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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Caucasus
1 bomber moved from Southern Italy to Northwest Persia
1 bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Northwest Persia
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 1 bomber
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 5 : 1/3 hits, 1.00 expected hits
French roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Morocco
Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber in Southern France, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -0.33
French : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 38 / 99
Russians : 20 / 32
Japanese : 76 / 90
Americans : 54 / 74
Chinese : 0 / 2
British : 36 / 42
UK_Pacific : 6 / 11
Italians : 17 / 25
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 390 times
2 was rolled 420 times
3 was rolled 426 times
4 was rolled 427 times
5 was rolled 417 times
6 was rolled 393 times
Average roll : 3.501
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 2473
Null / Other
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 83 times
4 was rolled 77 times
5 was rolled 81 times
6 was rolled 64 times
Average roll : 3.458
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 454
Germans Combat
1 was rolled 65 times
2 was rolled 75 times
3 was rolled 79 times
4 was rolled 81 times
5 was rolled 80 times
6 was rolled 65 times
Average roll : 3.519
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 445
British Combat
1 was rolled 31 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 37 times
5 was rolled 32 times
6 was rolled 50 times
Average roll : 3.679
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 224
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 36 times
2 was rolled 25 times
3 was rolled 31 times
4 was rolled 30 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.347
Median : 3.000
Variance : 0.551
Standard Deviation : 0.743
Total rolls : 173
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 83 times
4 was rolled 77 times
5 was rolled 81 times
6 was rolled 64 times
Average roll : 3.458
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 454
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.412
Median : 3.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 17
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 53 times
2 was rolled 68 times
3 was rolled 46 times
4 was rolled 44 times
5 was rolled 43 times
6 was rolled 54 times
Average roll : 3.383
Median : 3.000
Variance : 1.431
Standard Deviation : 1.196
Total rolls : 308
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 flag
Alexandria : 1 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Production/PUs Summary :
Germans : 38 / 99
Russians : 20 / 32
Japanese : 76 / 90
Americans : 54 / 74
Chinese : 0 / 2
British : 36 / 42
UK_Pacific : 6 / 11
Italians : 17 / 25
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 390 times
2 was rolled 420 times
3 was rolled 426 times
4 was rolled 427 times
5 was rolled 417 times
6 was rolled 393 times
Average roll : 3.501
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 2473
Null / Other
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 83 times
4 was rolled 77 times
5 was rolled 81 times
6 was rolled 64 times
Average roll : 3.458
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 454
Germans Combat
1 was rolled 65 times
2 was rolled 75 times
3 was rolled 79 times
4 was rolled 81 times
5 was rolled 80 times
6 was rolled 65 times
Average roll : 3.519
Median : 4.000
Variance : 0.614
Standard Deviation : 0.784
Total rolls : 445
British Combat
1 was rolled 31 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 37 times
5 was rolled 32 times
6 was rolled 50 times
Average roll : 3.679
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 224
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 36 times
2 was rolled 25 times
3 was rolled 31 times
4 was rolled 30 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.347
Median : 3.000
Variance : 0.551
Standard Deviation : 0.743
Total rolls : 173
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 74 times
2 was rolled 75 times
3 was rolled 83 times
4 was rolled 77 times
5 was rolled 81 times
6 was rolled 64 times
Average roll : 3.458
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 454
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.412
Median : 3.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 17
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 53 times
2 was rolled 68 times
3 was rolled 46 times
4 was rolled 44 times
5 was rolled 43 times
6 was rolled 54 times
Average roll : 3.383
Median : 3.000
Variance : 1.431
Standard Deviation : 1.196
Total rolls : 308
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 7 infantry, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from British
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Tunisia
Battle in 115 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Tunisia from French with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 fighters
British defend with 1 transport; Americans defend with 1 destroyer and 6 transports
Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
1 transport owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 57
Casualties for Americans: 1 destroyer and 6 transports
Casualties for British: 1 transport
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
1 carrier moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Samara to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
4 armour moved from Bessarabia to Eastern Poland
8 artilleries and 10 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Germany to France
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 bombers, 5 mech_infantrys and 3 tactical_bombers placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.50
Americans : -0.33
Russians : -0.50
