@Tyzoq Scramble? Which planes if so
18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM (2nd game)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 fighter moved from Bryansk to Archangel
1 artillery moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Ukraine
1 infantry moved from Bryansk to UkrainePurchase Units - Russians
Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries and 1 infantry
AA fire in Archangel : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
Battle in Belarus
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
3 infantry moved from Korea to ManchuriaPlace Units - Russians
3 mech_infantrys placed in Korea
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,1,5,6
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 0.00
AA fire in Archangel : : -0.50Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns, 1 factory_minor, 6 infantry and 3 mech_infantrys
Manchuria : 6 infantry
Belarus : 2 artilleries and 2 infantry
Bryansk : 2 aaGuns, 5 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber
Archangel : 1 artillery
Russia : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major and 13 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 2 artilleries
Volgograd : 1 factory_minor
Iraq : 1 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 77
Russians : 35 / 37
Japanese : 47 / 58
Americans : 63 / 87
Chinese : 6 / 7
British : 24 / 27
UK_Pacific : 6 / 8
Italians : 17 / 24
ANZAC : 10 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 armour moved from Kwangtung to Yunnan
Japanese take Kwangsi from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 armour moved from 63 Sea Zone to New Zealand
2 destroyers moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Dutch New Guinea to 42 Sea Zone
2 bombers moved from 42 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Zealand
Battle in Siberia
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking New Zealand from ANZAC, taking Siberia from Russians, taking Java from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Chahar
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from 42 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
2 mech_infantrys moved from Kwangtung to HunanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 63 Sea Zone
3 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 bomber moved from Union of South Africa to Iraq
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 armour moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Americans
Combat Hit Differential Summary :
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scramble orders in Rome sir
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full scramble (3 figs)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 63 Sea Zone
3 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 bomber moved from Union of South Africa to Iraq
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 87 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 armour moved from Algeria to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 1 Sea Zone to 15 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 63 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 5 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 104 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 63 Sea Zone to QueenslandPlace Units - Americans
1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone
1 marine placed in Western United States
2 fighters placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to KansuPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
2 mech_infantrys moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 mech_infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
3 infantry moved from South West Africa to Rhodesia
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
3 artilleries moved from Iraq to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZonePurchase Units - British
British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Trans-Jordan
British attack with 3 artilleries and 1 fighter
Germans defend with 1 infantry; Italians defend with 1 aaGun
AA fire in Trans-Jordan : 0/1 hits, 0.17 expected hits
British roll dice for 3 artilleries and 1 fighter in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Iraq to 80 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 mech_infantrys placed in Iraq
1 destroyer and 1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,1,6
British collect 27 PUs (2 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
British : 2.67
Americans : -0.83
Chinese : -1.67
AA fire in Trans-Jordan : : -0.17
Japanese : -0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 4 infantry
Burma : 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Queensland : 1 bomber
South Australia : 1 infantry
Western Australia : 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 2 marines
26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
15 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries
Gibraltar : 1 bomber, 1 fighter, 1 harbour and 1 marine
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Nigeria : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 3 infantry
Tanganyika Territory : 1 mech_infantry
Morocco : 1 flag, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
French Central Africa : 1 flag, 3 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 1 mech_infantry
French West Africa : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
104 Sea Zone : 1 destroyer
95 Sea Zone : 2 submarines
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter and 3 mech_infantrys
92 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 50 / 77
Russians : 34 / 37
Japanese : 56 / 65
Americans : 61 / 86
Chinese : 4 / 5
British : 29 / 28
UK_Pacific : 6 / 4
Italians : 14 / 24
ANZAC : 8 / 9
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
archangel
Rolls: 2@3; Total Hits: 12@3: (6, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
2 marines moved from Egypt to 98 Sea Zone
1 marine moved from Alexandria to 98 Sea Zone
1 battleship, 2 cruisers and 3 marines moved from 98 Sea Zone to 92 Sea Zone
3 marines moved from 92 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to SyriaPurchase Units - Italians
Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British defend with 1 destroyer; Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery, 2 infantry and 3 marines
