser and 1 destroyer placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
1 transport placed in 80 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Persia
Turn Complete - Germans
Germans collect 79 PUs; end with 80 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : -5,33
British : -1,83
Chinese : 0,33
AA fire in India : : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Amur to Siberia
1 infantry moved from Amur to Siberia
4 fighters moved from 6 Sea Zone to Siberia
4 tactical_bombers moved from 6 Sea Zone to Siberia
3 fighters moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 18 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 infantry moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
6 artilleries moved from Anhwe to Kweichow
3 armour moved from Suiyuyan to Kweichow
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 3 armour and 6 artilleries
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 6 artilleries in Kweichow, round 2 : 3/9 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 armour and 5 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Siberia, round 2 : 6/10 hits, 5,33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Siberia
Japanese win, taking Siberia from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Siberia to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Hunan to Japan
1 infantry moved from Manchuria to Amur
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : 0,33
Japanese : -2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
8 bombers moved from Wake Island to 17 Sea Zone
9 fighters moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 17 Sea Zone
Americans attack with 8 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour and 5 artilleries
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
Non Combat Move - Americans
2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
8 bombers moved from 17 Sea Zone to Guam
9 fighters moved from 18 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 armour moved from Western United States to Alaska
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 mech_infantrys placed in French Indo China
6 bombers and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -4.00
AA fire in Kweichow : : 0.50
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
8 bombers moved from Wake Island to 17 Sea Zone
9 fighters moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 3 infantry moved from Yunnan to Kweichow
1 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
Combat - Americans
Battle in Siberia
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 17 Sea Zone
Americans attack with 8 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 3/8 hits, 5.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters in 18 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Americans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour and 5 artilleries
AA fire in Kweichow : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/13 hits, 6.00 expected hits
Japanese roll dice for 1 aaGun, 3 armour and 5 artilleries in Kweichow, round 2 : 1/8 hits, 3.17 expected hits
1 artillery owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 6/12 hits, 5.83 expected hits
Japanese roll dice for 3 armour and 4 artilleries in Kweichow, round 3 : 3/7 hits, 2.83 expected hits
4 artilleries owned by the Japanese, 2 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kweichow
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber in Kweichow, round 4 : 6/9 hits, 4.83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 armour, 1 artillery, 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 3 armour and 5 artilleries
Non Combat Move - Americans
2 bombers, 4 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to Northern Territory
8 bombers moved from 17 Sea Zone to Guam
9 fighters moved from 18 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Western United States to Caroline Islands
1 armour moved from Western United States to Alaska
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 mech_infantrys placed in French Indo China
6 bombers and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries
Japanese defend with 2 infantry
Chinese roll dice for 4 artilleries in Hunan, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Hunan
Chinese roll dice for 3 artilleries in Hunan, round 3 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for Chinese: 3 artilleries
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 20 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Yunnan to Kweichow
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from India to West India
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.17 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West India
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Place Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 16 PUs (2 lost to blockades); end with 16 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 37 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -0.17
British : -1.17
Americans : -4.00
AA fire in Western Germany : : -0.17
Chinese : -1.33
Attackers Fire, : : -0.17
AA fire in Kweichow : : 0.50
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 artilleries, 1 cruiser, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries moved from Southern France to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Tanganyika Territory to South West Africa
Italians take Rhodesia from British
Italians take South West Africa from British
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French West Africa to 83 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from 86 Sea Zone to Brazil
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Brazil
Battle in Gibraltar
Italians attack with 4 artilleries and 4 infantry
British defend with 1 airfield, 3 fighters, 1 harbour and 5 infantry; Americans defend with 1 aaGun, 5 artilleries and 5 infantry
Italians roll dice for 1 battleship and 3 cruisers in Gibraltar, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 4 artilleries and 4 infantry in Gibraltar, round 2 : 3/8 hits, 2,67 expected hits
British roll dice for 1 aaGun, 5 artilleries, 3 fighters and 10 infantry in Gibraltar, round 2 : 2/18 hits, 7,00 expected hits