Almost forgot… did an edit at the end, German tank “blitzed” Western Ukraine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 27 PUs;
Russians buy 1 armour and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
Place Units - Russians
1 armour and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.33
Territory Summary for Russians :
Bryansk : 26 infantry and 1 tactical_bomber
Rostov : 3 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 2 fighters
Tambov : 2 infantry
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 1 infantry
Smolensk : 1 infantry
Samara : 3 infantry
Production/PUs Summary :
Germans : 43 / 60
Russians : 20 / 25
Japanese : 75 / 90
Americans : 54 / 74
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 6 / 11
Italians : 17 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 322 times
2 was rolled 356 times
3 was rolled 347 times
4 was rolled 362 times
5 was rolled 341 times
6 was rolled 338 times
Average roll : 3.512
Median : 4.000
Variance : 0.487
Standard Deviation : 0.698
Total rolls : 2066
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.043
Median : 4.000
Variance : 0.856
Standard Deviation : 0.925
Total rolls : 23
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 80 times
6 was rolled 67 times
Average roll : 3.491
Median : 4.000
Variance : 0.436
Standard Deviation : 0.660
Total rolls : 458
British Combat
1 was rolled 31 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 37 times
5 was rolled 32 times
6 was rolled 50 times
Average roll : 3.679
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 224
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 36 times
2 was rolled 25 times
3 was rolled 31 times
4 was rolled 30 times
5 was rolled 27 times
6 was rolled 25 times
Average roll : 3.356
Median : 3.000
Variance : 0.520
Standard Deviation : 0.721
Total rolls : 174
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 73 times
2 was rolled 75 times
3 was rolled 83 times
4 was rolled 76 times
5 was rolled 81 times
6 was rolled 64 times
Average roll : 3.462
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 452
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
Average roll : 3.412
Median : 3.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 17
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.440
Median : 4.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
2 bombers and 6 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 bomber moved from Hopei to India
1 infantry moved from Yunnan to Burma
6 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
Scramble options in India against a bombing run and in ANZAC, trying to sink that transport and destroyer
no scramble in india or Queensland ty
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 submarines moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 mech_infantry moved from Borneo to 43 Sea Zone
2 bombers and 6 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 bomber moved from Hopei to India
1 infantry moved from Yunnan to Burma
6 tactical_bombers moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 9 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/3 hits, 0.50 expected hits
Bombing raid in India rolls: 4,6,4 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 54 Sea Zone
Japanese attack with 2 bombers and 3 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 2 bombers and 3 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 1 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 6 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Japanese lost in New Guinea
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 bomber in New Guinea, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from 54 Sea Zone to Java
6 tactical_bombers moved from Burma to Yunnan
1 artillery moved from Sakha to Amur
2 bombers moved from India to French Indo China
1 bomber moved from India to Yunnan
6 fighters moved from India to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Anhwe to Yunnan
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
10 submarines placed in 6 Sea Zone
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
UK_Pacific : -0.33
AA fire in India : : -0.50
Japanese : -0.33
I completely forgot India has a minor complex right now.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Holland Belgium
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 26 Sea Zone to 46 Sea Zone
4 carriers moved from 26 Sea Zone to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Alexandria
Combat - Americans
Combat Hit Differential Summary :
scramble orders in sz 112 sir
No scramble in sz 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Holland Belgium
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 26 Sea Zone to 46 Sea Zone
4 carriers moved from 26 Sea Zone to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Alexandria
Combat - Americans
Battle in Soviet Far East
Battle in Denmark
Battle in 46 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
3 submarines owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Holland Belgium
Americans attack with 3 armour
Italians defend with 1 mech_infantry
Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 2 armour
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : -0.17
Japanese : -0.50
Territory Summary for Americans :
Marshall Islands : 1 flag
Queensland : 2 fighters
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 artilleries and 2 infantry
46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
3 Sea Zone : 1 transport
4 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Alexandria : 1 infantry
Gibraltar : 5 artilleries, 5 infantry and 1 mech_infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 3 armour
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
123 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
Brazil : 1 flag
Production/PUs Summary :
Germans : 35 / 60
Russians : 17 / 25
Japanese : 79 / 88
Americans : 62 / 87
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 5 / 11
Italians : 17 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 333 times
2 was rolled 362 times
3 was rolled 360 times
4 was rolled 376 times
5 was rolled 351 times
6 was rolled 345 times
Average roll : 3.510
Median : 4.000
Variance : 0.524
Standard Deviation : 0.724
Total rolls : 2127
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.077
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 82 times
6 was rolled 67 times
Average roll : 3.498
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 460
British Combat
1 was rolled 31 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 37 times
5 was rolled 32 times
6 was rolled 50 times
Average roll : 3.679
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 224
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 41 times
2 was rolled 29 times
3 was rolled 36 times
4 was rolled 36 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.335
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 200
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 78 times
2 was rolled 77 times
3 was rolled 88 times
4 was rolled 82 times
5 was rolled 82 times
6 was rolled 69 times
Average roll : 3.462
Median : 3.000
Variance : 0.428
Standard Deviation : 0.654
Total rolls : 476
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 35 / 60
Russians : 17 / 25
Japanese : 79 / 88
Americans : 62 / 87
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 5 / 11
Italians : 17 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 333 times
2 was rolled 362 times
3 was rolled 360 times
4 was rolled 376 times
5 was rolled 351 times
6 was rolled 345 times
Average roll : 3.510
Median : 4.000
Variance : 0.524
Standard Deviation : 0.724
Total rolls : 2127
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.077
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 82 times
6 was rolled 67 times
Average roll : 3.498
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 460
British Combat
1 was rolled 31 times
2 was rolled 37 times
3 was rolled 37 times
4 was rolled 37 times
5 was rolled 32 times
6 was rolled 50 times
Average roll : 3.679
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 224
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 41 times
2 was rolled 29 times
3 was rolled 36 times
4 was rolled 36 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.335
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 200
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 78 times
2 was rolled 77 times
3 was rolled 88 times
4 was rolled 82 times
5 was rolled 82 times
6 was rolled 69 times
Average roll : 3.462
Median : 3.000
Variance : 0.428
Standard Deviation : 0.654
Total rolls : 476
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 armour moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Holland Belgium
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 26 Sea Zone to 46 Sea Zone
4 carriers moved from 26 Sea Zone to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 46 Sea Zone
4 fighters moved from 26 Sea Zone to 46 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Egypt to Alexandria
Combat - Americans
Battle in Soviet Far East
Battle in Denmark
Battle in 46 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 3 submarines
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
3 submarines owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in Holland Belgium
Americans attack with 3 armour
Italians defend with 1 mech_infantry
Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 2 armour
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from West India to Burma
1 infantry moved from India to Burma
4 fighters moved from India to Burma
1 fighter moved from Egypt to Persia
Combat - British
Battle in Norway
Battle in Burma
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Norway from Germans, taking Burma from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
Place Units - British
3 armour placed in Persia
1 mech_infantry placed in Egypt
British undo move 2.
1 infantry placed in Egypt
3 infantry and 3 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67
British : -2.67
Americans : -0.17
Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag
Burma : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 18 infantry and 10 mech_infantrys
Queensland : 2 fighters
New Guinea : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 2 artilleries and 2 infantry
Kazakhstan : 1 infantry
46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines
3 Sea Zone : 1 transport
4 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Norway : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
Denmark : 1 flag, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 3 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports
80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
123 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Production/PUs Summary :
Germans : 32 / 60
Russians : 17 / 25
Japanese : 78 / 88
Americans : 62 / 87
Chinese : 0 / 2
British : 36 / 39
UK_Pacific : 6 / 10
Italians : 17 / 25
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 335 times
2 was rolled 363 times
3 was rolled 362 times
4 was rolled 379 times
5 was rolled 353 times
6 was rolled 350 times
Average roll : 3.514
Median : 4.000
Variance : 0.511
Standard Deviation : 0.715
Total rolls : 2142
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.077
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 82 times
6 was rolled 67 times
Average roll : 3.498
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 460
British Combat
1 was rolled 32 times
2 was rolled 38 times
3 was rolled 38 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 54 times
Average roll : 3.712
Median : 4.000
Variance : 1.282
Standard Deviation : 1.132
Total rolls : 236
