@jim010 I moved 2 russian infantry into Belo and the russian sub next to France, but I had already clicked done, so I had to edit those moves.
DannyDuck716 (Axis) vs Majikforce (Allies) BM3
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@majikforce Order of Loss? Do you want to lose the BB first or fighter?
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@DannyDuck716 save the fighter for last
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 3 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Greater Southern Germany to France 2 armour moved from Holland Belgium to France 3 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/16 hits, 4.83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies lost in Yugoslavia 2 artilleries owned by the Germans, 10 infantry owned by the Germans and 2 armour owned by the Germans retreated to Slovakia Hungary Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 4/17 hits, 5.17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 7/14 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 2/8 hits, 3.33 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 3 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 8/12 hits, 4.33 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 3/8 hits, 4.83 expected hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 3 fighters moved from 110 Sea Zone to Western Germany 2 bombers moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : -1.83 British : 0.67 French : -3.00 Neutral_Allies : -1.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 5 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 3 infantry moved from Baltic States to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Belarus 2 fighters moved from Belarus to Novgorod 1 tactical_bomber moved from Belarus to Novgorod 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 armour placed in Novgorod 2 armour and 1 artillery placed in Ukraine Russians undo move 2. 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@majikforce Just an FYI the game ID for the dice has you vs Artofwar. No big deal but I was a little confused at first.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 4 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 4 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Jehol 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 fighter and 1 tactical_bomber moved from Manchuria to Hunan 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 2 carriers moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Siberia Battle in Hunan Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Siberia from Russians, taking Hunan from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 fighters moved from Hunan to Kwangsi 1 tactical_bomber moved from Hunan to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Jehol 1 aaGun moved from Manchuria to Amur 1 fighter moved from Korea to Jehol 1 fighter moved from Okinawa to Manchuria 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from Japan to Manchuria Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Western United States to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Eastern United States 3 mech_infantrys moved from Central United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to Guam 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 4 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France 1 armour and 1 artillery moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from India to West India 2 infantry moved from Burma to India 1 fighter moved from Burma to India 3 infantry moved from Malaya to Shan State Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry and 1 marine
Combat Hit Differential Summary :
British : -0.50 Italians : -0.33 Chinese : -0.33 AA fire in Normandy Bordeaux : : -0.17 Japanese : 0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 infantry moved from Northern Italy to Yugoslavia 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27 Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yugoslavia Italians attack with 1 armour and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 0.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 2 infantry Battle in Greece Italians attack with 1 armour, 2 artilleries and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 3.50 British : -0.33 French : -0.17 Neutral_Allies : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 artillery and 2 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Combat - French Battle in Normandy Bordeaux French attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the French lost in Normandy Bordeaux retreated to Normandy Bordeaux Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 artillery Non Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 Italians : 1.00 French : -1.00 ANZAC : 0.67
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western Germany to 91 Sea Zone 2 artilleries and 1 infantry moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
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@majikforce scramble in SZ 91?
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@DannyDuck716 No scramble.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 1 battleship, 1 cruiser, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar 2 bombers moved from Western Germany to 91 Sea Zone 2 artilleries and 1 infantry moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 submarine, 2 tactical_bombers and 2 transports British defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 2 tactical_bombers and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 96 Sea Zone Germans roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Southern France Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Germans lost in Southern France Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Gibraltar Germans attack with 1 armour, 1 artillery and 2 infantry British defend with 1 airfield, 3 fighters and 1 harbour Germans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 3 fighters in Gibraltar, round 2 : 1/3 hits, 2.00 expected hits 1 infantry owned by the Germans and 2 fighters owned by the British lost in Gibraltar Germans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 fighter in Gibraltar, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 27 Casualties for Germans: 1 infantry Casualties for British: 3 fighters Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from 91 Sea Zone to Holland Belgium 3 aaGuns moved from Western Germany to Holland Belgium 2 mech_infantrys moved from France to Holland Belgium 5 armour and 1 mech_infantry moved from France to Yugoslavia 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -1.67 French : 0.33
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@DannyDuck716 Wow! That was some huge BS in Gibraltar. You had no business winning that fight at 40%. I guess your German navy lives for now… Huge gamble paid off early.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 12 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 15 infantry Japanese defend with 1 aaGun, 1 artillery and 8 infantry Russians roll dice for 15 infantry in Amur, round 2 : 2/15 hits, 2.50 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 8 infantry in Amur, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur Russians roll dice for 14 infantry in Amur, round 3 : 0/14 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 7 infantry in Amur, round 3 : 5/8 hits, 2.67 expected hits 5 infantry owned by the Russians lost in Amur Russians roll dice for 9 infantry in Amur, round 4 : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 7 infantry in Amur, round 4 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Russians lost in Amur Russians roll dice for 6 infantry in Amur, round 5 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 7 infantry in Amur, round 5 : 1/8 hits, 2.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians roll dice for 5 infantry in Amur, round 6 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 6 infantry in Amur, round 6 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Amur Russians roll dice for 3 infantry in Amur, round 7 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 6 infantry in Amur, round 7 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians lost in Amur Russians roll dice for 2 infantry in Amur, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 6 infantry in Amur, round 8 : 4/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Amur Japanese win with 1 artillery and 6 infantry remaining. Battle score for attacker is -34 Casualties for Russians: 15 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 1 armour moved from Ukraine to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 5 infantry moved from Novgorod to Belarus 2 aaGuns moved from Novgorod to Belarus 1 armour moved from Russia to Belarus Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : -6.00 Japanese : -1.00
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@majikforce Well the dicing continues. This is gonna be a real short dicing game if that crap keeps happening.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery and 6 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Jehol to Hopei 5 infantry moved from Anhwe to Hopei 2 artilleries moved from Anhwe to Hopei 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to Shan State 1 fighter moved from Manchuria to 21 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Jehol to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Hunan to Yunnan 2 bombers moved from Kwangsi to Philippines 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 fighter moved from 21 Sea Zone to Guam 1 tactical_bomber moved from Manchuria to Guam 3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in Philippines, round 2 : 3/6 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 35 Sea Zone 1 fighter moved from Manchuria to Japan 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 2 bombers moved from Philippines to Kwangsi Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 UK_Pacific : 1.33 Japanese : 0.83
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@majikforce normally, I am on that side of it. In all honesty though, attacking with just infantry was a loss you were going to take. Should have brought some aircraft from Russia over to reinforce the attack.
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
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@majikforce Scramble sz 6? OOL sz 91?