@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
Yep, no chance I was gonna scramble.
In the meantime here comes the Russian pain train. Choo! Choo!
Forgot to move 3 Russian info near China further towards Moscow. Will take care of on U.S. turn.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Yunnan to Kweichow
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to 38 Sea Zone
1 bomber moved from Yunnan to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
8 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 5 infantry moved from Yunnan to Kweichow
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to 38 Sea Zone
1 bomber moved from Yunnan to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
8 fighters and 5 tactical_bombers moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 armour, 2 artilleries, 8 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 armour, 2 artilleries, 8 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers in Kweichow, round 2 : 11/23 hits, 10.33 expected hits
Chinese roll dice for 5 infantry in Kweichow, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 2 artilleries, 8 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 38 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 armour, 5 artilleries and 5 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 5 artilleries, 5 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 5 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
8 fighters and 5 tactical_bombers moved from Kweichow to Shensi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : -0.33
Chinese : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 fighter moved from Wake Island to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Morocco
Americans attack with 1 artillery, 6 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 bombers moved from Morocco to Gibraltar
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 bombers placed in Western United States
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 8 fighters and 5 tactical_bombers
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 2.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Combat Move - British
5 infantry moved from Greece to Albania
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from New Guinea to 46 Sea Zone
Need an OOL for Italy/Germany in Persia
Japan lost 1 plane in that Chinese province. Game chose a tactical, but, obviously edit if you prefer to lose a fighter.
@weddingsinger Italian inf- german tacs - german fighter - Italian fighters. Japan OOL is fine.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 fighter moved from Wake Island to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Morocco
Americans attack with 1 artillery, 6 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 bombers moved from Morocco to Gibraltar
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 bombers placed in Western United States
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 8 fighters and 5 tactical_bombers
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 3 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
5 infantry moved from Greece to Albania
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from New Guinea to 46 Sea Zone
Combat - British
Battle in Albania
British attack with 5 infantry
Italians defend with 1 infantry
British roll dice for 5 infantry in Albania, round 2 : 0/5 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 infantry in Albania, round 3 : 1/5 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 factory_minor, 2 fighters and 2 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.67 expected hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.83 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 3 : 0/5 hits, 3.00 expected hits
2 tactical_bombers owned by the Germans lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 3/3 hits, 1.83 expected hits
Italians roll dice for 3 fighters in Iraq, round 4 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Iraq
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 2 fighters and 2 infantry
Casualties for Germans: 1 fighter and 2 tactical_bombers
Non Combat Move - British
1 bomber moved from Iraq to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Greece to Albania
1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,5,1,6,6,1,6,3,6,4,2,5,5,3,3,3,6,3,1,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Italians : -4.67
British : 0.33
Americans : 0.50
Chinese : 0.67
Japanese : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 102 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 fighter moved from Wake Island to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Eastern United States to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Morocco
Americans attack with 1 artillery, 6 bombers and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Marshall Islands from Japanese, taking Morocco from Italians with 1 artillery, 6 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
6 bombers moved from Morocco to Gibraltar
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 bombers placed in Western United States
8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 8 fighters and 5 tactical_bombers
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 8 fighters and 5 tactical_bombers in Shensi, round 2 : 10/13 hits, 7.83 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win with 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 3 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 3 infantry
EDIT: Turning off Edit Mode
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
5 infantry moved from Greece to Albania
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from New Guinea to 46 Sea Zone
Combat - British
Battle in Albania
British attack with 5 infantry
Italians defend with 1 infantry
British roll dice for 5 infantry in Albania, round 2 : 0/5 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 5 infantry in Albania, round 3 : 1/5 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 factory_minor, 2 fighters and 2 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2.33 expected hits
Italians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.67 expected hits
2 infantry owned by the Italians and 3 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/3 hits, 1.83 expected hits
Italians roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 3 : 0/5 hits, 3.00 expected hits
2 tactical_bombers owned by the Germans lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 3/3 hits, 1.83 expected hits
Italians roll dice for 3 fighters in Iraq, round 4 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 fighter owned by the British lost in Iraq
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Italians: 2 fighters and 2 infantry
Casualties for Germans: 1 fighter and 2 tactical_bombers
Non Combat Move - British
1 bomber moved from Iraq to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Greece to Albania
1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 artillery moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,5,1,6,6,1,6,3,6,4,2,5,5,3,3,3,6,3,1,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -4.67
British : 0.33
Americans : 0.50
Chinese : 0.67
Japanese : 2.17
OOL didn’t end up mattering… UK got lucky and your boys whiffed on one of the rounds of combat.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
Italians take Greece from British
1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
Italians take Greece from British
1 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun and 5 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Albania, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 1 aaGun and 5 infantry in Albania, round 2 : 0/5 hits, 1.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Albania
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Albania, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 4 infantry in Albania, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Albania, round 4 : 2/5 hits, 1.83 expected hits
British roll dice for 3 infantry in Albania, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Albania
Italians roll dice for 1 armour and 2 artilleries in Albania, round 5 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Albania, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
Italians roll dice for 1 armour and 1 artillery in Albania, round 6 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun and 5 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Bulgaria
3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Egypt to Iraq
1 bomber moved from Southern France to Iraq
Place Units - Italians
3 armour placed in Iraq
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.67
@weddingsinger said in 19L G40 - Weddingsinger ( Allies +16) vs Sovietishcat (Axis ) Game 3:
OOL didn’t end up mattering… UK got lucky and your boys whiffed on one of the rounds of combat.
That really hurst, lol, you had like 15% of chance, oh well, I had to give one for sz 110 and 111.
@Sovietishcat Lol… yeah, I did it just to make sure I killed as much of Italy’s stuff as I could so a super nice bonus for UK there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
ANZAC take Yunnan from Japanese
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from Burma to India
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Changing ownership of Yunnan from ANZAC to Chinese
EDIT: Removing units owned by Chinese from Yunnan: 1 airfield
EDIT: Changing PUs for ANZAC from 26 to 25
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
French take Egypt from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Egypt from French to ANZAC
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by ANZAC from Italian Somaliland: 1 infantry
EDIT: Adding units owned by ANZAC to Ethiopia: 1 infantry
EDIT: Changing PUs for ANZAC from 25 to 27
EDIT: Turning off Edit Mode
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Editing because I forgot ANZAC’s Africa moves AND when ANZAC took Yunnan the game let them keep the territory so… ugh, a remember of how messed up the game gets when one edits the political situation.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs;
Germans buy 1 armour, 1 destroyer, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Germany to Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 84 PUs;
Germans buy 1 armour, 1 destroyer, 1 fighter, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Germany to Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 6 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Poland, round 7 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Poland, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 infantry in Poland, round 8 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Poland, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
9 armour moved from United Kingdom to 110 Sea Zone
1 fighter moved from 113 Sea Zone to Germany
1 fighter moved from 113 Sea Zone to Germany
1 tactical_bomber moved from 113 Sea Zone to Germany
9 armour and 10 transports moved from 110 Sea Zone to 113 Sea Zone
3 armour moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Norway
4 armour moved from 113 Sea Zone to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
10 infantry placed in Germany
1 armour and 6 mech_infantrys placed in Western Germany
1 destroyer and 1 fighter placed in 113 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -4.83
Russians : -0.83