Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
18L G40 - Ichabod (X) vs weddingsinger (A) no bid
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
3 bombers moved from Norway to Germany
1 fighter moved from 112 Sea Zone to Germany -
Italy has scramble options
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Oops, so does Germany
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Germany Intercepts with all 3 fighters against the Bombing Raid.
Italy Does not Scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
3 bombers moved from Norway to Germany
1 fighter moved from 112 Sea Zone to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Americans lost in Germany
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers
Italians defend with 2 destroyers
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Norway
3 bombers moved from 97 Sea Zone to Syria
1 artillery moved from Finland to Norway
4 bombers moved from Eastern United States to Midway
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
1 airfield placed in Norway
1 infantry placed in Norway
2 bombers placed in Norway
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
UK? Are you done playing for the night?
I’m trying to get as much dice rolls in before the Hurricane shuts down my internet :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 3 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 5 bombers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to 97 Sea Zone
3 bombers moved from Norway to Germany
1 fighter moved from 112 Sea Zone to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 3 interceptors out of Germany
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/3 hits
1 fighter owned by the Americans lost in Germany
1 fighter owned by the Germans lost in Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 2/3 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 3 bombers
Italians defend with 2 destroyers
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Germany to Norway
3 bombers moved from 97 Sea Zone to Syria
1 artillery moved from Finland to Norway
4 bombers moved from Eastern United States to Midway
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
1 airfield placed in Norway
1 infantry placed in Norway
2 bombers placed in Norway
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Kweichow to Hunan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 2 : 2/5 hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 3 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 2 artilleries and 3 infantry in Hunan, round 4 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsPurchase Units - British
British buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 bomber moved from Burma to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber, 1 fighter and 2 tactical_bombers moved from Shan State to India
3 aaGuns, 2 armour, 2 artilleries and 5 infantry moved from Burma to India
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 fighter moved from United Kingdom to Norway
3 fighters moved from United Kingdom to AlgeriaPlace Units - British
2 transports placed in 71 Sea Zone
1 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4,6,4,2,3,2,2,1,4,5,2,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 2 infantry -
Sorry about that. The gal came home ill.
Where are you located?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Poland to Bessarabia
Italians take Bessarabia from Russians
2 infantry and 3 mech_infantrys moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Russia to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 1 infantry
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 mech_infantry
EDIT: Removing units owned by British from Greece: 1 mech_infantry
EDIT: Removing units owned by British from Greece: 4 infantry
EDIT: Changing ownership of Greece from British to Italians
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Russia to Volgograd
EDIT: 1 armour moved from Poland to Bryansk
EDIT: 3 mech_infantrys moved from Poland to Western Ukraine
EDIT: Italians undo move 2.
EDIT: 1 armour moved from Poland to Western Ukraine
EDIT: 2 armour moved from Baltic States to Bryansk
EDIT: 1 aaGun moved from Yugoslavia to Romania
EDIT: 1 infantry moved from Yugoslavia to Romania
EDIT: 2 artilleries moved from Yugoslavia to Romania
EDIT: 2 mech_infantrys moved from Bulgaria to Greece
EDIT: 1 aaGun moved from Bulgaria to Greece
EDIT: 1 armour moved from Yugoslavia to GreecePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,2
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 11 to 12
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I lost the file after Italy rolled dice and had to reload.
All edits reflect dice results and same exact moves as posted earlier.
If concerned please check MARTI dice emails.
Sorry about this. Will be more careful next time.
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Sorry about that. The gal came home ill.
Where are you located?
No worries of course…hope she is fine.
I’m in Fayetteville, NC, so most likely we will be fine. Two years ago when Hurricane Mathew came through, parts of Fayetteville lost power for about a week. Also, there was a 3 day boil tap water alert. But otherwise, being inland, we should be fine.
And by the way, when is Japan going to roll some dang monster defense rolls?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 9 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 22 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to SyriaTurn Complete - French
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Never. Japan is never going to roll well.
I was born and spent first few years of life at Seymour Johnson AFB, so not very far from you.
I suppose the biggest danger is overland flooding, right? Waterways can’t drain to the ocean anymore…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
13 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Northwest Persia from French
1 armour moved from Rostov to Northwest Persia
9 artilleries moved from Tambov to Volgograd
1 armour moved from Ukraine to Caucasus
3 bombers moved from Russia to Norway
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Norway
2 fighters and 6 tactical_bombers moved from Germany to Norway
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Volgograd -
Never. Japan is never going to roll well.
I was born and spent first few years of life at Seymour Johnson AFB, so not very far from you.
I suppose the biggest danger is overland flooding, right? Waterways can’t drain to the ocean anymore…
In some parts south of where I live, flooding is a real concern. Lumberton was flooded.
Where I’m at, it’s mainly losing power and having to drink bottled water for a few days. We’re all stocked up.
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You have a scramble option to SZ 112?
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No scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
13 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Northwest Persia from French
1 armour moved from Rostov to Northwest Persia
9 artilleries moved from Tambov to Volgograd
1 armour moved from Ukraine to Caucasus
3 bombers moved from Russia to Norway
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
2 infantry moved from 113 Sea Zone to Norway
4 fighters moved from 113 Sea Zone to Norway
2 fighters and 6 tactical_bombers moved from Germany to Norway
1 mech_infantry moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Volgograd