No scramble
Weddingsinger (Axis) vs SixUnder (Allies), BM3, no bid, G40
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Weather? What’s going on where you’re at?
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber moved from Southern Italy to Caucasus 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Caucasus, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Caucasus Russians win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Battle in Northwest Persia Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Northwest Persia, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 bomber owned by the Italians lost in Northwest Persia British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for British: 1 mech_infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Morocco Italians attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 3 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 4 : 0/3 hits, 1.00 expected hits French roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 1 infantry in Morocco, round 5 : 1/3 hits, 1.00 expected hits French roll dice for 1 artillery in Morocco, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Morocco Italians win, taking Morocco from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 bomber and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 bomber in Southern France, round 3 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.83 British : -0.33 French : -0.67 Russians : 0.67
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4 ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 1 destroyer and 1 transport 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 38 / 99 Russians : 20 / 32 Japanese : 76 / 90 Americans : 54 / 74 Chinese : 0 / 2 British : 36 / 42 UK_Pacific : 6 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 390 times 2 was rolled 420 times 3 was rolled 426 times 4 was rolled 427 times 5 was rolled 417 times 6 was rolled 393 times Average roll : 3.501 Median : 4.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 2473 Null / Other 1 was rolled 74 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 77 times 5 was rolled 81 times 6 was rolled 64 times Average roll : 3.458 Median : 3.000 Variance : 0.493 Standard Deviation : 0.702 Total rolls : 454 Germans Combat 1 was rolled 65 times 2 was rolled 75 times 3 was rolled 79 times 4 was rolled 81 times 5 was rolled 80 times 6 was rolled 65 times Average roll : 3.519 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 445 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 36 times 2 was rolled 25 times 3 was rolled 31 times 4 was rolled 30 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.347 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 173 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 74 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 77 times 5 was rolled 81 times 6 was rolled 64 times Average roll : 3.458 Median : 3.000 Variance : 0.493 Standard Deviation : 0.702 Total rolls : 454 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 53 times 2 was rolled 68 times 3 was rolled 46 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 54 times Average roll : 3.383 Median : 3.000 Variance : 1.431 Standard Deviation : 1.196 Total rolls : 308
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4 ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 1 destroyer and 1 transport 62 Sea Zone : 1 flag Alexandria : 1 infantry Normandy Bordeaux : 2 infantry Tobruk : 1 flag Libya : 1 flag
Production/PUs Summary :
Germans : 38 / 99 Russians : 20 / 32 Japanese : 76 / 90 Americans : 54 / 74 Chinese : 0 / 2 British : 36 / 42 UK_Pacific : 6 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 390 times 2 was rolled 420 times 3 was rolled 426 times 4 was rolled 427 times 5 was rolled 417 times 6 was rolled 393 times Average roll : 3.501 Median : 4.000 Variance : 0.548 Standard Deviation : 0.740 Total rolls : 2473 Null / Other 1 was rolled 74 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 77 times 5 was rolled 81 times 6 was rolled 64 times Average roll : 3.458 Median : 3.000 Variance : 0.493 Standard Deviation : 0.702 Total rolls : 454 Germans Combat 1 was rolled 65 times 2 was rolled 75 times 3 was rolled 79 times 4 was rolled 81 times 5 was rolled 80 times 6 was rolled 65 times Average roll : 3.519 Median : 4.000 Variance : 0.614 Standard Deviation : 0.784 Total rolls : 445 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 36 times 2 was rolled 25 times 3 was rolled 31 times 4 was rolled 30 times 5 was rolled 26 times 6 was rolled 25 times Average roll : 3.347 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 173 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 74 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 77 times 5 was rolled 81 times 6 was rolled 64 times Average roll : 3.458 Median : 3.000 Variance : 0.493 Standard Deviation : 0.702 Total rolls : 454 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 53 times 2 was rolled 68 times 3 was rolled 46 times 4 was rolled 44 times 5 was rolled 43 times 6 was rolled 54 times Average roll : 3.383 Median : 3.000 Variance : 1.431 Standard Deviation : 1.196 Total rolls : 308
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry, 5 mech_infantrys and 3 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Germans 3 fighters moved from Western Germany to 91 Sea Zone 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from British 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Tunisia Battle in 115 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win, taking Tunisia from French with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Germans attack with 3 fighters British defend with 1 transport; Americans defend with 1 destroyer and 6 transports Germans roll dice for 3 fighters in 91 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer and 7 transports in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 57 Casualties for Americans: 1 destroyer and 6 transports Casualties for British: 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Germans EDIT: Turning off Edit Mode 1 carrier moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 4 armour moved from Bessarabia to Eastern Poland 8 artilleries and 10 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 2 mech_infantrys moved from Germany to France 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Germany to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 bombers, 5 mech_infantrys and 3 tactical_bombers placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 2.50 Americans : -0.33 Russians : -0.50
