TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 bombers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern France to Western Germany
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Southern Italy to Western Germany
1 fighter moved from United Kingdom to Western Germany
8 bombers moved from Cyprus to Western Germany
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Battle in Greece
Battle in Syria
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Greece from Italians, taking Syria from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans attack with 1 armour, 8 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
AA fire in Western Germany : 1/6 hits
1 fighter owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 8 bombers, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 8/12 hits
Germans roll dice for 2 aaGuns and 10 infantry in Western Germany, round 2 : 6/10 hits
4 bombers owned by the Americans, 2 aaGuns owned by the Germans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 6 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 4 bombers and 1 mech_infantry in Western Germany, round 3 : 1/6 hits
Germans roll dice for 4 infantry in Western Germany, round 3 : 1/4 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour and 4 bombers in Western Germany, round 4 : 5/5 hits
Germans roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits
3 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour and 4 bombers remaining. Battle score for attacker is -29
Casualties for Germans: 2 aaGuns and 10 infantry
Casualties for Americans: 4 bombers, 1 fighter, 1 infantry and 2 mech_infantrys
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 bombers moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
6 bombers moved from Queensland to India
1 battleship, 1 carrier, 3 cruisers and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from Western United States to Queensland
3 bombers moved from Western United States to United Kingdom
1 bomber moved from 5 Sea Zone to Buryatia
Place Units - Americans
3 bombers placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Southern France
3 bombers and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
1 armour moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to India
4 fighters and 1 tactical_bomber moved from Northwest Persia to India
1 fighter moved from Egypt to Greece
2 fighters moved from Northern Italy to Western Germany
3 fighters moved from United Kingdom to Western Germany
2 artilleries moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Libya to Tobruk
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
2 destroyers, 1 submarine and 2 transports placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 35 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,6,2,6,1,3,5,3,3,6,4,2,2,4,1,2,2,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry
triplea_42445_UK_6.tsvg