Yeah, full scramble.
18L MrRoboto (Axis) vs Ichabod (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1.67
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 bomber moved from Belarus to Greece
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters moved from West India to Burma
1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Morocco
2 fighters moved from New Zealand to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from Belarus to 99 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 122 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 99 Sea Zone to UkrainePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Belarus to Greece
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from West India to Iraq
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 fighters moved from West India to Burma
1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to AlgeriaCombat - British
Battle in Algeria
Battle in Greece
British attack with 1 bomber
Italians defend with 1 bomber
British roll dice for 1 bomber in Greece, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Greece
British win, taking Algeria from Italians with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 bomber moved from Greece to Ukraine
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 mech_infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 32 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
British : -1.17
Americans : 1.67
Chinese : 1.67
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Germany to Romania
2 infantry moved from Malta to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
2 artilleries and 4 infantry moved from Southern France to Northern Italy
4 aaGuns, 2 artilleries and 4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Egypt
Italians undo move 2.
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 93 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from West India to Eastern Persia
ANZAC take Eastern Persia from Neutral_Allies
1 infantry moved from West India to IndiaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 58 PUs;
Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 2,83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 bombers and 3 infantry in Western Ukraine, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
French roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 112 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
5 armour moved from Western Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
26 armour and 1 mech_infantry moved from Baltic States to Bessarabia
2 bombers moved from Western Ukraine to Bessarabia
3 aaGuns, 5 artilleries and 19 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Karelia to NovgorodPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Germany
2 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,1
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -1,50
British : 0,33
French : -0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 6 artilleries and 3 infantry
EDIT: Removing units owned by Russians from Russia: 6 artilleries and 3 infantry
EDIT: Removing units owned by Russians from Ukraine: 4 armour and 9 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 armour and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 6 infantry
EDIT: Adding units owned by Russians to Russia: 6 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns
EDIT: Adding units owned by Russians to Tsinghai: 2 aaGuns
EDIT: Removing units owned by Russians from Novosibirsk: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 4 infantry
EDIT: Adding units owned by Russians to Tsinghai: 4 infantry
EDIT: Removing units owned by Russians from Novosibirsk: 4 infantry
EDIT: Adding units owned by Russians to Volgograd: 4 infantry
EDIT: Removing units owned by Russians from Volgograd: 4 infantry
EDIT: Adding units owned by Russians to Vologda: 4 infantry
EDIT: Turning off Edit Mode
5 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 13 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter, 1 submarine and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
3 fighters, 1 infantry and 1 tactical_bomber moved from Kweichow to Shensi
3 fighters and 2 tactical_bombers moved from Kiangsi to Shensi
1 bomber and 2 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Shensi
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 47 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 47 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 3 infantry and 3 tactical_bombers in Shensi, round 2 : 4/14 hits, 6,67 expected hits
Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 3 : 6/12 hits, 6,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Jehol to Anhwe
1 aaGun and 4 infantry moved from Hunan to Yunnan
3 armour moved from Kwangtung to Yunnan
1 artillery and 4 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 49 Sea Zone to 53 Sea Zone
1 submarine moved from 53 Sea Zone to 54 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to Kwangtung
1 bomber moved from Shensi to Kwangtung
5 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 infantry moved from New Guinea to Dutch New Guinea
1 marine moved from Solomon Islands to 49 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 marine and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 armour
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in Malaya
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
1 artillery and 3 infantry placed in Japan
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 73 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,83
Chinese : 1,33
UK_Pacific : 0,67
Japanese : -1,33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 bomber moved from Ukraine to Egypt
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 bomber moved from Ukraine to Egypt
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/11 hits, 4.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 3 mech_infantrys owned by the Americans lost in Egypt
Americans roll dice for 1 bomber in Egypt, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Egypt, round 3 : 4/10 hits, 4.00 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Italians win with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is -24
Casualties for Americans: 1 armour, 1 bomber and 3 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in TunisiaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 transports moved from 87 Sea Zone to 89 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Southeast Mexico
3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 2 submarines placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -1.00
Americans : 2.00
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to KansuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 armour moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 bomber moved from Ukraine to 98 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from French Equatorial Africa to Egypt
1 bomber moved from Ukraine to Egypt
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 125 Sea Zone to 111 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
Americans attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Egypt, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 7 infantry in Egypt, round 2 : 4/11 hits, 4.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 3 mech_infantrys owned by the Americans lost in Egypt
Americans roll dice for 1 bomber in Egypt, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Egypt, round 3 : 4/10 hits, 4.00 expected hits
1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Egypt
Italians win with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is -24
Casualties for Americans: 1 armour, 1 bomber and 3 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in TunisiaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 93 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
2 transports moved from 87 Sea Zone to 89 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Southeast Mexico
3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 2 submarines placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to KansuNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 bomber moved from Ukraine to 98 Sea Zone
2 infantry moved from Persia to Iraq
1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 cruisers owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 35
Casualties for British: 1 carrier
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/11 hits, 3.67 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 5 infantry in Egypt, round 2 : 2/9 hits, 3.67 expected hits
4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 3/9 hits, 3.33 expected hits
Italians roll dice for 2 artilleries, 2 fighters and 1 infantry in Egypt, round 3 : 3/5 hits, 2.33 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/6 hits, 2.67 expected hits
Italians roll dice for 2 fighters in Egypt, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Italians and 2 artilleries owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 artilleries, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 2 fighters and 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from 98 Sea Zone to 81 Sea Zone
2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from 98 Sea Zone to Persia
3 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 carrier placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33
Italians : -1.67
British : -0.67
Americans : 2.00
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser, 1 destroyer and 2 transports
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians lost in 98 Sea Zone
British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 2 fighters
Casualties for British: 1 destroyerNon Combat Move - Italians
1 armour moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
2 artilleries and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 airfield placed in Bessarabia
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 16 PUs (4 lost to blockades); end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : -1,00
British : 0,17 -
I will attack SZ 92 with 2 bombers, 1 tac and 1 fighter.
Will you scramble?I will also attack 110 with 1 sub, destroyer, the battleship, the carrier and I think I have a cruiser there too. Scramble there?
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I will attack SZ 92 with 2 bombers, 1 tac and 1 fighter.
Will you scramble?I will also attack 110 with 1 sub, destroyer, the battleship, the carrier and I think I have a cruiser there too. Scramble there?
Sorry, but I need to see how the board looks before making that call. I’ll answer after you post Germany’s combat moves. I know you are doing this in the interest of keeping the game moving fast. I’m not playing too slow…also, I’m often on triplea live if you wanted to load our game live we could. And then we could just re-post it back into our thread.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to West India
1 infantry moved from India to West India
3 fighters moved from India to West IndiaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bessarabia to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Rostov
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone -
I don’t think you have a legal landing spot for your fighter / tac at SZ 92.
I think you missed that on accident. Need a potential landing spot prior to rolling dice.
Cant respond to scramble or not right now, sorry.