@msoot sorry submerge
19L G40 - Weddingsinger ( Allies +16) vs Sovietishcat (Axis ) Game 3
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 4 bombers; Remaining resources: 5 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 102 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 89 Sea Zone to 102 Sea Zone 1 fighter moved from Philippines to Guam Place Units - Americans 3 bombers placed in Eastern United States 1 bomber placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 25 PUs; British buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Eire 1 fighter moved from United Kingdom to Eire 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria 1 armour and 1 artillery moved from Egypt to Alexandria 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 armour moved from United Kingdom to Eire Combat - British Battle in 99 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 2 cruisers in Alexandria, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 3.17 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 artillery owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians, 1 infantry owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Alexandria British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 3/3 hits, 1.83 expected hits Italians roll dice for 1 fighter in Alexandria, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Alexandria British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 armour, 2 artilleries and 1 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 2 fighters Battle in Eire British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Eire, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Eire British win, taking Eire from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Eire to United Kingdom 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 2 infantry moved from Shan State to Burma 1 fighter and 5 infantry moved from India to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 battleship moved from 39 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 7 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,3,3,2,2,2,4,6,5 British collect 22 PUs (8 lost to blockades); end with 22 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 26 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 37 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 41 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 41 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 42 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33 British : 3.17 Italians : 0.17 Chinese : -1.67 Japanese : -0.33 -
TripleA Move Summary: Italians round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 cruiser moved from 93 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 cruiser moved from 93 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from French Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 destroyer Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 artilleries and 2 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Yugoslavia 4 infantry moved from Southern Italy to Northern Italy 2 aaGuns moved from Yugoslavia to Slovakia Hungary 2 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,1 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.67 British : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Kenya Combat - ANZAC Battle in Kenya ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Kenya, round 3 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya ANZAC win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Siam from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Siam: 1 infantry EDIT: Removing units owned by ANZAC from Shan State: 1 infantry EDIT: Adding units owned by ANZAC to Shan State: 1 infantry EDIT: Removing units owned by ANZAC from Siam: 1 infantry EDIT: Changing ownership of Siam from ANZAC to Neutral EDIT: Turning off Edit Mode 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 cruiser moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Shan State to Burma Place Units - ANZAC Turning on Edit Mode EDIT: Changing ownership of Siam from Neutral to Japanese EDIT: Turning off Edit Mode 3 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 41 Sea Zone to 43 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0.67 ANZAC : 0.33 -
Best I can do for my defense, I think⦠good luck.
-
Quick note for Russiaās turn⦠ANZAC meant to declare war on Japan but I forgot. They should have an extra 10 ipcs from objectives.
-
Oh, and assuming Germanyās navy is in the channel⦠no scramble, lol
-
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from Norway to 112 Sea Zone 7 armour moved from Western Germany to 112 Sea Zone 9 armour, 9 infantry and 9 transports moved from 112 Sea Zone to 111 Sea Zone 9 armour and 9 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Germany to Western Germany 9 infantry moved from Germany to Western Germany 1 battleship moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone -
@weddingsinger Scramble sz 107? or intercept bombing Raid? - I am not doing the sealion right now, since Iād like to have something to keep London for more roundsā¦
-
Scramble against the bombers
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 infantry moved from Western Germany to 112 Sea Zone 7 infantry moved from Norway to 112 Sea Zone 7 armour moved from Western Germany to 112 Sea Zone 9 armour, 9 infantry and 9 transports moved from 112 Sea Zone to 111 Sea Zone 9 armour and 9 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 1 submarine moved from 109 Sea Zone to 119 Sea Zone 2 mech_infantrys moved from France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from Normandy Bordeaux to Holland Belgium 2 artilleries moved from Germany to Western Germany 9 infantry moved from Germany to Western Germany 1 battleship moved from 109 Sea Zone to 111 Sea Zone 1 destroyer moved from 109 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in Scotland Battle in Eire Germans attack with 1 artillery and 1 infantry British defend with 1 armour Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Eire, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Eire, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Eire Germans win, taking Scotland from British, taking Eire from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 119 Sea Zone Germans attack with 2 submarines and 1 tactical_bomber British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in 119 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer and 1 transport in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone 1 transport owned by the British lost in 119 Sea Zone Germans roll dice for 2 submarines in 119 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits Germans win, taking 119 Sea Zone from Neutral with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from 119 Sea Zone to 109 Sea Zone 1 cruiser moved from 109 Sea Zone to 111 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 mech_infantry moved from Germany to Western Germany 6 aaGuns moved from Germany to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 2 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Holland Belgium to Western Germany 3 tactical_bombers moved from Western Germany to Iraq Place Units - Germans 1 bomber and 4 fighters placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0.83 Defenders Fire, : : -0.17 British : -0.33 Attackers Fire, : : -0.33 AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour moved from Novgorod to Karelia 3 artilleries and 4 infantry moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 2 armour, 3 artilleries and 2 mech_infantrys moved from Bessarabia to Eastern Poland 3 armour moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 3 artilleries moved from Bryansk to Western Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Removing units owned by Russians from Yenisey: 6 infantry EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Ukraine 2 tactical_bombers placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 3 artilleries EDIT: Adding units owned by Russians to Rostov: 3 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow 1 armour, 5 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow 1 armour, 5 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone 1 armour, 5 artilleries, 6 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers in Kweichow, round 2 : 12/21 hits, 9.67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 8 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 artilleries and 5 infantry moved from Hunan to Yunnan 8 fighters and 5 tactical_bombers moved from Kweichow to Yunnan 2 bombers moved from Kweichow to Yunnan 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Anhwe to Kweichow 4 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Kiangsi Place Units - Japanese 1 airfield placed in Yunnan 1 factory_minor placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
Chinese : 0.00 Japanese : 2.33 -
Weāve got an issue⦠ANZAC and France are supposed to be at war with Japan so the fleet shouldnāt be able to be in India.
-
@weddingsinger I only see french at war with Japan, Japan was moved during non combat⦠French dd is in sz 43; so It was not blocking me during non combat; I just saw your post about Anzac being at war, non the less, I would have been able to bring my fleet overthere in non Combat
-
@weddingsinger, if you want I can edit political situation before Japanās turn and restart Japanās turn.
-
Please do.
-
@weddingsinger I would have to add 10$ to Anzac if you want to proceed.
-
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 bomber moved from Kwangsi to 38 Sea Zone 1 bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone 6 infantry moved from Anhwe to Kweichow 2 infantry moved from Kwangsi to Kwangtung 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 5 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone





