Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Southern France to France
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to New South Wales
1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 artillery and 1 infantry moved from Southern France to France
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in France
French attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 5 armour and 1 factory_minor
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 5 armour in France, round 2 : 3/5 hits, 2.50 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans win with 5 armour remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
French : -0.67
ANZAC : 0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Southern Italy to Greece
1 armour moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to 104 Sea Zone
1 bomber moved from Western Germany to Bessarabia
1 infantry moved from Romania to Bessarabia
5 armour moved from Germany to Eastern Poland
1 battleship moved from 110 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to Greece
1 infantry moved from Romania to Bessarabia
6 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 4/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 8 infantry in Bessarabia, round 2 : 3/9 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers in 114 Sea Zone, round 2 : 7/10 hits, 5.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber moved from 104 Sea Zone to Western Germany
5 armour moved from France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Normandy Bordeaux to France
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
4 fighters and 4 tactical_bombers moved from 114 Sea Zone to Poland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from Greece to Romania
1 bomber moved from Bessarabia to Romania
Place Units - Germans
1 destroyer placed in 113 Sea Zone
10 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 3.67
British : -0.33
Neutral_Allies : -0.33
Russians : -0.83
@weddingsinger Jun 28, 2019 6:58:42 PM games.strategy.engine.framework.startup.mc.GameSelectorModel load
SEVERE: Error loading game file: C:\Users\Dominic\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\triplea_33608_ger2 (7).tsvg, Not in GZIP format
java.util.zip.ZipException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at java.util.zip.GZIPInputStream.<init>(Unknown Source)
at games.strategy.engine.framework.GameDataManager.loadGame(GameDataManager.java:75)
at games.strategy.engine.framework.GameDataManager.loadGame(GameDataManager.java:58)
at games.strategy.engine.framework.startup.mc.GameSelectorModel.load(GameSelectorModel.java:81)
at games.strategy.engine.framework.GameRunner.loadGame(GameRunner.java:293)
at games.strategy.engine.framework.GameRunner.showMainFrame(GameRunner.java:277)
at java.lang.Thread.run(Unknown Source)
@weddingsinger It is was I get when I try to download the file, I will ask to Panther.
@weddingsinger could you please retry g2 than edit the results of last save and see if I am able to load file?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic States
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 armour moved from Russia to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
11 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 fighter moved from Kazakhstan to Szechwan
18 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
5 infantry moved from Novgorod to Archangel
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 0,33
@weddingsinger never mind, it seems to have worked.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to India
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 2 transports
British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 3 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 bombers moved from India to French Indo China
1 artillery and 3 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun, 2 artilleries and 7 infantry
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun, 2 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.17
ANZAC : 0.00
Chinese : 0.67
UK_Pacific : 0.00
AA fire in India : : -0.33
Japanese : -1.00
Quick edit at end, forgot to move a lump of Japan’s army in China.
I’m working a wedding today. No turns until later tomorrow, most likely.
@weddingsinger no problems, we will see you when you comeback!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
5 bombers moved from Western United States to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
5 bombers moved from Western United States to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
1 armour and 1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
2 transports placed in 101 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
2 fighters moved from United Kingdom to 104 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/6 hits, 3,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 bomber moved from Libya to Egypt
2 fighters and 1 tactical_bomber moved from Libya to Alexandria
2 artilleries moved from Tobruk to Alexandria
2 armour moved from Tobruk to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to India
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
1 factory_minor placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,3,3,6
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,83
British : 0,00
Italians : 0,83
Chinese : 0,17
Japanese : -0,67
@weddingsinger Just out of curiosity, do you live in Canada?
No, but an hour south of the border in North Dakota. Wedding today in Minneapolis.
Why donyounask?
Where are you at?