Made a couple mistakes. I’m rusty …
Hopefully the mistakes won’t matter
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
1 bomber moved from Western United States to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 cruiser and 1 fighter placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Ceylon to 39 Sea Zone
1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 39 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 armour moved from 41 Sea Zone to Sumatra
2 armour moved from West India to India
2 infantry moved from Persia to Iraq
1 infantry moved from Kazakhstan to Tsinghai
Combat - British
Battle in Sumatra
Battle in Tsinghai
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tsinghai
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.17
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Ceylon : 1 harbour
India : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
26 Sea Zone : 1 battleship, 4 destroyers, 3 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier and 2 fighters
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
123 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 submarine
79 Sea Zone : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 59
Russians : 22 / 27
Japanese : 70 / 82
Americans : 52 / 72
Chinese : 0 / 2
British : 32 / 33
UK_Pacific : 9 / 12
Italians : 23 / 38
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 472 times
2 was rolled 492 times
3 was rolled 476 times
4 was rolled 520 times
5 was rolled 496 times
6 was rolled 487 times
Average roll : 3.522
Median : 4.000
Variance : 0.499
Standard Deviation : 0.706
Total rolls : 2943
Null / Other
1 was rolled 29 times
2 was rolled 34 times
3 was rolled 34 times
4 was rolled 46 times
5 was rolled 38 times
6 was rolled 44 times
Average roll : 3.720
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 225
Germans Combat
1 was rolled 91 times
2 was rolled 92 times
3 was rolled 95 times
4 was rolled 98 times
5 was rolled 101 times
6 was rolled 87 times
Average roll : 3.509
Median : 4.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 564
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 52 times
5 was rolled 46 times
6 was rolled 68 times
Average roll : 3.726
Median : 4.000
Variance : 1.520
Standard Deviation : 1.233
Total rolls : 299
Italians Combat
1 was rolled 29 times
2 was rolled 34 times
3 was rolled 34 times
4 was rolled 46 times
5 was rolled 38 times
6 was rolled 44 times
Average roll : 3.720
Median : 4.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 225
Americans Combat
1 was rolled 56 times
2 was rolled 44 times
3 was rolled 49 times
4 was rolled 57 times
5 was rolled 51 times
6 was rolled 47 times
Average roll : 3.474
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 304
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 125 times
2 was rolled 113 times
3 was rolled 121 times
4 was rolled 118 times
5 was rolled 115 times
6 was rolled 99 times
Average roll : 3.408
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 691
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.429
Median : 4.000
Variance : 1.012
Standard Deviation : 1.006
Total rolls : 84
Russians Combat
1 was rolled 58 times
2 was rolled 82 times
3 was rolled 51 times
4 was rolled 53 times
5 was rolled 51 times
6 was rolled 60 times
Average roll : 3.386
Median : 3.000
Variance : 1.963
Standard Deviation : 1.401
Total rolls : 355
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber, 1 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
2 bombers moved from Greece to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Iraq, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 bombers moved from Iraq to Greece
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Northern Italy to Albania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 bomber and 1 marine placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 56 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,6,2,1,4,1,3,5,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
56 Sea Zone : 1 transport
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 59
Russians : 22 / 27
Japanese : 70 / 82
Americans : 52 / 72
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 9 / 12
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 573 times
2 was rolled 575 times
3 was rolled 565 times
4 was rolled 598 times
5 was rolled 578 times
6 was rolled 547 times
Average roll : 3.487
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 3436
Null / Other
1 was rolled 127 times
2 was rolled 115 times
3 was rolled 123 times
4 was rolled 120 times
5 was rolled 117 times
6 was rolled 101 times
Average roll : 3.410
Median : 3.000
Variance : 0.577
Standard Deviation : 0.759
Total rolls : 703
Germans Combat
1 was rolled 91 times
2 was rolled 92 times
3 was rolled 95 times
4 was rolled 98 times
5 was rolled 101 times
6 was rolled 87 times
Average roll : 3.509
Median : 4.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 564