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Almost forgot… did an edit at the end, German tank “blitzed” Western Ukraine.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 27 PUs; Russians buy 1 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Samara Russians take Samara from Japanese 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk Place Units - Russians 1 armour and 2 fighters placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.33
Territory Summary for Russians :
Bryansk : 26 infantry and 1 tactical_bomber Rostov : 3 infantry Archangel : 1 infantry Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 2 fighters Tambov : 2 infantry Ukraine : 1 artillery and 1 factory_minor Western Ukraine : 1 infantry Smolensk : 1 infantry Samara : 3 infantry
Production/PUs Summary :
Germans : 43 / 60 Russians : 20 / 25 Japanese : 75 / 90 Americans : 54 / 74 Chinese : 0 / 2 British : 33 / 42 UK_Pacific : 6 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 322 times 2 was rolled 356 times 3 was rolled 347 times 4 was rolled 362 times 5 was rolled 341 times 6 was rolled 338 times Average roll : 3.512 Median : 4.000 Variance : 0.487 Standard Deviation : 0.698 Total rolls : 2066 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 4.043 Median : 4.000 Variance : 0.856 Standard Deviation : 0.925 Total rolls : 23 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 80 times 6 was rolled 67 times Average roll : 3.491 Median : 4.000 Variance : 0.436 Standard Deviation : 0.660 Total rolls : 458 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 36 times 2 was rolled 25 times 3 was rolled 31 times 4 was rolled 30 times 5 was rolled 27 times 6 was rolled 25 times Average roll : 3.356 Median : 3.000 Variance : 0.520 Standard Deviation : 0.721 Total rolls : 174 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 73 times 2 was rolled 75 times 3 was rolled 83 times 4 was rolled 76 times 5 was rolled 81 times 6 was rolled 64 times Average roll : 3.462 Median : 3.000 Variance : 0.500 Standard Deviation : 0.707 Total rolls : 452 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 5 times Average roll : 3.412 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.440 Median : 4.000 Variance : 1.201 Standard Deviation : 1.096 Total rolls : 25 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Volgograd to Caucasus Japanese take Caucasus from Russians 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 submarines moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 2 bombers and 6 fighters moved from Yunnan to India 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 bomber moved from Hopei to India 1 infantry moved from Yunnan to Burma 6 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma
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Scramble options in India against a bombing run and in ANZAC, trying to sink that transport and destroyer
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no scramble in india or Queensland ty
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries and 10 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Volgograd to Caucasus Japanese take Caucasus from Russians 1 mech_infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 submarines moved from 35 Sea Zone to 54 Sea Zone 2 bombers moved from Philippines to 54 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 2 bombers and 6 fighters moved from Yunnan to India 1 artillery and 1 infantry moved from Shantung to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 bomber moved from Hopei to India 1 infantry moved from Yunnan to Burma 6 tactical_bombers moved from Yunnan to Burma 1 mech_infantry moved from French Indo China to Burma Combat - Japanese Air Battle in India Japanese attacks with 9 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/3 hits, 0.50 expected hits Bombing raid in India rolls: 4,6,4 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in 54 Sea Zone Japanese attack with 2 bombers and 3 submarines ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 2 bombers in 54 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 2 bombers and 3 submarines remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Burma Japanese attack with 1 infantry, 1 mech_infantry and 6 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 infantry, 1 mech_infantry and 6 tactical_bombers in Burma, round 2 : 3/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in New Guinea Japanese attack with 1 artillery and 1 infantry Americans defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in New Guinea, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Cleaning up after air battles Non Combat Move - Japanese 2 bombers moved from 54 Sea Zone to Java 6 tactical_bombers moved from Burma to Yunnan 1 artillery moved from Sakha to Amur 2 bombers moved from India to French Indo China 1 bomber moved from India to Yunnan 6 fighters moved from India to Yunnan 3 mech_infantrys moved from Malaya to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Anhwe 1 armour moved from Anhwe to Yunnan 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 10 submarines placed in 6 Sea Zone 3 artilleries placed in Malaya 3 artilleries placed in French Indo China 1 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 UK_Pacific : -0.33 AA fire in India : : -0.50 Japanese : -0.33
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I completely forgot India has a minor complex right now.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Holland Belgium 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria Combat - Americans
Combat Hit Differential Summary :
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scramble orders in sz 112 sir
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No scramble in sz 112
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Holland Belgium 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 46 Sea Zone Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine Japanese defend with 3 submarines Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium Americans attack with 3 armour Italians defend with 1 mech_infantry Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 2 armour Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : -0.17 Japanese : -0.50
Territory Summary for Americans :
Marshall Islands : 1 flag Queensland : 2 fighters New Guinea : 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 2 artilleries and 2 infantry 46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 2 destroyers and 1 submarine 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 3 Sea Zone : 1 transport 4 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Alexandria : 1 infantry Gibraltar : 5 artilleries, 5 infantry and 1 mech_infantry United Kingdom : 1 fighter Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour Denmark : 1 flag, 1 artillery and 1 infantry Holland Belgium : 1 flag, 3 armour 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag 101 Sea Zone : 1 submarine Brazil : 1 flag
Production/PUs Summary :
Germans : 35 / 60 Russians : 17 / 25 Japanese : 79 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 33 / 42 UK_Pacific : 5 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 333 times 2 was rolled 362 times 3 was rolled 360 times 4 was rolled 376 times 5 was rolled 351 times 6 was rolled 345 times Average roll : 3.510 Median : 4.000 Variance : 0.524 Standard Deviation : 0.724 Total rolls : 2127 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 78 times 2 was rolled 77 times 3 was rolled 88 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.462 Median : 3.000 Variance : 0.428 Standard Deviation : 0.654 Total rolls : 476 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 35 / 60 Russians : 17 / 25 Japanese : 79 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 33 / 42 UK_Pacific : 5 / 11 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 333 times 2 was rolled 362 times 3 was rolled 360 times 4 was rolled 376 times 5 was rolled 351 times 6 was rolled 345 times Average roll : 3.510 Median : 4.000 Variance : 0.524 Standard Deviation : 0.724 Total rolls : 2127 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 31 times 2 was rolled 37 times 3 was rolled 37 times 4 was rolled 37 times 5 was rolled 32 times 6 was rolled 50 times Average roll : 3.679 Median : 4.000 Variance : 1.028 Standard Deviation : 1.014 Total rolls : 224 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 78 times 2 was rolled 77 times 3 was rolled 88 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 69 times Average roll : 3.462 Median : 3.000 Variance : 0.428 Standard Deviation : 0.654 Total rolls : 476 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 battleship, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 armour moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Holland Belgium 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone Americans take 106 Sea Zone from Germans 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from 26 Sea Zone to 46 Sea Zone 4 carriers moved from 26 Sea Zone to 46 Sea Zone 1 cruiser moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 26 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Egypt to Alexandria Combat - Americans Battle in Soviet Far East Battle in Denmark Battle in 46 Sea Zone Americans attack with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Denmark from Germans with 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in New Guinea Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 54 Sea Zone Americans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine Japanese defend with 3 submarines Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 54 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans 3 submarines owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium Americans attack with 3 armour Italians defend with 1 mech_infantry Americans roll dice for 3 armour in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 3 armour remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 2 armour Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 2 fighters placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_minor; Remaining resources: 5 PUs; UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from West India to Burma 1 infantry moved from India to Burma 4 fighters moved from India to Burma 1 fighter moved from Egypt to Persia Combat - British Battle in Norway Battle in Burma British attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Norway from Germans, taking Burma from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - British 4 fighters moved from Burma to India Place Units - British 3 armour placed in Persia 1 mech_infantry placed in Egypt British undo move 2. 1 infantry placed in Egypt 3 infantry and 3 mech_infantrys placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.67 British : -2.67 Americans : -0.17 Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Marshall Islands : 1 flag Burma : 1 mech_infantry India : 3 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 18 infantry and 10 mech_infantrys Queensland : 2 fighters New Guinea : 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield Soviet Far East : 2 artilleries and 2 infantry Kazakhstan : 1 infantry 46 Sea Zone : 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport 26 Sea Zone : 2 destroyers and 1 submarine 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 battleship, 2 destroyers and 2 submarines 3 Sea Zone : 1 transport 4 Sea Zone : 1 transport 54 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 submarine Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Alexandria : 1 infantry Gibraltar : 1 airfield, 5 artilleries, 1 harbour, 5 infantry and 1 mech_infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 7 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 mech_infantrys Normandy Bordeaux : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 7 infantry Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour Norway : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry Denmark : 1 flag, 1 artillery and 1 infantry Holland Belgium : 1 flag, 3 armour Italian Somaliland : 1 flag Ethiopia : 1 flag 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 transports 80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 123 Sea Zone : 1 destroyer and 1 submarine 106 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
