Odonis (Axis) vs BobbaRossa (Allies) BM3L19

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
            1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            Italians undo move 1.
            3 infantry placed in Ukraine
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Borneo
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            2 aaGuns, 1 artillery and 3 infantry moved from Western Australia to South Australia
            2 infantry moved from Iraq to Northwest Persia
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            1 infantry moved from Vologda to Samara
                  Germans take Samara from Russians
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            2 artilleries and 2 infantry moved from Novgorod to Baltic States
            2 mech_infantrys moved from Poland to Eastern Poland
            2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            7 armour moved from Germany to Eastern Poland
            1 bomber moved from Ukraine to Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from France to Western Germany
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 bomber placed in Germany
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            2 infantry moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter and 1 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                 retreated to Samara
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 18 infantry moved from Amur to Buryatia
            6 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Belarus to Bryansk
            2 mech_infantrys moved from Russia to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Tambov to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Vologda to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 3.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from French Indo China to Yunnan
            3 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese winJapanese win, taking Siberia from Russians with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Yunnan
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
            3 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
            2 bombers moved from Anhwe to French Indo China
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 armour moved from Chahar to Shensi
            1 mech_infantry moved from Jehol to Suiyuyan
            1 mech_infantry moved from Jehol to Chahar
            1 mech_infantry moved from Hunan to Kweichow
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 mech_infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to Philippines
    
        Place Units - Japanese
            3 destroyers placed in 20 Sea Zone
            Japanese undo move 1.
            2 destroyers placed in 20 Sea Zone
            1 transport placed in 20 Sea Zone
            1 armour and 2 mech_infantrys placed in French Indo China
            1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
            Japanese collect 62 PUs (5 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 0.83
    Chinese : 0.33
    UK_Pacific : 0.67
    Japanese : -0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Java
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            2 carriers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -2.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 3 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Western United States to 5 Sea Zone
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                ANZAC loiter and taunt; Americans attack with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 cruiser and 1 transport
            Battle in Java
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            2 carriers, 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            7 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 119 Sea Zone to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 battleship moved from 98 Sea Zone to 95 Sea Zone
            1 artillery moved from 95 Sea Zone to Sicily
            2 infantry moved from 95 Sea Zone to Sardinia
            1 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Tobruk
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 cruiser and 1 destroyer moved from 71 Sea Zone to 74 Sea Zone
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Tobruk
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Tobruk from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 74 Sea Zone
                British attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 cruiser and 1 destroyer in 74 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 74 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 92 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the British lost in 92 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 104 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from India to Burma
            1 fighter moved from Yunnan to India
            1 mech_infantry moved from Eastern Persia to India
            1 fighter moved from 104 Sea Zone to Gibraltar
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
            1 artillery and 7 infantry moved from Iraq to Northwest Persia
            1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to Syria
            1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
            1 bomber moved from 104 Sea Zone to Gibraltar
    
        Place Units - British
            3 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 fighter placed in United Kingdom
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -1.17
    Italians : -0.33
    Americans : 1.17
    Japanese : -1.83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 artillery moved from Rostov to Caucasus
            1 armour moved from Ukraine to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 armour and 1 artillery
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 1 artillery in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour in Caucasus, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 armour owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour and 1 artillery
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,3
            Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caucasus
                ANZAC attack with 1 fighter and 2 infantry
                Italians defend with 1 armour
                    ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Caucasus
                ANZAC win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - ANZAC
            1 fighter moved from Caucasus to Northwest Persia
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from New South Wales to Queensland
            2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.00
    ANZAC : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 2 artilleries, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Germany to Belarus
            1 bomber moved from Germany to Tambov
            1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
            2 tactical_bombers moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Tambov
            1 infantry moved from Samara to Tambov
            1 mech_infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Ukraine to Caucasus
            2 infantry moved from Baltic States to Belarus
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 cruiser moved from 112 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 cruiser and 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 1 cruiser and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 1 tactical_bomber in Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 tactical_bomber in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caucasus
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Caucasus to Ukraine
            2 tactical_bombers moved from Tambov to Ukraine
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Eastern Poland to Smolensk
            7 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            3 armour moved from Novgorod to Eastern Poland
            2 artilleries moved from Baltic States to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Tambov to Samara
            1 infantry moved from Ukraine to Rostov
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            3 mech_infantrys moved from Germany to Western Germany
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Romania
            3 armour placed in Novgorod
            3 armour placed in Volgograd
            2 artilleries and 1 infantry placed in France
            1 armour, 4 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,6
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : -0.33
    Russians : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            1 infantry moved from Bryansk to Rostov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Rostov
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                 retreated to Tambov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 bomber
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Samara, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber in Samara, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Russians
            2 fighters moved from Samara to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            4 aaGuns, 6 artilleries, 72 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.33
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 5 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Szechwan to Yunnan
            1 artillery moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kazakhstan to Caucasus
                  Japanese take Caucasus from Russians
            1 bomber moved from French Indo China to Samara
            1 infantry moved from Novosibirsk to Samara
            1 bomber moved from French Indo China to Samara
            1 destroyer moved from 20 Sea Zone to 43 Sea Zone
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from French Indo China to 43 Sea Zone
            1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  Japanese take 44 Sea Zone from ANZAC
            1 battleship and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
            4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from French Indo China to Yunnan
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                Americans defend with 1 submarine and 2 transports
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
                Casualties for Americans: 1 submarine and 2 transports
            Battle in Java
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 4.00 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Samara to Volgograd
            1 artillery moved from Sikang to Szechwan
            1 mech_infantry moved from Kweichow to Sikang
            1 mech_infantry moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            3 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            4 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 43 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 20 Sea Zone
            1 infantry placed in Kwangtung
            3 artilleries placed in French Indo China
            3 armour placed in Manchuria
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 submarines
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 3 submarines
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            Japanese undo move 3.
            1 armour and 2 mech_infantrys placed in Manchuria
            2 armour and 1 mech_infantry placed in Kwangtung
            3 artilleries placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.50
    Chinese : -0.33
    UK_Pacific : -0.33
    Russians : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Buryatia to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 carrier and 4 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 carrier and 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 carrier and 4 fighters in 104 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to United Kingdom
            2 bombers moved from 16 Sea Zone to Midway
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            7 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Americans : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Buryatia to 16 Sea Zone
            1 bomber moved from Western United States to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 1 carrier and 4 fighters
                Germans defend with 1 cruiser
                    Americans roll dice for 1 carrier and 4 fighters in 104 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 carrier and 4 fighters in 104 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 104 Sea Zone
                Americans win with 1 carrier and 4 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
            2 carriers, 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to United Kingdom
            2 bombers moved from 16 Sea Zone to Midway
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
            7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            7 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 artillery and 2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Northwest Persia to Caucasus
            2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Caucasus
            1 infantry moved from Sardinia to 95 Sea Zone
            1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 bomber moved from Gibraltar to France
            1 battleship moved from 95 Sea Zone to 99 Sea Zone
            1 cruiser moved from 74 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in Greece
            Battle in 41 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Japanese defend with 1 destroyer
                    British roll dice for 1 cruiser and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                British win, taking 97 Sea Zone from Italians, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 cruiser
                Casualties for Japanese: 1 destroyer
            Battle in Caucasus
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caucasus
                British win, taking Caucasus from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Caucasus to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 bomber moved from France to United Kingdom
            1 aaGun and 5 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from India to Eastern Persia
            3 aaGuns, 4 artilleries and 19 infantry moved from Burma to India
            1 fighter moved from Syria to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from 41 Sea Zone to India
            1 destroyer moved from 74 Sea Zone to 77 Sea Zone
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 fighter placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Egypt
            1 armour, 1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : 1.33
    AA fire in France : : -0.17
    Americans : 0.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            2 infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,2,2
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands
                    ANZAC roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Caroline Islands
                Japanese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for ANZAC: 2 artilleries and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to New Zealand
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Northwest Persia to India
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in Queensland
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.83
    Japanese : 2.33
    

    Savegame


  • …
    …
    I really wish ANZAC had warned me they would be useless this game. I’m kinda counting on you boys…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 tactical_bombers moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 mech_infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Caucasus to Bryansk
            3 aaGuns, 20 armour, 6 artilleries, 21 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 bomber moved from Kazakhstan to Bryansk
            3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Eastern Poland to Belarus
            2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Novosibirsk
            1 armour and 2 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Romania
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Romania
            3 armour placed in Volgograd
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 tactical_bombers moved from Ukraine to Caucasus
            1 fighter moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            1 armour moved from Volgograd to Kazakhstan
            1 bomber moved from Ukraine to Kazakhstan
            1 mech_infantry moved from Tambov to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Kazakhstan, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 5/7 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 4 tactical_bombers moved from Caucasus to Bryansk
            3 aaGuns, 20 armour, 6 artilleries, 21 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
            2 armour moved from Volgograd to Bryansk
            1 bomber moved from Kazakhstan to Bryansk
            3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Eastern Poland to Belarus
            2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Novosibirsk
            1 armour and 2 mech_infantrys moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 armour placed in Romania
            Germans undo move 2.
            Germans undo move 1.
            3 armour placed in Romania
            3 armour placed in Volgograd
            3 infantry placed in France
            7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Tambov: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @BobbaRossa said in Odonis (Axis) vs BobbaRossa (Allies) BM3L19:

    …
    …
    I really wish ANZAC had warned me they would be useless this game. I’m kinda counting on you boys…

    I’ll be in Perth in April if you want me to take it up with them?

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