• 19 17

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Sumatra
            2 fighters moved from New Zealand to Queensland
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Purchase Units - French
            French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
    
        Combat - French
            Battle in Normandy Bordeaux
                French attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    French roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Normandy Bordeaux
                French win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 artillery
    
        Non Combat Move - French
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
    
        Place Units - French
            1 artillery and 5 infantry placed in France
    
        Turn Complete - French
            French collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    French : 0.33
    

    Savegame


  • Here it isG 1.tsvg


  • I need to edit my 2 mechs and tank to my minor fac


  • @suprise-attack Go ahead


  • @Desert_Admiral I got it

  • 19 17

    TripleA Move Summary: Russians round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 5 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 artillery and 2 infantry moved from Karelia to Vyborg
            7 infantry moved from Karelia to Finland
            3 armour moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    

    Savegame

  • 19 17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 5 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Romania: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Ukraine to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 artillery and 2 infantry moved from Karelia to Vyborg
            7 infantry moved from Karelia to Finland
            3 armour moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 artillery and 2 infantry moved from Northwest Persia to Iraq
            1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 artillery and 4 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Bessarabia, round 2 : 0/6 hits, 2.17 expected hits
                    3 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 3 : 0/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 4 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bessarabia, round 5 : 1/7 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 6 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 6 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                Casualties for Russians: 2 infantry
            Battle in Finland
                Russians attack with 3 armour, 2 fighters, 7 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 3 armour, 2 fighters, 7 infantry and 1 tactical_bomber in Finland, round 2 : 4/13 hits, 4.33 expected hits
                    Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland
                    Russians roll dice for 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 : 5/11 hits, 4.00 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 3 armour, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Iraq
                Russians attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Neutral_Axis defend with 3 infantry
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/6 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                    Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 mech_infantrys moved from Russia to Bryansk
            2 infantry moved from Belarus to Novgorod
            1 infantry moved from Smolensk to Bryansk
            2 fighters and 1 tactical_bomber moved from Finland to Novgorod
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            2 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    Russians : -1.83
    Neutral_Axis : 0.67
    

    Production/PUs Summary :

    Germans : 42 / 64
    Russians : 39 / 45
    Japanese : 39 / 42
    Americans : 50 / 70
    Chinese : 10 / 16
    British : 28 / 35
    UK_Pacific : 14 / 14
    Italians : 14 / 14
    ANZAC : 14 / 19
    French : 8 / 0
    Dutch : 3 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 4 / 0
    Neutral_True : 18 / 0
    

    Savegame



  • @suprise-attack Scramble away.


  • Here it isJap. 2.tsvg

  • 19 17

    TripleA Move Summary: Americans round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame


  • @suprise-attack Hawaii OOL, 2 hits


  • Scratch the damaged CV and loose a plane


  • @suprise-attack 2 more. I have 2 fighters, tact, and strat

  • 19 17

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 battleship, 2 carriers and 2 fighters
                    Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers and 2 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 26 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                 retreated to 26 Sea Zone
                Japanese win with 1 carrier remaining. Battle score for attacker is 12
                Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
                Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
    
        Non Combat Move - Americans
            1 bomber and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 destroyers and 1 submarine placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser
            EDIT: Adding units owned by British to 80 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1.17
    Japanese : 0.33
    

    Savegame


  • loose the fighters


  • I was getting something to eat

  • 19 17

    TripleA Move Summary: Chinese round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            4 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    

    Savegame

  • 19 17

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            4 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
            2 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Shensi
            Chinese undo move 1.
            2 infantry placed in Shensi
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : -1.33
    

    Savegame

  • 19 17

    TripleA Move Summary: British round 2

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Combat Move - British
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from Karelia to Norway
            1 bomber moved from Malta to 92 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Alexandria to Anglo Egyptian Sudan
            2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            2 fighters moved from Malta to Tobruk
            1 tactical_bomber moved from Malta to Tobruk
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
    

    Savegame

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