Italians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 30 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 39 times
Average roll : 3.719
Median : 4.000
Variance : 0.772
Standard Deviation : 0.879
Total rolls : 199
Americans Combat
1 was rolled 41 times
2 was rolled 29 times
3 was rolled 36 times
4 was rolled 36 times
5 was rolled 32 times
6 was rolled 26 times
Average roll : 3.335
Median : 3.000
Variance : 0.740
Standard Deviation : 0.860
Total rolls : 200
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 79 times
2 was rolled 77 times
3 was rolled 89 times
4 was rolled 82 times
5 was rolled 82 times
6 was rolled 70 times
Average roll : 3.461
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 479
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Denmark
1 bomber moved from Southern Italy to Denmark
1 mech_infantry moved from Northern Italy to Denmark
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 artillery moved from Morocco to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Battle in Denmark
Italians attack with 1 armour, 1 bomber and 3 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark
Italians win, taking Tobruk from French, taking Denmark from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 2 armour
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 bomber moved from Denmark to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 34 / 60
Russians : 17 / 25
Japanese : 78 / 88
Americans : 57 / 87
Chinese : 0 / 2
British : 36 / 39
UK_Pacific : 6 / 10
Italians : 21 / 33
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 338 times
2 was rolled 367 times
3 was rolled 362 times
4 was rolled 384 times
5 was rolled 357 times
6 was rolled 352 times
Average roll : 3.514
Median : 4.000
Variance : 0.549
Standard Deviation : 0.741
Total rolls : 2160
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.077
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 82 times
6 was rolled 67 times
Average roll : 3.498
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 460
British Combat
1 was rolled 32 times
2 was rolled 38 times
3 was rolled 38 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 54 times
Average roll : 3.712
Median : 4.000
Variance : 1.282
Standard Deviation : 1.132
Total rolls : 236
Italians Combat
1 was rolled 29 times
2 was rolled 32 times
3 was rolled 30 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 40 times
Average roll : 3.692
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 211
Americans Combat
1 was rolled 41 times
2 was rolled 31 times
3 was rolled 36 times
4 was rolled 37 times
5 was rolled 34 times
6 was rolled 27 times
Average roll : 3.354
Median : 3.000
Variance : 0.582
Standard Deviation : 0.763
Total rolls : 206
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 79 times
2 was rolled 77 times
3 was rolled 89 times
4 was rolled 82 times
5 was rolled 82 times
6 was rolled 70 times
Average roll : 3.461
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 479
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 2 transports
62 Sea Zone : 1 flag
Alexandria : 1 infantry
Normandy Bordeaux : 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 34 / 60
Russians : 17 / 25
Japanese : 78 / 88
Americans : 57 / 87
Chinese : 0 / 2
British : 36 / 39
UK_Pacific : 6 / 10
Italians : 21 / 33
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 338 times
2 was rolled 367 times
3 was rolled 362 times
4 was rolled 384 times
5 was rolled 357 times
6 was rolled 352 times
Average roll : 3.514
Median : 4.000
Variance : 0.549
Standard Deviation : 0.741
Total rolls : 2160
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.077
Median : 4.000
Variance : 1.093
Standard Deviation : 1.046
Total rolls : 26
Germans Combat
1 was rolled 70 times
2 was rolled 79 times
3 was rolled 79 times
4 was rolled 83 times
5 was rolled 82 times
6 was rolled 67 times
Average roll : 3.498
Median : 4.000
Variance : 0.473
Standard Deviation : 0.688
Total rolls : 460
British Combat
1 was rolled 32 times
2 was rolled 38 times
3 was rolled 38 times
4 was rolled 40 times
5 was rolled 34 times
6 was rolled 54 times
Average roll : 3.712
Median : 4.000
Variance : 1.282
Standard Deviation : 1.132
Total rolls : 236
Italians Combat
1 was rolled 29 times
2 was rolled 32 times
3 was rolled 30 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 40 times
Average roll : 3.692
Median : 4.000
Variance : 0.842
Standard Deviation : 0.918
Total rolls : 211
Americans Combat
1 was rolled 41 times
2 was rolled 31 times
3 was rolled 36 times
4 was rolled 37 times
5 was rolled 34 times
6 was rolled 27 times
Average roll : 3.354
Median : 3.000
Variance : 0.582
Standard Deviation : 0.763
Total rolls : 206
Neutral_Axis Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Japanese Combat
1 was rolled 79 times
2 was rolled 77 times
3 was rolled 89 times
4 was rolled 82 times
5 was rolled 82 times
6 was rolled 70 times
Average roll : 3.461
Median : 3.000
Variance : 0.416
Standard Deviation : 0.645
Total rolls : 479
French Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.712
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 66
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 6 times
Average roll : 3.364
Median : 3.000
Variance : 1.968
Standard Deviation : 1.403
Total rolls : 22
Neutral_Allies Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.143
Median : 2.500
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 14
Chinese Combat
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 13 times
Average roll : 3.512
Median : 4.000
Variance : 0.145
Standard Deviation : 0.380
Total rolls : 84
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
Russians Combat
1 was rolled 54 times
2 was rolled 71 times
3 was rolled 47 times
4 was rolled 49 times
5 was rolled 44 times
6 was rolled 55 times
Average roll : 3.384
Median : 3.000
Variance : 1.446
Standard Deviation : 1.203
Total rolls : 320