1 aaGun owned by the Americans, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 4 artilleries and 2 infantry in Gibraltar, round 3 : 1/6 hits, 2,00 expected hits
British roll dice for 5 artilleries, 3 fighters and 7 infantry in Gibraltar, round 3 : 4/15 hits, 6,00 expected hits
2 artilleries owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 5 artilleries, 3 fighters and 6 infantry in Gibraltar, round 4 : 5/14 hits, 5,67 expected hits
2 artilleries owned by the Italians lost in Gibraltar
British win, taking Brazil from Americans with 5 artilleries, 3 fighters and 6 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 4 artilleries and 4 infantry
Casualties for Americans: 1 aaGun
Casualties for British: 4 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 cruiser and 2 transports placed in 95 Sea Zone
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern France
3 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 44 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : -2,83
British : -7,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
2 fighters moved from 33 Sea Zone to 18 Sea Zone
1 battleship moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 18 Sea Zone
3 fighters moved from Caroline Islands to French Indo China
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Caroline Islands: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to 36 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to French Indo China: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 2x factory_major; Remaining resources: 114 PUs;
Germans buy 3 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 armour moved from Szechwan to Kweichow
3 armour moved from Sikang to Kweichow
2 mech_infantrys moved from Szechwan to Kweichow
5 tactical_bombers moved from Sikang to Kweichow
2 bombers moved from Kazakhstan to Yunnan
1 bomber moved from Kazakhstan to Kweichow
1 bomber moved from Persia to Kweichow
Combat - Germans
Battle in Yunnan
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Germans win, taking Yunnan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Germans attack with 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 infantry; Americans defend with 1 armour and 1 artillery; ANZAC defend with 2 infantry; Chinese defend with 4 infantry
Germans roll dice for 6 armour, 2 bombers, 2 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 10/15 hits, 8,00 expected hits
Chinese roll dice for 1 armour, 1 artillery and 7 infantry in Kweichow, round 2 : 3/9 hits, 3,17 expected hits
2 infantry owned by the ANZAC, 1 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Chinese, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kweichow
Germans win, taking Kweichow from Chinese with 5 armour, 2 bombers and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 armour and 1 artillery
Casualties for Chinese: 4 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
2 bombers moved from Kweichow to Shensi
5 tactical_bombers moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
3 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Persia
1 artillery and 1 infantry placed in Iraq
1 transport placed in 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 77 PUs; end with 78 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 1,33
Chinese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 18 Sea Zone
1 battleship moved from 6 Sea Zone to 18 Sea Zone
1 bomber moved from Japan to 18 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
7 fighters moved from 6 Sea Zone to 18 Sea Zone
5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 18 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers
British defend with 1 submarine; ANZAC defend with 1 battleship, 1 carrier, 2 fighters and 2 submarines
Japanese roll dice for 1 battleship, 1 bomber, 2 destroyers, 10 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 11/19 hits, 10,33 expected hits
ANZAC roll dice for 3 submarines in 18 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 battleship, 1 carrier and 2 fighters in 18 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 2 submarines owned by the ANZAC, 1 submarine owned by the British and 1 battleship owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 battleship, 1 carrier, 2 fighters and 2 submarines
Casualties for British: 1 submarine
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from 18 Sea Zone to Japan
1 bomber, 7 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Japan
1 destroyer, 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,50
ANZAC : 0,17
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
8 bombers moved from Guam to 6 Sea Zone
4 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Italians
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
4 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 carriers moved from 33 Sea Zone to 18 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,1,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 carrier owned by the Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Formosa
Battle in 17 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 carriers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
7 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
4 fighters moved from Yunnan to French Indo China
2 battleships moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Alaska to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Western United States
3 transports placed in 10 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -1.33
Japanese : 4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 fighter, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
8 bombers moved from Guam to 6 Sea Zone
4 bombers moved from Caroline Islands to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
7 fighters moved from 33 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Siberia to Sakha
Americans take Sakha from Italians
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from French Indo China to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
4 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
2 carriers moved from 33 Sea Zone to 17 Sea Zone
2 carriers moved from 33 Sea Zone to 18 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 6,1,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2,3
Units damaged: 1 carrier owned by the Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Formosa
Battle in 17 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Formosa from Japanese with 2 carriers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Americans attack with 3 carriers, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 carriers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Japanese defend with 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports
Americans roll dice for 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 25/35 hits, 21.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 9 carriers, 1 cruiser, 3 destroyers, 10 fighters, 8 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 20/32 hits, 15.83 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 9 carriers owned by the Japanese, 6 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 8 fighters owned by the Americans and 4 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 16 bombers in 6 Sea Zone, round 3 : 8/16 hits, 10.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 10 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 12/17 hits, 10.33 expected hits
5 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 12 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 4 bombers in 6 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
Japanese roll dice for 1 battleship, 8 fighters and 2 transports in 6 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits
1 fighter owned by the Japanese and 4 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 7 fighters and 2 transports remaining. Battle score for attacker is -112
Casualties for Americans: 20 bombers, 1 carrier, 1 destroyer, 8 fighters and 6 tactical_bombers
Casualties for Japanese: 9 carriers, 1 cruiser, 3 destroyers, 3 fighters and 8 tactical_bombers
7 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
4 fighters moved from Yunnan to French Indo China
2 battleships moved from 33 Sea Zone to 18 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 aaGun moved from British Columbia to 1 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from Alaska to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from French Indo China to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
1 fighter and 1 tactical_bomber placed in Western United States
3 transports placed in 10 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 70 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 42 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Gibraltar to 86 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 1/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Western Germany
Air Battle is over, the attackers have all died
Battle in 86 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 86 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 86 Sea Zone to British Guiana
1 artillery moved from West India to India
Place Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,2,4
British collect 11 PUs (5 lost to blockades); end with 11 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 59 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.33
Defenders Fire, : : 0.83
Americans : -1.33
Attackers Fire, : : -0.17
Japanese : 4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
2 transports moved from 92 Sea Zone to 94 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Brazil to British Guiana
1 artillery moved from Brazil to British Guiana
1 infantry moved from French Central Africa to French West Africa
1 armour moved from South West Africa to Belgian Congo
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Italians
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Gibraltar
Italians attack with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 5 infantry
Italians roll dice for 1 battleship and 4 cruisers in Gibraltar, round 2 : 4/5 hits, 2,67 expected hits
Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/12 hits, 4,83 expected hits
British roll dice for 5 artilleries and 6 infantry in Gibraltar, round 2 : 3/11 hits, 3,67 expected hits
5 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/9 hits, 3,83 expected hits
British roll dice for 3 artilleries in Gibraltar, round 3 : 2/3 hits, 1,00 expected hits
2 artilleries owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 2/7 hits, 3,17 expected hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 5 artilleries and 5 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer and 3 fighters
Italians roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Italians lost in 110 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for British: 1 destroyer
Battle in British Guiana
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 artillery and 1 infantry in British Guiana, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 fighter in British Guiana, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in British Guiana
Italians win, taking British Guiana from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 94 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 carrier and 1 cruiser placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 43 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : -1,83
British : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Kwangsi to Hunan
1 transport moved from 36 Sea Zone to 55 Sea Zone
3 fighters moved from French Indo China to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 3 destroyers and 3 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 3 destroyers and 3 fighters in 6 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
2 transports owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 6 Sea Zone
ANZAC win, taking 6 Sea Zone from Japanese with 2 destroyers and 3 fighters remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 battleship and 2 transports
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 3 infantry
EDIT: Adding units owned by Americans to French Indo China: 3 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 6 Sea Zone to 18 Sea Zone
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.33