Production/PUs Summary :
Germans : 32 / 60 Russians : 17 / 25 Japanese : 78 / 88 Americans : 62 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 17 / 25 ANZAC : 10 / 16 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 335 times 2 was rolled 363 times 3 was rolled 362 times 4 was rolled 379 times 5 was rolled 353 times 6 was rolled 350 times Average roll : 3.514 Median : 4.000 Variance : 0.511 Standard Deviation : 0.715 Total rolls : 2142 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 26 times 2 was rolled 30 times 3 was rolled 30 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 39 times Average roll : 3.719 Median : 4.000 Variance : 0.772 Standard Deviation : 0.879 Total rolls : 199 Americans Combat 1 was rolled 41 times 2 was rolled 29 times 3 was rolled 36 times 4 was rolled 36 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.335 Median : 3.000 Variance : 0.740 Standard Deviation : 0.860 Total rolls : 200 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 79 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.461 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 479 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Northern Italy to Denmark 1 bomber moved from Southern Italy to Denmark 1 mech_infantry moved from Northern Italy to Denmark 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 1 artillery moved from Morocco to Algeria Italians take Algeria from French 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk Combat - Italians Battle in Tobruk Battle in Denmark Italians attack with 1 armour, 1 bomber and 3 mech_infantrys Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Denmark, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Italians win, taking Tobruk from French, taking Denmark from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Southern France Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 2 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1.00 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 artillery and 1 bomber in Southern France, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 armour in Southern France, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 bomber in Southern France, round 4 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Americans: 2 armour Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 bomber moved from Denmark to Southern Italy 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone Place Units - Italians 2 artilleries and 2 infantry placed in Northern Italy 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 2 transports 62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 34 / 60 Russians : 17 / 25 Japanese : 78 / 88 Americans : 57 / 87 Chinese : 0 / 2 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 21 / 33 ANZAC : 10 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 338 times 2 was rolled 367 times 3 was rolled 362 times 4 was rolled 384 times 5 was rolled 357 times 6 was rolled 352 times Average roll : 3.514 Median : 4.000 Variance : 0.549 Standard Deviation : 0.741 Total rolls : 2160 Null / Other 1 was rolled 1 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 4.077 Median : 4.000 Variance : 1.093 Standard Deviation : 1.046 Total rolls : 26 Germans Combat 1 was rolled 70 times 2 was rolled 79 times 3 was rolled 79 times 4 was rolled 83 times 5 was rolled 82 times 6 was rolled 67 times Average roll : 3.498 Median : 4.000 Variance : 0.473 Standard Deviation : 0.688 Total rolls : 460 British Combat 1 was rolled 32 times 2 was rolled 38 times 3 was rolled 38 times 4 was rolled 40 times 5 was rolled 34 times 6 was rolled 54 times Average roll : 3.712 Median : 4.000 Variance : 1.282 Standard Deviation : 1.132 Total rolls : 236 Italians Combat 1 was rolled 29 times 2 was rolled 32 times 3 was rolled 30 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 40 times Average roll : 3.692 Median : 4.000 Variance : 0.842 Standard Deviation : 0.918 Total rolls : 211 Americans Combat 1 was rolled 41 times 2 was rolled 31 times 3 was rolled 36 times 4 was rolled 37 times 5 was rolled 34 times 6 was rolled 27 times Average roll : 3.354 Median : 3.000 Variance : 0.582 Standard Deviation : 0.763 Total rolls : 206 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Japanese Combat 1 was rolled 79 times 2 was rolled 77 times 3 was rolled 89 times 4 was rolled 82 times 5 was rolled 82 times 6 was rolled 70 times Average roll : 3.461 Median : 3.000 Variance : 0.416 Standard Deviation : 0.645 Total rolls : 479 French Combat 1 was rolled 7 times 2 was rolled 9 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3.712 Median : 4.000 Variance : 0.523 Standard Deviation : 0.723 Total rolls : 66 ANZAC Combat 1 was rolled 2 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 3 times 5 was rolled 6 times Average roll : 3.364 Median : 3.000 Variance : 1.968 Standard Deviation : 1.403 Total rolls : 22 Neutral_Allies Combat 1 was rolled 5 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.143 Median : 2.500 Variance : 0.872 Standard Deviation : 0.934 Total rolls : 14 Chinese Combat 1 was rolled 15 times 2 was rolled 12 times 3 was rolled 13 times 4 was rolled 16 times 5 was rolled 15 times 6 was rolled 13 times Average roll : 3.512 Median : 4.000 Variance : 0.145 Standard Deviation : 0.380 Total rolls : 84 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 7 times 3 was rolled 1 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 3 times Average roll : 3.500 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 26 Russians Combat 1 was rolled 54 times 2 was rolled 71 times 3 was rolled 47 times 4 was rolled 49 times 5 was rolled 44 times 6 was rolled 55 times Average roll : 3.384 Median : 3.000 Variance : 1.446 Standard Deviation : 1.203 Total rolls : 320