Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 cruiser and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 bomber moved from Western United States to Queensland
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 cruiser and 1 fighter placed in 101 Sea Zone
            1 battleship and 1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Ceylon to 39 Sea Zone
            1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 armour moved from 41 Sea Zone to Sumatra
            2 armour moved from West India to India
            2 infantry moved from Persia to Iraq
            1 infantry moved from Kazakhstan to Tsinghai
    
        Combat - British
            Battle in Sumatra
            Battle in Tsinghai
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tsinghai
                Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
            British collect 30 PUs (2 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.17
    Japanese : 0.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Ceylon : 1 harbour
    India : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
    Queensland : 1 bomber
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    Midway : 1 airfield
    Sumatra : 1 flag, 1 armour
    41 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
    26 Sea Zone : 1 battleship, 4 destroyers, 3 submarines and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 battleship, 1 carrier and 2 fighters
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield and 1 harbour
    Quebec : 1 factory_minor
    Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    123 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    Iraq : 1 flag, 2 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 submarine
    79 Sea Zone : 1 flag
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
    105 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 59
    Russians : 22 / 27
    Japanese : 70 / 82
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 32 / 33
    UK_Pacific : 9 / 12
    Italians : 23 / 38
    ANZAC : 10 / 16
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 472 times
            2 was rolled 492 times
            3 was rolled 476 times
            4 was rolled 520 times
            5 was rolled 496 times
            6 was rolled 487 times
        Average roll : 3.522
        Median : 4.000
        Variance : 0.499
        Standard Deviation : 0.706
        Total rolls : 2943
    
    Null / Other
            1 was rolled 29 times
            2 was rolled 34 times
            3 was rolled 34 times
            4 was rolled 46 times
            5 was rolled 38 times
            6 was rolled 44 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.944
        Standard Deviation : 0.972
        Total rolls : 225
    
    Germans Combat
            1 was rolled 91 times
            2 was rolled 92 times
            3 was rolled 95 times
            4 was rolled 98 times
            5 was rolled 101 times
            6 was rolled 87 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.227
        Standard Deviation : 0.477
        Total rolls : 564
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 52 times
            5 was rolled 46 times
            6 was rolled 68 times
        Average roll : 3.726
        Median : 4.000
        Variance : 1.520
        Standard Deviation : 1.233
        Total rolls : 299
    
    Italians Combat
            1 was rolled 29 times
            2 was rolled 34 times
            3 was rolled 34 times
            4 was rolled 46 times
            5 was rolled 38 times
            6 was rolled 44 times
        Average roll : 3.720
        Median : 4.000
        Variance : 0.944
        Standard Deviation : 0.972
        Total rolls : 225
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 49 times
            4 was rolled 57 times
            5 was rolled 51 times
            6 was rolled 47 times
        Average roll : 3.474
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 304
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 125 times
            2 was rolled 113 times
            3 was rolled 121 times
            4 was rolled 118 times
            5 was rolled 115 times
            6 was rolled 99 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 691
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 10 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 9 times
        Average roll : 3.429
        Median : 4.000
        Variance : 1.012
        Standard Deviation : 1.006
        Total rolls : 84
    
    Russians Combat
            1 was rolled 58 times
            2 was rolled 82 times
            3 was rolled 51 times
            4 was rolled 53 times
            5 was rolled 51 times
            6 was rolled 60 times
        Average roll : 3.386
        Median : 3.000
        Variance : 1.963
        Standard Deviation : 1.401
        Total rolls : 355
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Syria to Iraq
            2 bombers moved from Greece to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Iraq, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Iraq to Greece
            2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
            2 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Northern Italy to Albania
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 bomber and 1 marine placed in Southern Italy
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 44 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,6,2,1,4,1,3,5,5,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 transport
    56 Sea Zone : 1 transport
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 59
    Russians : 22 / 27
    Japanese : 70 / 82
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 30 / 33
    UK_Pacific : 9 / 12
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 573 times
            2 was rolled 575 times
            3 was rolled 565 times
            4 was rolled 598 times
            5 was rolled 578 times
            6 was rolled 547 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 3436
    
