TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 118 Sea Zone to 109 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
9 armour moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
9 armour, 8 infantry and 9 transports moved from 113 Sea Zone to 109 Sea Zone
9 armour and 8 infantry moved from 109 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 109 Sea Zone
1 fighter moved from 111 Sea Zone to Eire
1 fighter moved from 111 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Eire
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eire, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
Germans win, taking Eire from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 9 armour, 2 bombers, 9 infantry and 1 tactical_bomber
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry; French defend with 1 fighter and 2 infantry
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 9 armour, 2 bombers and 9 infantry in United Kingdom, round 2 : 9/20 hits, 7.33 expected hits
British roll dice for 5 aaGuns, 1 artillery, 3 fighters and 9 infantry in United Kingdom, round 2 : 4/13 hits, 5.33 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom
Germans roll dice for 9 armour, 2 bombers and 5 infantry in United Kingdom, round 3 : 7/16 hits, 6.67 expected hits
British roll dice for 1 artillery, 3 fighters and 5 infantry in United Kingdom, round 3 : 4/9 hits, 4.00 expected hits
4 infantry owned by the Germans, 1 fighter owned by the French, 1 artillery owned by the British and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 9 armour, 2 bombers and 1 infantry in United Kingdom, round 4 : 5/12 hits, 6.00 expected hits
British roll dice for 2 fighters in United Kingdom, round 4 : 2/2 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 fighters owned by the British lost in United Kingdom
Germans captures 24PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 armour and 2 bombers remaining. Battle score for attacker is 42
Casualties for Germans: 1 armour, 9 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 artillery, 2 fighters and 7 infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Eire to Scotland
4 infantry moved from Romania to Slovakia Hungary
3 aaGuns, 3 artilleries and 7 infantry moved from Poland to Slovakia Hungary
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
4 infantry moved from Finland to Norway
2 bombers moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
Place Units - Germans
7 armour, 1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -1.00
AA fire in United Kingdom : : 0.50
Savegame