Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 bombers placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
French win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33
French : 0.33
Hey I have four bombers bombing Moscow. Do you want to scramble? No escorts.
Yes, two fighters please!
Russia crocket.tsvg
Hey, all the Mongolians should be Russian! Not sure why that didn’t happen.
You better do stuff with them before I take my Japan turn.
Only If Japan attacks a Russian Territory adjacent to Mongolia.
Oh. Didn’t know that.
The file you posted is the end of Germanys turn!
@Sovietishcat sorry didn’t check. Too tired tonight.
sovietishcat1210.tsvg Hunan! How did I miss that? Another unforced err.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 8 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 8 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
8 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Ukraine to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
8 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : 0.67
Germans : 0.50
Americans : 0.17
AA fire in Ukraine : : 0.67
AA fire in Kiangsu : : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 8 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 bombers moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Germans defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
8 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Ukraine to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
8 infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
7 fighters and 1 tactical_bomber moved from Persia to Russia
1 infantry moved from Eastern Persia to Persia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
AA fire in Kwangtung : : 0.67
Germans : 0.50
British : 0.00
Americans : 0.17
AA fire in Ukraine : : 0.67
Chinese : -0.67
AA fire in Kiangsu : : -0.17
Japanese : -0.33