British defend with 1 fighter and 1 harbour; French defend with 1 fighter; Americans defend with 1 bomber and 1 marine
Italians roll dice for 1 artillery, 2 infantry and 3 marines in Gibraltar, round 2 : 2/6 hits
British roll dice for 1 bomber, 2 fighters and 1 marine in Gibraltar, round 2 : 2/4 hits
1 bomber owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 3 marines in Gibraltar, round 3 : 2/4 hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits
1 marine owned by the Italians, 1 fighter owned by the French, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 marines remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery, 2 infantry and 1 marine
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 bomber and 1 marine
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 3 artilleries
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 3 artilleries in Trans-Jordan, round 2 : 0/3 hits
2 artilleries owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
retreated to Trans-Jordan
British win with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries
Casualties for Italians: 1 artillery and 1 infantry
Battle in Syria
Italians attack with 4 infantry
British defend with 1 mech_infantry
Italians roll dice for 4 infantry in Syria, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 1 armour
EDIT: Removing units owned by Russians from Archangel: 1 artillery
EDIT: Changing ownership of Archangel from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Ethiopia
1 armour moved from Novgorod to ArchangelPlace Units - Italians
1 airfield and 3 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
3 infantry moved from Victoria to New South Wales
1 artillery and 1 infantry moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
ANZAC collect 5 PUs (3 lost to blockades); end with 6 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
51 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 77
Russians : 33 / 37
Japanese : 56 / 65
Americans : 61 / 86
Chinese : 4 / 5
British : 28 / 28
UK_Pacific : 6 / 4
Italians : 16 / 29
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
3 infantry moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 battleship, 3 fighters and 2 submarines moved from 112 Sea Zone to 104 Sea Zone
1 artillery moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Ethiopia to Belgian Congo
1 fighter moved from Egypt to Belgian CongoPurchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 factory_major, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Belgian Congo
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/4 hits
British roll dice for 2 mech_infantrys in Belgian Congo, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Belgian Congo
Germans win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 4 infantry
Russians defend with 2 artilleries
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Germans retreated to Eastern Poland
Russians win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 3 : 1/6 hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 4 : 1/6 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 104 Sea Zone
Germans attack with 1 battleship, 4 fighters and 3 submarines
Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 battleship, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from Belgian Congo to Egypt
2 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from Tobruk to Alexandria
1 aaGun moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
18 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Nenetsia
4 armour moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Germans
2 submarines placed in 110 Sea Zone
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 factory_major placed in RomaniaTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
3 mech_infantrys moved from Korea to Siberia
5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Korea to Amur
2 artilleries moved from Western Ukraine to Bessarabia
2 artilleries moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to VologdaPurchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Siberia
Russians attack with 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 3 mech_infantrys in Siberia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Siberia
Russians roll dice for 2 mech_infantrys in Siberia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Siberia
Russians roll dice for 1 mech_infantry in Siberia, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Siberia, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Siberia, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Siberia
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Russians: 3 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Jehol
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Jehol, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Amur
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Korea
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,2,3,2
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 1.83
Russians : 0.00
Japanese : 1.00Territory Summary for Russians :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Jehol : 5 infantry
Manchuria : 2 infantry
Amur : 1 aaGun and 2 infantry
Bryansk : 2 aaGuns, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
Bessarabia : 1 artillery
Russia : 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 1 infantry
Iraq : 1 armour
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 73
Russians : 32 / 34
Japanese : 55 / 65
Americans : 61 / 86
Chinese : 5 / 5
British : 27 / 28
UK_Pacific : 6 / 4
Italians : 16 / 29
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery moved from Anhwe to Jehol
3 mech_infantrys moved from Hunan to Jehol
2 artilleries and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Yunnan to Burma
2 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaPurchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 8 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 marines
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits
Americans roll dice for 2 marines in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 marines owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 2 marines
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 5/9 hits
Chinese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -9
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 15 Sea Zone
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from French Indo China to Shan State