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 53 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.731
Median : 4.000
Variance : 1.503
Standard Deviation : 1.226
Total rolls : 301
Italians Combat
1 was rolled 30 times
2 was rolled 34 times
3 was rolled 32 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 45 times
Average roll : 3.726
Median : 4.000
Variance : 1.090
Standard Deviation : 1.044
Total rolls : 226
Americans Combat
1 was rolled 56 times
2 was rolled 44 times
3 was rolled 49 times
4 was rolled 57 times
5 was rolled 51 times
6 was rolled 47 times
Average roll : 3.474
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 304
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 127 times
2 was rolled 115 times
3 was rolled 123 times
4 was rolled 120 times
5 was rolled 117 times
6 was rolled 101 times
Average roll : 3.410
Median : 3.000
Variance : 0.577
Standard Deviation : 0.759
Total rolls : 703
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.429
Median : 4.000
Variance : 1.012
Standard Deviation : 1.006
Total rolls : 84
Russians Combat
1 was rolled 58 times
2 was rolled 82 times
3 was rolled 51 times
4 was rolled 53 times
5 was rolled 51 times
6 was rolled 60 times
Average roll : 3.386
Median : 3.000
Variance : 1.963
Standard Deviation : 1.401
Total rolls : 355
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 56 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,6,2,1,4,1,3,5,5,4
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
56 Sea Zone : 1 transport
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 59
Russians : 22 / 27
Japanese : 70 / 82
Americans : 52 / 72
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 9 / 12
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 573 times
2 was rolled 575 times
3 was rolled 565 times
4 was rolled 598 times
5 was rolled 578 times
6 was rolled 547 times
Average roll : 3.487
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 3436
Null / Other
1 was rolled 127 times
2 was rolled 115 times
3 was rolled 123 times
4 was rolled 120 times
5 was rolled 117 times
6 was rolled 101 times
Average roll : 3.410
Median : 3.000
Variance : 0.577
Standard Deviation : 0.759
Total rolls : 703
Germans Combat
1 was rolled 91 times
2 was rolled 92 times
3 was rolled 95 times
4 was rolled 98 times
5 was rolled 101 times
6 was rolled 87 times
Average roll : 3.509
Median : 4.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 564
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 53 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.731
Median : 4.000
Variance : 1.503
Standard Deviation : 1.226
Total rolls : 301
Italians Combat
1 was rolled 30 times
2 was rolled 34 times
3 was rolled 32 times
4 was rolled 47 times
5 was rolled 38 times
6 was rolled 45 times
Average roll : 3.726
Median : 4.000
Variance : 1.090
Standard Deviation : 1.044
Total rolls : 226
Americans Combat
1 was rolled 56 times
2 was rolled 44 times
3 was rolled 49 times
4 was rolled 57 times
5 was rolled 51 times
6 was rolled 47 times
Average roll : 3.474
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 304
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 127 times
2 was rolled 115 times
3 was rolled 123 times
4 was rolled 120 times
5 was rolled 117 times
6 was rolled 101 times
Average roll : 3.410
Median : 3.000
Variance : 0.577
Standard Deviation : 0.759
Total rolls : 703
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.429
Median : 4.000
Variance : 1.012
Standard Deviation : 1.006
Total rolls : 84
Russians Combat
1 was rolled 58 times
2 was rolled 82 times
3 was rolled 51 times
4 was rolled 53 times
5 was rolled 51 times
6 was rolled 60 times
Average roll : 3.386
Median : 3.000
Variance : 1.963
Standard Deviation : 1.401
Total rolls : 355
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
1 artillery and 1 mech_infantry moved from Vologda to Samara
1 armour moved from Vologda to Archangel
1 armour moved from Vologda to Smolensk
1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Romania to Bessarabia
4 mech_infantrys moved from Romania to Belarus
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 3 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 4 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries, 8 infantry and 15 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 8 infantry and 15 mech_infantrys in Belarus, round 2 : 7/25 hits, 4.83 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 5 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Novgorod to Belarus
3 aaGuns moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Finland to Novgorod
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
2 bombers moved from 105 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 3 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Place Units - Germans
2 submarines and 1 transport placed in 112 Sea Zone
3 artilleries placed in Novgorod
4 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 3.50
Americans : -0.17
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
14 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Samara
2 infantry moved from Northwest Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 2 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 4 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Iraq
Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 2 fighters in Samara, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.50
Italians : -1.00
Russians : -1.17
Territory Summary for Russians :
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_upgrade, 2 fighters, 22 infantry and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 1 infantry
Samara : 1 artillery
Production/PUs Summary :
Germans : 48 / 63
Russians : 17 / 22
Japanese : 70 / 82
Americans : 52 / 72
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 9 / 12
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 463 times
2 was rolled 484 times
3 was rolled 458 times
4 was rolled 502 times
5 was rolled 485 times
6 was rolled 463 times
Average roll : 3.508
Median : 4.000
Variance : 0.520
Standard Deviation : 0.721
Total rolls : 2855
Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.966
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 53 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.731
Median : 4.000
Variance : 1.503
Standard Deviation : 1.226
Total rolls : 301
Italians Combat
1 was rolled 31 times
2 was rolled 36 times
3 was rolled 33 times
4 was rolled 48 times
5 was rolled 45 times
6 was rolled 45 times
Average roll : 3.735
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 238
Americans Combat
1 was rolled 56 times
2 was rolled 44 times
3 was rolled 49 times
4 was rolled 57 times
5 was rolled 51 times
6 was rolled 48 times
Average roll : 3.482
Median : 4.000
Variance : 0.404
Standard Deviation : 0.636
Total rolls : 305
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 125 times
2 was rolled 113 times
3 was rolled 121 times
4 was rolled 118 times
5 was rolled 115 times
6 was rolled 99 times
Average roll : 3.408
Median : 3.000
Variance : 0.587
Standard Deviation : 0.766
Total rolls : 691
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 10 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 9 times
Average roll : 3.429
Median : 4.000
Variance : 1.012
Standard Deviation : 1.006
Total rolls : 84
Russians Combat
1 was rolled 61 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.399
Median : 3.000
Variance : 1.972
Standard Deviation : 1.404
Total rolls : 386
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 armour and 6 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
3 artilleries moved from Celebes to 44 Sea Zone
2 artilleries and 2 transports moved from 44 Sea Zone to 41 Sea Zone
2 artilleries moved from 41 Sea Zone to Sumatra
5 bombers, 5 fighters and 2 tactical_bombers moved from French Indo China to India
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in New Guinea
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports
British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 2 transports in 41 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 transport owned by the Americans lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 34
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries
British defend with 1 armour
Japanese roll dice for 2 artilleries in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in India
Japanese attack with 9 armour, 5 bombers, 5 fighters, 7 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 9 armour, 5 bombers, 3 fighters, 7 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/26 hits, 11.83 expected hits
UK_Pacific roll dice for 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry in India, round 2 : 5/12 hits, 6.17 expected hits
5 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the British, 4 fighters owned by the British, 3 infantry owned by the British and 3 armour owned by the British lost in India
Japanese roll dice for 9 armour, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in India, round 3 : 16/21 hits, 11.00 expected hits
UK_Pacific roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 9 armour, 5 bombers, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 fighters and 5 mech_infantrys
Casualties for British: 2 aaGuns, 3 armour, 1 artillery, 5 fighters and 3 infantry
Non Combat Move - Japanese
2 armour moved from Malaya to Shan State
2 armour moved from Shan State to Yunnan
3 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 tactical_bombers moved from Korea to Japan
5 bombers moved from India to French Indo China
3 fighters and 2 tactical_bombers moved from India to Burma
Place Units - Japanese
1 harbour placed in Java
1 artillery and 2 infantry placed in Malaya
2 carriers and 3 destroyers placed in 6 Sea Zone
Japanese undo move 3.
1 carrier and 2 destroyers placed in 6 Sea Zone
Japanese undo move 2.