    Null / Other
            1 was rolled 127 times
            2 was rolled 115 times
            3 was rolled 123 times
            4 was rolled 120 times
            5 was rolled 117 times
            6 was rolled 101 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 703
    
    Germans Combat
            1 was rolled 91 times
            2 was rolled 92 times
            3 was rolled 95 times
            4 was rolled 98 times
            5 was rolled 101 times
            6 was rolled 87 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.227
        Standard Deviation : 0.477
        Total rolls : 564
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 53 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.731
        Median : 4.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 301
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 34 times
            3 was rolled 32 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 45 times
        Average roll : 3.726
        Median : 4.000
        Variance : 1.090
        Standard Deviation : 1.044
        Total rolls : 226
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 49 times
            4 was rolled 57 times
            5 was rolled 51 times
            6 was rolled 47 times
        Average roll : 3.474
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 304
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 127 times
            2 was rolled 115 times
            3 was rolled 123 times
            4 was rolled 120 times
            5 was rolled 117 times
            6 was rolled 101 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 703
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 10 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 9 times
        Average roll : 3.429
        Median : 4.000
        Variance : 1.012
        Standard Deviation : 1.006
        Total rolls : 84
    
    Russians Combat
            1 was rolled 58 times
            2 was rolled 82 times
            3 was rolled 51 times
            4 was rolled 53 times
            5 was rolled 51 times
            6 was rolled 60 times
        Average roll : 3.386
        Median : 3.000
        Variance : 1.963
        Standard Deviation : 1.401
        Total rolls : 355
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 44 Sea Zone to 56 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 44 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,6,2,1,4,1,3,5,5,4
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 transport
    56 Sea Zone : 1 transport
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 43 / 59
    Russians : 22 / 27
    Japanese : 70 / 82
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 30 / 33
    UK_Pacific : 9 / 12
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 573 times
            2 was rolled 575 times
            3 was rolled 565 times
            4 was rolled 598 times
            5 was rolled 578 times
            6 was rolled 547 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.406
        Standard Deviation : 0.637
        Total rolls : 3436
    
    Null / Other
            1 was rolled 127 times
            2 was rolled 115 times
            3 was rolled 123 times
            4 was rolled 120 times
            5 was rolled 117 times
            6 was rolled 101 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 703
    
    Germans Combat
            1 was rolled 91 times
            2 was rolled 92 times
            3 was rolled 95 times
            4 was rolled 98 times
            5 was rolled 101 times
            6 was rolled 87 times
        Average roll : 3.509
        Median : 4.000
        Variance : 0.227
        Standard Deviation : 0.477
        Total rolls : 564
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 53 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.731
        Median : 4.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 301
    
    Italians Combat
            1 was rolled 30 times
            2 was rolled 34 times
            3 was rolled 32 times
            4 was rolled 47 times
            5 was rolled 38 times
            6 was rolled 45 times
        Average roll : 3.726
        Median : 4.000
        Variance : 1.090
        Standard Deviation : 1.044
        Total rolls : 226
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 49 times
            4 was rolled 57 times
            5 was rolled 51 times
            6 was rolled 47 times
        Average roll : 3.474
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 304
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 127 times
            2 was rolled 115 times
            3 was rolled 123 times
            4 was rolled 120 times
            5 was rolled 117 times
            6 was rolled 101 times
        Average roll : 3.410
        Median : 3.000
        Variance : 0.577
        Standard Deviation : 0.759
        Total rolls : 703
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 10 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 9 times
        Average roll : 3.429
        Median : 4.000
        Variance : 1.012
        Standard Deviation : 1.006
        Total rolls : 84
    
    Russians Combat
            1 was rolled 58 times
            2 was rolled 82 times
            3 was rolled 51 times
            4 was rolled 53 times
            5 was rolled 51 times
            6 was rolled 60 times
        Average roll : 3.386
        Median : 3.000
        Variance : 1.963
        Standard Deviation : 1.401
        Total rolls : 355
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
            1 artillery and 1 mech_infantry moved from Vologda to Samara
            1 armour moved from Vologda to Archangel
            1 armour moved from Vologda to Smolensk
            1 infantry moved from Novgorod to Archangel
            2 artilleries moved from Novgorod to Belarus
            2 infantry moved from Eastern Poland to Belarus
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 mech_infantrys moved from Eastern Poland to Belarus
            6 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Slovakia Hungary to Belarus
            1 mech_infantry moved from Romania to Bessarabia
            4 mech_infantrys moved from Romania to Belarus
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
            2 bombers moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bessarabia
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 3 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 4 : 3/5 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 artilleries, 8 infantry and 15 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries, 8 infantry and 15 mech_infantrys in Belarus, round 2 : 7/25 hits, 4.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries, 5 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Novgorod to Belarus
            3 aaGuns moved from Eastern Poland to Belarus
            4 armour and 2 mech_infantrys moved from Finland to Novgorod
            1 artillery moved from Norway to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 carrier moved from 98 Sea Zone to 95 Sea Zone
            2 bombers moved from 105 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            3 artilleries and 3 infantry moved from Holland Belgium to Western Germany
            1 infantry moved from Tobruk to Alexandria
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - Germans
            2 submarines and 1 transport placed in 112 Sea Zone
            3 artilleries placed in Novgorod
            4 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.50
    Americans : -0.17
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 artillery and 1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            3 infantry moved from Russia to Tambov
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Smolensk
            14 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Russia to Smolensk
            2 fighters moved from Russia to Samara
            2 infantry moved from Northwest Persia to Iraq
    
        Combat - Russians
            Battle in Iraq
                Russians attack with 2 infantry
                Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Iraq
                    Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Iraq
                Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Samara
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 1 artillery and 2 fighters in Samara, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Italians : -1.00
    Russians : -1.17
    

    Territory Summary for Russians :

    Bryansk : 1 infantry
    Rostov : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 factory_upgrade, 2 fighters, 22 infantry and 1 tactical_bomber
    Tambov : 3 infantry
    Ukraine : 1 factory_minor and 1 infantry
    Vologda : 1 infantry
    Volgograd : 1 factory_minor and 1 infantry
    Smolensk : 1 artillery and 1 infantry
    Samara : 1 artillery
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 17 / 22
    Japanese : 70 / 82
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 30 / 33
    UK_Pacific : 9 / 12
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 463 times
            2 was rolled 484 times
            3 was rolled 458 times
            4 was rolled 502 times
            5 was rolled 485 times
            6 was rolled 463 times
        Average roll : 3.508
        Median : 4.000
        Variance : 0.520
        Standard Deviation : 0.721
        Total rolls : 2855
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 6 times
            3 was rolled 4 times
            4 was rolled 7 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.966
        Median : 4.000
        Variance : 0.958
        Standard Deviation : 0.979
        Total rolls : 29
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 53 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.731
        Median : 4.000
        Variance : 1.503
        Standard Deviation : 1.226
        Total rolls : 301
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 36 times
            3 was rolled 33 times
            4 was rolled 48 times
            5 was rolled 45 times
            6 was rolled 45 times
        Average roll : 3.735
        Median : 4.000
        Variance : 1.094
        Standard Deviation : 1.046
        Total rolls : 238
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 44 times
            3 was rolled 49 times
            4 was rolled 57 times
            5 was rolled 51 times
            6 was rolled 48 times
        Average roll : 3.482
        Median : 4.000
        Variance : 0.404
        Standard Deviation : 0.636
        Total rolls : 305
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 125 times
            2 was rolled 113 times
            3 was rolled 121 times
            4 was rolled 118 times
            5 was rolled 115 times
            6 was rolled 99 times
        Average roll : 3.408
        Median : 3.000
        Variance : 0.587
        Standard Deviation : 0.766
        Total rolls : 691
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 13 times
            2 was rolled 18 times
            3 was rolled 10 times
            4 was rolled 15 times
            5 was rolled 19 times
            6 was rolled 9 times
        Average roll : 3.429
        Median : 4.000
        Variance : 1.012
        Standard Deviation : 1.006
        Total rolls : 84
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.972
        Standard Deviation : 1.404
        Total rolls : 386
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 3 destroyers, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 armour and 6 mech_infantrys moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Burma
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 infantry moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 mech_infantry moved from Shensi to Sikang
            1 mech_infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Manchuria to Anhwe
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 56 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            3 artilleries moved from Celebes to 44 Sea Zone
            2 artilleries and 2 transports moved from 44 Sea Zone to 41 Sea Zone
            2 artilleries moved from 41 Sea Zone to Sumatra
            5 bombers, 5 fighters and 2 tactical_bombers moved from French Indo China to India
            1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 46 Sea Zone
            1 artillery moved from 46 Sea Zone to New Guinea
            1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Sikang to Caucasus
                  Japanese take Caucasus from Russians
    
        Combat - Japanese
            Battle in New Guinea
            Battle in 56 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 56 Sea Zone
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports
                British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 transport
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the British and 1 transport owned by the Americans lost in 41 Sea Zone
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 34
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 2 artilleries
                British defend with 1 armour
                    Japanese roll dice for 2 artilleries in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 armour
            Battle in India
                Japanese attack with 9 armour, 5 bombers, 5 fighters, 7 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 9 armour, 5 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/26 hits, 11.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry in India, round 2 : 5/12 hits, 6.17 expected hits
                    5 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British, 4 fighters owned by the British, 3 infantry owned by the British and 3 armour owned by the British lost in India
                    Japanese roll dice for 9 armour, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 16/21 hits, 11.00 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 9 armour, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Japanese: 2 fighters and 5 mech_infantrys
                Casualties for British: 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry
    
        Non Combat Move - Japanese
            2 armour moved from Malaya to Shan State
            2 armour moved from Shan State to Yunnan
            3 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            2 tactical_bombers moved from Korea to Japan
            5 bombers moved from India to French Indo China
            3 fighters and 2 tactical_bombers moved from India to Burma
    
        Place Units - Japanese
            1 harbour placed in Java
            1 artillery and 2 infantry placed in Malaya
            2 carriers and 3 destroyers placed in 6 Sea Zone
            Japanese undo move 3.
            1 carrier and 2 destroyers placed in 6 Sea Zone
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            1 carrier and 1 destroyer placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 80 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    British : -0.83
    UK_Pacific : -1.33
    AA fire in India : : 1.00
    Japanese : 6.83
    

    Savegame


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 harbour, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 101 Sea Zone to Gibraltar
            2 fighters moved from Egypt to Rostov
            1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from 46 Sea Zone to Wake Island
    
        Place Units - Americans
            1 harbour placed in Midway
            2 bombers placed in Western United States
            4 transports placed in 101 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 1.00
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Wake Island : 1 airfield and 1 bomber
    Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    25 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 2 transports
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 marine
    Gibraltar : 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
    Rostov : 2 fighters
    123 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    101 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports
    Brazil : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 14 / 22
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 30 / 33
    UK_Pacific : 2 / 0
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 483 times
            2 was rolled 500 times
            3 was rolled 473 times
            4 was rolled 513 times
            5 was rolled 496 times
            6 was rolled 477 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.398
        Standard Deviation : 0.631
        Total rolls : 2942
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.686
        Median : 4.000
        Variance : 0.554
        Standard Deviation : 0.744
        Total rolls : 35
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 55 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.733
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.242
        Total rolls : 303
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 36 times
            3 was rolled 33 times
            4 was rolled 48 times
            5 was rolled 45 times
            6 was rolled 45 times
        Average roll : 3.735
        Median : 4.000
        Variance : 1.094
        Standard Deviation : 1.046
        Total rolls : 238
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.489
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 309
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.972
        Standard Deviation : 1.404
        Total rolls : 386
    

    Savegame


  • TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 48 / 63
    Russians : 14 / 22
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 30 / 33
    UK_Pacific : 2 / 0
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 483 times
            2 was rolled 500 times
            3 was rolled 473 times
            4 was rolled 513 times
            5 was rolled 496 times
            6 was rolled 477 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.398
        Standard Deviation : 0.631
        Total rolls : 2942
    
    Null / Other
            1 was rolled 3 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 7 times
        Average roll : 3.686
        Median : 4.000
        Variance : 0.554
        Standard Deviation : 0.744
        Total rolls : 35
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 55 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.733
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.242
        Total rolls : 303
    
    Italians Combat
            1 was rolled 31 times
            2 was rolled 36 times
            3 was rolled 33 times
            4 was rolled 48 times
            5 was rolled 45 times
            6 was rolled 45 times
        Average roll : 3.735
        Median : 4.000
        Variance : 1.094
        Standard Deviation : 1.046
        Total rolls : 238
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.489
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 309
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.972
        Standard Deviation : 1.404
        Total rolls : 386
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 harbour, 1 marine and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 101 Sea Zone to Gibraltar
            2 fighters moved from Egypt to Rostov
            1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Queensland to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from 46 Sea Zone to Wake Island
    
        Place Units - Americans
            1 harbour placed in Midway
            2 bombers placed in Western United States
            4 transports placed in 101 Sea Zone
            1 marine placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 mech_infantry moved from Persia to Turkmenistan
            1 mech_infantry moved from Persia to West India
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            1 aaGun, 1 artillery and 1 infantry placed in Egypt
            3 infantry placed in Persia
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Ceylon : 1 harbour
    Wake Island : 1 airfield and 1 bomber
    Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    25 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 2 transports
    Central United States : 2 aaGuns and 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 marine
    West India : 1 mech_infantry
    Iceland : 1 airfield and 1 harbour
    Quebec : 1 factory_minor
    Trans-Jordan : 1 infantry
    Gibraltar : 1 airfield, 5 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 3 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Rostov : 2 fighters
    Turkmenistan : 1 mech_infantry
    123 Sea Zone : 1 destroyer and 1 submarine
    106 Sea Zone : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports
    79 Sea Zone : 1 flag
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 factory_minor and 3 infantry
    

    Production/PUs Summary :

    Germans : 47 / 63
    Russians : 14 / 22
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 31 / 31
    UK_Pacific : 2 / 0
    Italians : 25 / 43
    ANZAC : 10 / 14
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 513 times
            2 was rolled 531 times
            3 was rolled 500 times
            4 was rolled 555 times
            5 was rolled 537 times
            6 was rolled 515 times
        Average roll : 3.513
        Median : 4.000
        Variance : 0.619
        Standard Deviation : 0.787
        Total rolls : 3151
    
    Null / Other
            1 was rolled 32 times
            2 was rolled 37 times
            3 was rolled 33 times
            4 was rolled 49 times
            5 was rolled 45 times
            6 was rolled 45 times
        Average roll : 3.718
        Median : 4.000
        Variance : 1.053
        Standard Deviation : 1.026
        Total rolls : 241
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 42 times
            2 was rolled 47 times
            3 was rolled 44 times
            4 was rolled 55 times
            5 was rolled 47 times
            6 was rolled 68 times
        Average roll : 3.733
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.242
        Total rolls : 303
    
    Italians Combat
            1 was rolled 32 times
            2 was rolled 37 times
            3 was rolled 33 times
            4 was rolled 49 times
            5 was rolled 45 times
            6 was rolled 45 times
        Average roll : 3.718
        Median : 4.000
        Variance : 1.053
        Standard Deviation : 1.026
        Total rolls : 241
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.489
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 309
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 61 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.399
        Median : 3.000
        Variance : 1.972
        Standard Deviation : 1.404
        Total rolls : 386
    

    Savegame


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 2 bombers, 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Eastern Poland to Bryansk
            2 bombers moved from Greece to Egypt
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            4 artilleries and 2 infantry moved from Alexandria to Egypt
            1 marine moved from Southern Italy to 97 Sea Zone
            2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 armour moved from Albania to 97 Sea Zone
            1 bomber moved from Southern Italy to Egypt
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 transport moved from 96 Sea Zone to 95 Sea Zone
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 7 artilleries, 3 bombers, 5 infantry and 1 marine
                British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
                    AA fire in Egypt : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the Italians lost in Egypt
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 5 infantry and 1 marine in Egypt, round 2 : 6/16 hits, 6.17 expected hits
                    British roll dice for 1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.33 expected hits
                    1 aaGun owned by the British, 7 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 2 infantry and 1 marine in Egypt, round 3 : 5/13 hits, 5.17 expected hits
                    British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 7 artilleries, 2 bombers and 1 marine in Egypt, round 4 : 3/11 hits, 4.50 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 6 artilleries, 2 bombers and 1 marine remaining. Battle score for attacker is 16
                Casualties for Italians: 1 artillery, 1 bomber and 5 infantry
                Casualties for British: 1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Egypt to 99 Sea Zone
            2 bombers moved from 99 Sea Zone to Greece
    
        Place Units - Italians
            1 bomber and 1 marine placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : -1.67
    AA fire in Egypt : : 0.50
    Russians : 0.67
    

    Savegame


  • @SixUnder

    bump


  • TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 destroyer and 1 submarine
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 63
    Russians : 13 / 22
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 28 / 31
    UK_Pacific : 2 / 0
    Italians : 29 / 49
    ANZAC : 10 / 13
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 497 times
            2 was rolled 510 times
            3 was rolled 489 times
            4 was rolled 525 times
            5 was rolled 505 times
            6 was rolled 493 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.288
        Standard Deviation : 0.537
        Total rolls : 3019
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 38
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 45 times
            2 was rolled 50 times
            3 was rolled 49 times
            4 was rolled 58 times
            5 was rolled 50 times
            6 was rolled 74 times
        Average roll : 3.736
        Median : 4.000
        Variance : 1.703
        Standard Deviation : 1.305
        Total rolls : 326
    
    Italians Combat
            1 was rolled 40 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 55 times
        Average roll : 3.691
        Median : 4.000
        Variance : 0.864
        Standard Deviation : 0.930
        Total rolls : 288
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.489
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 309
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 62 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.393
        Median : 3.000
        Variance : 1.952
        Standard Deviation : 1.397
        Total rolls : 387
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    Dutch New Guinea : 1 flag
    54 Sea Zone : 1 destroyer and 1 submarine
    62 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 63
    Russians : 13 / 22
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 28 / 31
    UK_Pacific : 2 / 0
    Italians : 29 / 49
    ANZAC : 10 / 13
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 497 times
            2 was rolled 510 times
            3 was rolled 489 times
            4 was rolled 525 times
            5 was rolled 505 times
            6 was rolled 493 times
        Average roll : 3.500
        Median : 4.000
        Variance : 0.288
        Standard Deviation : 0.537
        Total rolls : 3019
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 38
    
    Germans Combat
            1 was rolled 105 times
            2 was rolled 103 times
            3 was rolled 103 times
            4 was rolled 111 times
            5 was rolled 108 times
            6 was rolled 95 times
        Average roll : 3.478
        Median : 4.000
        Variance : 0.239
        Standard Deviation : 0.488
        Total rolls : 625
    
    British Combat
            1 was rolled 45 times
            2 was rolled 50 times
            3 was rolled 49 times
            4 was rolled 58 times
            5 was rolled 50 times
            6 was rolled 74 times
        Average roll : 3.736
        Median : 4.000
        Variance : 1.703
        Standard Deviation : 1.305
        Total rolls : 326
    
    Italians Combat
            1 was rolled 40 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 55 times
        Average roll : 3.691
        Median : 4.000
        Variance : 0.864
        Standard Deviation : 0.930
        Total rolls : 288
    
    Americans Combat
            1 was rolled 56 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.489
        Median : 4.000
        Variance : 0.427
        Standard Deviation : 0.653
        Total rolls : 309
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 62 times
            2 was rolled 89 times
            3 was rolled 56 times
            4 was rolled 58 times
            5 was rolled 59 times
            6 was rolled 63 times
        Average roll : 3.393
        Median : 3.000
        Variance : 1.952
        Standard Deviation : 1.397
        Total rolls : 387
    