2 artilleries moved from Malaya to Shan State
1 aaGun moved from Yunnan to Burma
2 bombers moved from Sumatra to Shan State
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 70 Sea Zone to 68 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
2 infantry placed in French Indo China
1 destroyer and 8 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Iraq to 99 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Germans
3 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea ZonePurchase Units - Americans
Americans buy 4 destroyers and 9 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in New Guinea
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 marines
Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/4 hits, 0.67 expected hits
Italians roll dice for 2 marines in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 marines owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 2 marines
Battle in 92 Sea Zone
Americans attack with 2 fighters, 3 submarines and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 19 Sea Zone to Korea
1 infantry moved from South Australia to Queensland
1 artillery moved from Western Australia to Northern TerritoryPlace Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 destroyers and 5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Kansu from Japanese, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Move - British
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 80 Sea Zone to India
3 mech_infantrys moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
British take 72 Sea Zone from Japanese
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Algeria to TunisiaPurchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Syria
British attack with 1 fighter and 3 mech_infantrys
Italians defend with 4 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Syria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 3 infantry in Syria, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Syria
British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Northern Italy from Italians, taking Syria from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Italy: 1 armour and 1 infantry
EDIT: Changing ownership of Northern Italy from British to Italians
EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Changing ownership of Malta from Italians to British
EDIT: Adding units owned by British to Malta: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Syria to 81 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 27 PUs (2 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Italians : 0.00
British : 1.33
Americans : 1.33
Chinese : -0.17
Japanese : 0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 bomber
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Queensland : 1 infantry
Northern Territory : 1 artillery
New Guinea : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag, 4 infantry
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag, 2 mech_infantrys
French West Africa : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
96 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
92 Sea Zone : 2 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 2 destroyers, 5 submarines and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 51 / 73
Russians : 29 / 34
Japanese : 62 / 77
Americans : 59 / 84
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 5 / 8
Italians : 13 / 29
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
edited uk combat to malta from northern italy
thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 submarine moved from 92 Sea Zone to 96 Sea ZonePurchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Archangel to Eastern PolandPlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
i will attack sz 91 with germany
will u scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 0 PUs;Place Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
ANZAC collect 8 PUs; end with 8 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
51 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 29 / 34
Japanese : 62 / 77
Americans : 59 / 84
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 5 / 8
Italians : 13 / 23
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yes scramble please
cant get over how the game is, 5 aircraft can get there with no where to land
all well, i wont do that again
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yes scramble please
**cant get over how the game is, 5 aircraft can get there with no where to landall well, i wont do that again**
I don`t understand
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 submarines moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to 72 Sea Zone
2 tactical_bombers moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Belarus to SmolenskPurchase Units - Germans
Germans buy 3 aaGuns, 10 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 72 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in French Equatorial Africa, round 2 : 3/6 hits
Americans roll dice for 4 infantry in French Equatorial Africa, round 2 : 2/4 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in French Equatorial Africa
Germans roll dice for 2 armour and 2 tactical_bombers in French Equatorial Africa, round 3 : 3/4 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 4 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
Germans roll dice for 8 submarines in 91 Sea Zone, round 2 : 4/8 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 91 Sea Zone, round 2 : 5/12 hits
1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Germans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 4 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 128
Casualties for Germans: 1 fighter and 5 submarines
Casualties for British: 1 fighter
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transportsNon Combat Move - Germans
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 tactical_bombers moved from French Equatorial Africa to Egypt
1 fighter moved from 72 Sea Zone to French Madagascar
1 infantry moved from Belarus to Archangel
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Belarus to Archangel
2 armour, 17 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
2 bombers moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 aaGuns and 1 artillery placed in Novgorod
1 aaGun and 9 artilleries placed in Romania
1 bomber placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs