@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
ATM 1v1
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Germany 1 armour and 3 infantry moved from 7 Sea Zone to France 1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 35 Sea Zone to 30 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in France British attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom 2 fighters moved from Karelia S.S.R. to 7 Sea Zone 1 infantry moved from Persia to India Place Units - British 3 armour placed in India 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.17 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Bulgaria Romania to Belorussia 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in France Italians attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 aaGun, 1 armour and 2 infantry Italians roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 armour owned by the British lost in France Italians win, taking France from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to East Poland Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to France 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 2 fighters moved from 46 Sea Zone to Solomon Islands 2 infantry moved from Eastern United States to 10 Sea Zone 2 fighters moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in France Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 armour, 2 artilleries and 4 infantry AA fire in France : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in France Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in France, round 2 : 0/6 hits, 2.67 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 4/7 hits, 2.50 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -27 Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry 2 bombers owned by the Americans retreated Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from France to United Kingdom 2 fighters moved from Solomon Islands to 46 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 armour, 1 bomber and 3 infantry placed in Eastern United States Combat Move - Chinese 1 fighter moved from Yunnan to Fukien 1 infantry moved from Yunnan to Fukien 1 infantry moved from Yunnan to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Fukien to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1.50 AA fire in France : : 0.50 Americans : -2.83 Chinese : 0.17 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 factory, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 30 Sea Zone Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter moved from 30 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from 62 Sea Zone to Manchuria 1 fighter moved from 62 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to French Indo-China Thailand 1 infantry moved from Kiangsu to Manchuria Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 factory placed in Manchuria 1 cruiser and 1 transport placed in 62 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 15 Sea Zone 1 bomber moved from Russia to 15 Sea Zone Combat - Russians Battle in 15 Sea Zone Russians attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 transport Russians roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 15 Sea Zone 1 transport owned by the Germans lost in 15 Sea Zone Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Non Combat Move - Russians 1 infantry moved from Russia to Archangel 1 armour moved from Caucasus to India 1 infantry moved from Caucasus to Persia 7 infantry moved from Caucasus to Russia 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from 15 Sea Zone to Caucasus 1 bomber moved from 15 Sea Zone to Russia 1 armour moved from Caucasus to India Place Units - Russians 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 44 PUs; Germans buy 4 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Libya to 7 Sea Zone 1 fighter moved from Baltic States to 7 Sea Zone 1 fighter moved from Baltic States to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 7 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 7 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 7 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 7 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 64 Casualties for Germans: 2 destroyers, 3 fighters and 1 submarine Casualties for Americans: 1 destroyer and 2 transports Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Russians: 1 submarine Battle in Karelia S.S.R. Germans attack with 7 armour, 1 artillery and 11 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 6 infantry Germans roll dice for 7 armour, 1 artillery and 11 infantry in Karelia S.S.R., round 2 : 8/19 hits, 5.83 expected hits Russians roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.50 expected hits 6 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 6 infantry Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to Germany 1 bomber moved from 7 Sea Zone to Germany 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from Germany to Poland Place Units - Germans 4 armour and 2 bombers placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2.17 British : -0.50 Russians : 1.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 3 armour and 2 bombers; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 2 bombers placed in United Kingdom 3 armour placed in India Turn Complete - British British collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 infantry moved from 18 Sea Zone to Brazil 1 battleship moved from 13 Sea Zone to 7 Sea Zone 1 cruiser moved from 13 Sea Zone to 7 Sea Zone 1 cruiser moved from 13 Sea Zone to 7 Sea Zone 1 armour moved from Belorussia to East Poland 1 infantry moved from East Poland to Belorussia 1 armour moved from France to Czechoslovakia Hungary 1 infantry moved from France to Northwestern Europe 1 artillery moved from France to Germany 1 artillery moved from France to Germany 1 armour moved from Italy to Czechoslovakia Hungary 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 bomber and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier and 1 fighter; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to 7 Sea Zone 1 bomber moved from Eastern United States to 7 Sea Zone 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 armour moved from Eastern United States to Eastern Canada 4 infantry moved from Eastern United States to Eastern Canada 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from 52 Sea Zone to Wake Island Combat - Americans Battle in 7 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport Germans defend with 1 carrier, 1 cruiser and 2 fighters; Italians defend with 1 battleship and 2 cruisers Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 1 battleship, 1 carrier, 3 cruisers and 2 fighters in 7 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 7 Sea Zone Americans roll dice for 2 bombers and 1 transport in 7 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 2 infantry owned by the Americans, 1 transport owned by the Americans and 2 bombers owned by the Americans lost in 7 Sea Zone Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -65 Casualties for Americans: 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport Casualties for Germans: 1 carrier and 1 cruiser Casualties for Italians: 1 cruiser Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans forced to land in France Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone Place Units - Americans 2 armour, 1 bomber and 1 fighter placed in Eastern United States 1 carrier placed in 10 Sea Zone Americans undo move 1. 1 fighter placed in 10 Sea Zone 2 armour and 1 bomber placed in Eastern United States Combat Move - Chinese 2 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Yunnan Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 35 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 2.67 Americans : -1.67 Japanese : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 7:58:56 PM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 fighter moved from 51 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 62 Sea Zone to 36 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 carrier moved from 51 Sea Zone to 36 Sea Zone 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 5 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 29 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Casualties for Japanese: 1 fighter Battle in Suiyuan Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Suiyuan to Burma 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from 35 Sea Zone to Burma Place Units - Japanese 1 factory placed in Burma 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.00 Chinese : 1.33 Japanese : -1.