    Savegame


  • TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 bombers and 3 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            1 armour and 1 infantry moved from Archangel to Vologda
            1 artillery and 3 infantry moved from Belarus to Smolensk
            1 armour moved from Kazakhstan to Turkmenistan
            1 artillery and 1 infantry moved from Iraq to Persia
            2 bombers moved from Western Germany to Persia
            1 infantry moved from Alexandria to Egypt
            2 submarines moved from 112 Sea Zone to 123 Sea Zone
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                    Germans roll dice for 1 artillery and 2 bombers in Persia, round 3 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Persia
                    Germans roll dice for 1 artillery and 1 bomber in Persia, round 4 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -18
                Casualties for Germans: 2 bombers and 1 infantry
                Casualties for British: 3 infantry
            Battle in Turkmenistan
                Germans attack with 1 armour
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Turkmenistan
                Russians win with no units remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour
                Casualties for British: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 123 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 carrier moved from 95 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            4 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Western Ukraine to Ukraine
            4 armour, 3 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
            1 fighter moved from Western Germany to Belarus
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
    
        Place Units - Germans
            3 submarines placed in 105 Sea Zone
            2 bombers placed in Western Germany
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.33
    British : 1.33
    Americans : 0.67
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tambov to Bryansk
            1 infantry moved from Tambov to Russia
            1 infantry moved from Russia to Vologda
            1 artillery moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            4 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 4 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 3/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Vologda
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : 1.33
    Russians : 0.67
    

    Territory Summary for Russians :

    Rostov : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 22 infantry and 1 tactical_bomber
    Novosibirsk : 1 artillery
    Vologda : 2 infantry
    Volgograd : 1 factory_minor and 1 infantry
    Smolensk : 3 infantry
    

    Production/PUs Summary :

    Germans : 50 / 80
    Russians : 12 / 12
    Japanese : 80 / 94
    Americans : 52 / 72
    Chinese : 0 / 2
    British : 26 / 31
    UK_Pacific : 2 / 0
    Italians : 29 / 49
    ANZAC : 10 / 13
    French : 4 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 511 times
            2 was rolled 524 times
            3 was rolled 500 times
            4 was rolled 530 times
            5 was rolled 512 times
            6 was rolled 505 times
        Average roll : 3.494
        Median : 4.000
        Variance : 0.209
        Standard Deviation : 0.458
        Total rolls : 3082
    
    Null / Other
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 7 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.632
        Median : 4.000
        Variance : 0.306
        Standard Deviation : 0.553
        Total rolls : 38
    
    Germans Combat
            1 was rolled 109 times
            2 was rolled 110 times
            3 was rolled 107 times
            4 was rolled 115 times
            5 was rolled 112 times
            6 was rolled 103 times
        Average roll : 3.488
        Median : 4.000
        Variance : 0.130
        Standard Deviation : 0.361
        Total rolls : 656
    
    British Combat
            1 was rolled 46 times
            2 was rolled 52 times
            3 was rolled 51 times
            4 was rolled 58 times
            5 was rolled 50 times
            6 was rolled 74 times
        Average roll : 3.713
        Median : 4.000
        Variance : 1.518
        Standard Deviation : 1.232
        Total rolls : 331
    
    Italians Combat
            1 was rolled 42 times
            2 was rolled 43 times
            3 was rolled 43 times
            4 was rolled 57 times
            5 was rolled 50 times
            6 was rolled 55 times
        Average roll : 3.672
        Median : 4.000
        Variance : 0.759
        Standard Deviation : 0.871
        Total rolls : 290
    
    Americans Combat
            1 was rolled 57 times
            2 was rolled 45 times
            3 was rolled 49 times
            4 was rolled 59 times
            5 was rolled 51 times
            6 was rolled 49 times
        Average roll : 3.481
        Median : 4.000
        Variance : 0.457
        Standard Deviation : 0.676
        Total rolls : 310
    
    Neutral_Axis Combat
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Japanese Combat
            1 was rolled 141 times
            2 was rolled 124 times
            3 was rolled 133 times
            4 was rolled 123 times
            5 was rolled 122 times
            6 was rolled 109 times
        Average roll : 3.383
        Median : 3.000
        Variance : 0.785
        Standard Deviation : 0.886
        Total rolls : 752
    
    French Combat
            1 was rolled 7 times
            2 was rolled 9 times
            3 was rolled 14 times
            4 was rolled 13 times
            5 was rolled 12 times
            6 was rolled 11 times
        Average roll : 3.712
        Median : 4.000
        Variance : 0.523
        Standard Deviation : 0.723
        Total rolls : 66
    
    ANZAC Combat
            1 was rolled 2 times
            2 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 3 times
            5 was rolled 6 times
        Average roll : 3.364
        Median : 3.000
        Variance : 1.968
        Standard Deviation : 1.403
        Total rolls : 22
    
    Neutral_Allies Combat
            1 was rolled 5 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 3.143
        Median : 2.500
        Variance : 0.872
        Standard Deviation : 0.934
        Total rolls : 14
    
    Chinese Combat
            1 was rolled 15 times
            2 was rolled 12 times
            3 was rolled 13 times
            4 was rolled 16 times
            5 was rolled 15 times
            6 was rolled 13 times
        Average roll : 3.512
        Median : 4.000
        Variance : 0.145
        Standard Deviation : 0.380
        Total rolls : 84
    
    UK_Pacific Combat
            1 was rolled 15 times
            2 was rolled 21 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 23 times
            6 was rolled 12 times
        Average roll : 3.480
        Median : 4.000
        Variance : 1.189
        Standard Deviation : 1.090
        Total rolls : 98
    
    Russians Combat
            1 was rolled 68 times
            2 was rolled 94 times
            3 was rolled 61 times
            4 was rolled 59 times
            5 was rolled 62 times
            6 was rolled 67 times
        Average roll : 3.375
        Median : 3.000
        Variance : 2.052
        Standard Deviation : 1.433
        Total rolls : 411
    

    Savegame


  • TripleA Move Summary: Japanese round 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 2 cruisers, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 artillery moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
                  Japanese take 62 Sea Zone from ANZAC
            2 armour and 2 mech_infantrys moved from India to West India
            1 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
                  Japanese take Samara from Russians
            3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
    

    Savegame


  • @SixUnder

    Scramble your fighter out of Queensland?


  • @weddingsinger no scramble ty


  • TripleA Turn Summary: Japanese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 2 cruisers, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 units repaired.
            1 artillery moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from ANZAC
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
                  Japanese take 62 Sea Zone from ANZAC
            2 armour and 2 mech_infantrys moved from India to West India
            1 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 mech_infantry moved from Caucasus to Samara
                  Japanese take Samara from Russians
            3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in West India
                Japanese attack with 2 armour and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 0/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour and 2 mech_infantrys in West India, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Novosibirsk
                Japanese attack with 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Japanese
            7 armour moved from India to Yunnan
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Burma to Shantung
            2 armour moved from Yunnan to Sikang
            1 mech_infantry moved from Burma to Szechwan
            1 mech_infantry moved from Szechwan to Kazakhstan
            1 mech_infantry moved from Yunnan to Sikang
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            5 bombers moved from French Indo China to New Guinea
    
        Place Units - Japanese
            1 battleship, 2 cruisers and 1 fighter placed in 6 Sea Zone
            2 transports placed in 6 Sea Zone
            1 artillery, 1 infantry and 2 marines placed in Japan
            Japanese undo move 2.
            1 transport placed in 6 Sea Zone
            1 transport placed in 37 Sea Zone
            1 artillery and 1 infantry placed in Malaya
            Japanese undo move 1.
            1 battleship and 2 cruisers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 86 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    UK_Pacific : -0.67
    Russians : 0.67
    Japanese : -0.50
    

    Savegame

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