1 artillery and 2 infantry placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
British : -0.83
UK_Pacific : -1.33
AA fire in India : : 1.00
Japanese : 6.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 harbour, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 101 Sea Zone to Gibraltar
2 fighters moved from Egypt to Rostov
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 46 Sea Zone to Wake Island
Place Units - Americans
1 harbour placed in Midway
2 bombers placed in Western United States
4 transports placed in 101 Sea Zone
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 1.00
Territory Summary for Americans :
Marshall Islands : 1 flag
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
25 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 marine
Gibraltar : 5 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Rostov : 2 fighters
123 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 48 / 63
Russians : 14 / 22
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 2 / 0
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 483 times
2 was rolled 500 times
3 was rolled 473 times
4 was rolled 513 times
5 was rolled 496 times
6 was rolled 477 times
Average roll : 3.500
Median : 4.000
Variance : 0.398
Standard Deviation : 0.631
Total rolls : 2942
Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.686
Median : 4.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 55 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.733
Median : 4.000
Variance : 1.541
Standard Deviation : 1.242
Total rolls : 303
Italians Combat
1 was rolled 31 times
2 was rolled 36 times
3 was rolled 33 times
4 was rolled 48 times
5 was rolled 45 times
6 was rolled 45 times
Average roll : 3.735
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 238
Americans Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.489
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 309
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 61 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.399
Median : 3.000
Variance : 1.972
Standard Deviation : 1.404
Total rolls : 386
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 63
Russians : 14 / 22
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 30 / 33
UK_Pacific : 2 / 0
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 483 times
2 was rolled 500 times
3 was rolled 473 times
4 was rolled 513 times
5 was rolled 496 times
6 was rolled 477 times
Average roll : 3.500
Median : 4.000
Variance : 0.398
Standard Deviation : 0.631
Total rolls : 2942
Null / Other
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.686
Median : 4.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 55 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.733
Median : 4.000
Variance : 1.541
Standard Deviation : 1.242
Total rolls : 303
Italians Combat
1 was rolled 31 times
2 was rolled 36 times
3 was rolled 33 times
4 was rolled 48 times
5 was rolled 45 times
6 was rolled 45 times
Average roll : 3.735
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 238
Americans Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.489
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 309
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 61 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.399
Median : 3.000
Variance : 1.972
Standard Deviation : 1.404
Total rolls : 386
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 harbour, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 101 Sea Zone to Gibraltar
2 fighters moved from Egypt to Rostov
1 battleship, 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 3 destroyers, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from 46 Sea Zone to Wake Island
Place Units - Americans
1 harbour placed in Midway
2 bombers placed in Western United States
4 transports placed in 101 Sea Zone
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to West India
Combat - British
Non Combat Move - British
Place Units - British
1 aaGun, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Persia
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 1.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Ceylon : 1 harbour
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
25 Sea Zone : 2 battleships, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 marine
West India : 1 mech_infantry
Iceland : 1 airfield and 1 harbour
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 5 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 fighters
Turkmenistan : 1 mech_infantry
123 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports
79 Sea Zone : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 47 / 63
Russians : 14 / 22
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 25 / 43
ANZAC : 10 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 513 times
2 was rolled 531 times
3 was rolled 500 times
4 was rolled 555 times
5 was rolled 537 times
6 was rolled 515 times
Average roll : 3.513
Median : 4.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 3151
Null / Other
1 was rolled 32 times
2 was rolled 37 times
3 was rolled 33 times
4 was rolled 49 times
5 was rolled 45 times
6 was rolled 45 times
Average roll : 3.718
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 241
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 42 times
2 was rolled 47 times
3 was rolled 44 times
4 was rolled 55 times
5 was rolled 47 times
6 was rolled 68 times
Average roll : 3.733
Median : 4.000
Variance : 1.541
Standard Deviation : 1.242
Total rolls : 303
Italians Combat
1 was rolled 32 times
2 was rolled 37 times
3 was rolled 33 times
4 was rolled 49 times
5 was rolled 45 times
6 was rolled 45 times
Average roll : 3.718