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Archangel to Belorussia 1 armour moved from Archangel to Belorussia 3 infantry moved from Russia to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 2 infantry moved from Caucasus to Ukraine 1 armour moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 fighter moved from Karelia S.S.R. to Ukraine 2 infantry moved from Karelia S.S.R. to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 5 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 5 infantry in Belorussia, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 4 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia Germans win with 3 infantry remaining. Battle score for attacker is -20 Casualties for Russians: 1 armour and 5 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour and 2 infantry Casualties for Russians: 2 infantry Battle in Eastern Ukraine Russians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Eastern Ukraine, round 2 : 0/7 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine Russians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.33 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine 2 armour owned by the Russians retreated to Russia Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Urals to Archangel 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 3.00 Russians : -6.17 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 fighter moved from Norway to 12 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 bomber moved from Germany to 15 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Eastern Ukraine to Ukraine 1 armour moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from East Poland to Ukraine 1 artillery moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Belorussia to Karelia S.S.R. 1 armour moved from Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Baltic States to Karelia S.S.R. Combat - Germans Battle in Ukraine Germans attack with 4 armour, 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/11 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in 12 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Germans roll dice for 3 fighters in 12 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 3 fighters in 12 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 cruiser and 1 destroyer Battle in 15 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 destroyer Germans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Karelia S.S.R. Germans attack with 1 armour and 5 infantry Russians defend with 1 aaGun, 1 factory and 1 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 1 bomber moved from 15 Sea Zone to Germany 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from Baltic States to East Poland 1 infantry moved from Baltic States to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 armour moved from Germany to Bulgaria Romania 1 infantry moved from Germany to Poland 1 infantry moved from Germany to France 1 armour moved from France to Germany 1 armour moved from Germany to Poland 1 armour moved from Northwestern Europe to Poland 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Ukraine to Germany Place Units - Germans 1 infantry placed in Germany 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans : -3.67 British : 0.17 Russians : 0.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 cruiser; Remaining resources: 5 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 2 infantry moved from Eastern Canada to 1 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery moved from 23 Sea Zone to French Equatorial Africa 1 infantry moved from 23 Sea Zone to French Equatorial Africa 1 artillery moved from Trans-Jordan to Egypt 1 fighter moved from Australia to India 1 infantry moved from Persia to India 1 infantry moved from Western Canada to Eastern Canada Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier and 1 cruiser placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 armour moved from Balkans to Italy 1 infantry moved from Balkans to Italy 1 fighter moved from Italy to Morocco Algeria Non Combat Move - Italians Place Units - Italians 1 transport placed in 14 Sea Zone 1 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Eastern United States to Eastern Canada 1 armour moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Western United States to Central United States 1 fighter moved from Western United States to Eastern United States 1 bomber moved from Western United States to United Kingdom 1 destroyer moved from 20 Sea Zone to 10 Sea Zone 1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from 52 Sea Zone to Wake Island 2 infantry moved from 52 Sea Zone to Wake Island Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier and 2 cruisers placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Ningxia 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Fukien 1 infantry placed in Fukien Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from French Indo-China Thailand to India 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo-China Thailand to India 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 fighter moved from 35 Sea Zone to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry British defend with 1 aaGun, 1 fighter and 4 infantry AA fire in India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits British roll dice for 1 fighter and 4 infantry in India, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Japanese and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter and 4 infantry Casualties for British: 1 fighter and 4 infantry Non Combat Move - Japanese 1 fighter moved from French Indo-China Thailand to Manchuria 1 fighter moved from Burma to Manchuria 1 fighter moved from Burma to Manchuria 1 infantry moved from Kiangsu to Manchuria 1 bomber moved from India to Burma 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from India to 36 Sea Zone 1 fighter moved from Burma to 36 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 bomber and 1 infantry placed in Japan 2 armour placed in Burma Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
British : 1.33 AA fire in India : : 0.50 Japanese : 0.33 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 bomber moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 5 infantry moved from Russia to Caucasus 2 armour moved from Russia to Caucasus 1 fighter moved from Eastern Ukraine to Caucasus 1 bomber moved from Belorussia to Caucasus 1 infantry moved from Soviet Far East to Buryatia S.S.R. Place Units - Russians 4 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.33 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 52 PUs; Germans buy 2 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from France to 13 Sea Zone 1 infantry moved from Gibraltar to 13 Sea Zone 1 infantry moved from East Poland to Belorussia 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from 13 Sea Zone to Morocco Algeria 1 bomber moved from Germany to Archangel 1 fighter moved from Germany to Belorussia 1 fighter moved from 5 Sea Zone to Belorussia 1 fighter moved from 5 Sea Zone to Belorussia 1 infantry moved from East Poland to Belorussia Combat - Germans Battle in Belorussia Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 bomber and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 5 infantry in Archangel, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Germany 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to 5 Sea Zone 1 fighter moved from Belorussia to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 1 infantry moved from Poland to East Poland 1 armour moved from Poland to Ukraine 1 armour moved from Poland to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Bulgaria Romania to Ukraine 1 infantry moved from Germany to France 1 infantry moved from Germany to France 1 fighter moved from Morocco Algeria to Ukraine 1 infantry moved from Libya to Morocco Algeria Place Units - Germans 2 armour, 1 bomber, 2 fighters and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.83 Russians : -0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to Norway 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan 1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 23 Sea Zone to 22 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Norway British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Norway to 3 Sea Zone 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier, 1 fighter and 1 submarine placed in 3 Sea Zone 1 armour placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.33 British : -0.67 AA fire in Germany : : -0.17





