Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsCaesar1 (X) Vs. Tirano (L+16)
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Scramble 110 or 111?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to FranceCombat - Germans
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for British: 1 battleship and 1 cruiser
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 5/14 hits, 5.33 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 32
Casualties for Germans: 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/16 hits, 5.17 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
3 aaGuns moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
6 artilleries placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -5.83
British : -2.00
French : -1.17
Neutral_Allies : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 aaGuns, 1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 artillery and 10 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Rostov : 2 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 8 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to Anhwe -
Scramble in Philippines or Hawaii? Also fair warning this is my first time trying a J1 like this, if it turns out awful dont make fun of me :lol:
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Well done! No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 transports; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Okinawa to Kwangtung
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Manchuria to AnhweCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2.50 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 fighter in Philippines, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in 62 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transportNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 5 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Korea to JapanPlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 41 PUsCombat Hit Differential Summary :
British : 0.33
Americans : -0.50
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : -0.67
Japanese : 5.33 -
Im not sure if I would say well done lol, I just wanted to test the feasibility of hitting Pearl Harbor on a J1
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I didn’t see the attack on 26 :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Central United States to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 battleship
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -0,67
Americans : 1,17
Japanese : -0,67Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 carrier and 2 destroyers
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
United Kingdom : 1 bomber
101 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 37 / 41
Americans : 50 / 70
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Japanese Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 5/7 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 3,50
Japanese : 0,00Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 5 infantry
Szechwan : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 14 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,000
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 22Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Chinese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1,429
Median : 1,000
Variance : 3,167
Standard Deviation : 1,780
Total rolls : 7Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4,200
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 96 Sea Zone to Tobruk -
scramble in 97?
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full scramble, tilt, cruiser, Ital Figs, bb, german fig
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Central United States to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 battleship
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 1.
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 5/7 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 mech_infantry moved from Egypt to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 96 Sea Zone to TobrukCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 37 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 3 fighters in 97 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 transport owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for Germans: 1 fighter
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 3 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/7 hits, 2,83 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 armour and 1 artillery in Tobruk, round 4 : 0/2 hits, 0,83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter moved from 106 Sea Zone to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -1,17
British : -1,33
Italians : 1,00
Americans : 1,17
Chinese : 3,50
Japanese : -1,67Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 14 / 14
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3,649
Median : 4,000
Variance : 0,712
Standard Deviation : 0,844
Total rolls : 74Germans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3British Combat
1 was rolled 11 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3,708
Median : 4,000
Variance : 1,319
Standard Deviation : 1,149
Total rolls : 48Italians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,429
Median : 4,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 21Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 97 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 cruiser
Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
6 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 2.17
British : -0.50 -
I didn’t see the attack on 26 :-o
Thats why I said its a new J1 for me. Very curious how it will fair in the long run.
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Me too
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 cruiser and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from 62 Sea Zone to Queensland
1 artillery moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 88 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -0,67Territory Summary for ANZAC and French :
Shan State : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
62 Sea Zone : 1 flag, 1 cruiser and 1 transport
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Southern France : 1 factory_minor and 1 harbour
70 Sea Zone : 1 destroyer
88 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 36 / 41
Americans : 50 / 70
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 14 / 14
Italians : 12 / 11
ANZAC : 10 / 15
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,125
Median : 4,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,833
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2