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 241
Americans Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.489
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 309
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 61 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.399
Median : 3.000
Variance : 1.972
Standard Deviation : 1.404
Total rolls : 386
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 artilleries, 2 bombers, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Greece to Egypt
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
4 artilleries and 2 infantry moved from Alexandria to Egypt
1 marine moved from Southern Italy to 97 Sea Zone
2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 transport moved from 96 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Bryansk
Italians attack with 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 7 artilleries, 3 bombers, 5 infantry and 1 marine
British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
AA fire in Egypt : 1/3 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Egypt
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 5 infantry and 1 marine in Egypt, round 2 : 6/16 hits, 6.17 expected hits
British roll dice for 1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.33 expected hits
1 aaGun owned by the British, 7 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 7 artilleries, 2 bombers, 2 infantry and 1 marine in Egypt, round 3 : 5/13 hits, 5.17 expected hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 7 artilleries, 2 bombers and 1 marine in Egypt, round 4 : 3/11 hits, 4.50 expected hits
British roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 artillery owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 6 artilleries, 2 bombers and 1 marine remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery, 1 bomber and 5 infantry
Casualties for British: 1 aaGun, 2 artilleries, 10 infantry and 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 bombers moved from Egypt to 99 Sea Zone
2 bombers moved from 99 Sea Zone to Greece
Place Units - Italians
1 bomber and 1 marine placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -1.67
AA fire in Egypt : : 0.50
Russians : 0.67
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 63
Russians : 13 / 22
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 28 / 31
UK_Pacific : 2 / 0
Italians : 29 / 49
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 497 times
2 was rolled 510 times
3 was rolled 489 times
4 was rolled 525 times
5 was rolled 505 times
6 was rolled 493 times
Average roll : 3.500
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 3019
Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.632
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 38
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 49 times
4 was rolled 58 times
5 was rolled 50 times
6 was rolled 74 times
Average roll : 3.736
Median : 4.000
Variance : 1.703
Standard Deviation : 1.305
Total rolls : 326
Italians Combat
1 was rolled 40 times
2 was rolled 43 times
3 was rolled 43 times
4 was rolled 57 times
5 was rolled 50 times
6 was rolled 55 times
Average roll : 3.691
Median : 4.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 288
Americans Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.489
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 309
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 62 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.393
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 387
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 47 / 63
Russians : 13 / 22
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 28 / 31
UK_Pacific : 2 / 0
Italians : 29 / 49
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 497 times
2 was rolled 510 times
3 was rolled 489 times
4 was rolled 525 times
5 was rolled 505 times
6 was rolled 493 times
Average roll : 3.500
Median : 4.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 3019
Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.632
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 38
Germans Combat
1 was rolled 105 times
2 was rolled 103 times
3 was rolled 103 times
4 was rolled 111 times
5 was rolled 108 times
6 was rolled 95 times
Average roll : 3.478
Median : 4.000
Variance : 0.239
Standard Deviation : 0.488
Total rolls : 625
British Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 49 times
4 was rolled 58 times
5 was rolled 50 times
6 was rolled 74 times
Average roll : 3.736
Median : 4.000
Variance : 1.703
Standard Deviation : 1.305
Total rolls : 326
Italians Combat
1 was rolled 40 times
2 was rolled 43 times
3 was rolled 43 times
4 was rolled 57 times
5 was rolled 50 times
6 was rolled 55 times
Average roll : 3.691
Median : 4.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 288
Americans Combat
1 was rolled 56 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.489
Median : 4.000
Variance : 0.427
Standard Deviation : 0.653
Total rolls : 309
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 62 times
2 was rolled 89 times
3 was rolled 56 times
4 was rolled 58 times
5 was rolled 59 times
6 was rolled 63 times
Average roll : 3.393
Median : 3.000
Variance : 1.952
Standard Deviation : 1.397
Total rolls : 387
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Germans
1 armour and 1 infantry moved from Archangel to Vologda
1 artillery and 3 infantry moved from Belarus to Smolensk
1 armour moved from Kazakhstan to Turkmenistan
1 artillery and 1 infantry moved from Iraq to Persia
2 bombers moved from Western Germany to Persia
1 infantry moved from Alexandria to Egypt
2 submarines moved from 112 Sea Zone to 123 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Persia, round 2 : 2/4 hits, 2.00 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 1 artillery and 2 bombers in Persia, round 3 : 0/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in Persia
Germans roll dice for 1 artillery and 1 bomber in Persia, round 4 : 2/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers and 1 infantry
Casualties for British: 3 infantry
Battle in Turkmenistan
Germans attack with 1 armour
British defend with 1 mech_infantry
Germans roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Turkmenistan
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 2 submarines in 123 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
4 armour, 3 artilleries and 2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
Place Units - Germans
3 submarines placed in 105 Sea Zone
2 bombers placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 53 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 3.33
British : 1.33
Americans : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Vologda
1 artillery moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
4 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.50
Italians : 1.33
Russians : 0.67
Territory Summary for Russians :
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_upgrade, 2 fighters, 22 infantry and 1 tactical_bomber
Novosibirsk : 1 artillery
Vologda : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 3 infantry
Production/PUs Summary :
Germans : 50 / 80
Russians : 12 / 12
Japanese : 80 / 94
Americans : 52 / 72
Chinese : 0 / 2
British : 26 / 31
UK_Pacific : 2 / 0
Italians : 29 / 49
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 511 times
2 was rolled 524 times
3 was rolled 500 times
4 was rolled 530 times
5 was rolled 512 times
6 was rolled 505 times
Average roll : 3.494
Median : 4.000
Variance : 0.209
Standard Deviation : 0.458
Total rolls : 3082
Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.632
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 38
Germans Combat
1 was rolled 109 times
2 was rolled 110 times
3 was rolled 107 times
4 was rolled 115 times
5 was rolled 112 times
6 was rolled 103 times
Average roll : 3.488
Median : 4.000
Variance : 0.130
Standard Deviation : 0.361
Total rolls : 656
British Combat
1 was rolled 46 times
2 was rolled 52 times
3 was rolled 51 times
4 was rolled 58 times
5 was rolled 50 times
6 was rolled 74 times
Average roll : 3.713
Median : 4.000
Variance : 1.518
Standard Deviation : 1.232
Total rolls : 331
Italians Combat
1 was rolled 42 times
2 was rolled 43 times
3 was rolled 43 times
4 was rolled 57 times
5 was rolled 50 times
6 was rolled 55 times
Average roll : 3.672
Median : 4.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 290
Americans Combat
1 was rolled 57 times
2 was rolled 45 times
3 was rolled 49 times
4 was rolled 59 times
5 was rolled 51 times
6 was rolled 49 times
Average roll : 3.481
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 310
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 141 times
2 was rolled 124 times
3 was rolled 133 times
4 was rolled 123 times
5 was rolled 122 times
6 was rolled 109 times
Average roll : 3.383
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 752
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 15 times
2 was rolled 21 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 23 times
6 was rolled 12 times
Average roll : 3.480
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 98
Russians Combat
1 was rolled 68 times
2 was rolled 94 times
3 was rolled 61 times
4 was rolled 59 times
5 was rolled 62 times
6 was rolled 67 times
Average roll : 3.375
Median : 3.000
Variance : 2.052
Standard Deviation : 1.433
Total rolls : 411
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 2 cruisers, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 56 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
2 armour and 2 mech_infantrys moved from India to West India
1 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
Japanese take Samara from Russians
3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
Scramble your fighter out of Queensland?
@weddingsinger no scramble ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 2 cruisers, 1 fighter, 2 infantry, 2 marines and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 56 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
2 armour and 2 mech_infantrys moved from India to West India
1 infantry and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Samara
Japanese take Samara from Russians
3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win with 3 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in West India
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 2 mech_infantrys in West India, round 3 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese roll dice for 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Japanese
7 armour moved from India to Yunnan
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to Shantung
2 armour moved from Yunnan to Sikang
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
5 bombers moved from French Indo China to New Guinea
Place Units - Japanese
1 battleship, 2 cruisers and 1 fighter placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 2 marines placed in Japan
Japanese undo move 2.
1 transport placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
Japanese undo move 1.
1 battleship and 2 cruisers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 84 PUs; end with 86 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
ANZAC : 1.50
UK_Pacific : -0.67
Russians : 0.67
Japanese : -0.50