@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 2Ed Colt (Axis) v. scousemart (+22 Allies) R2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 4 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - Germans
2 armour and 3 mech_infantrys moved from Bessarabia to Ukraine
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
3 artilleries and 8 infantry moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Belarus to Bryansk
2 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to ArchangelCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys in Bryansk, round 2 : 11/42 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 7 mech_infantrys in Ukraine, round 2 : 2/10 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Archangel to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
3 artilleries and 1 infantry moved from France to Holland BelgiumPlace Units - Germans
1 transport placed in 112 Sea Zone
1 infantry placed in France
1 infantry placed in Novgorod
3 artilleries, 2 bombers and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Ukraine: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Holland Belgium: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery moved from Vologda to Novosibirsk
2 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
7 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
1 artillery moved from Vologda to Russia
2 aaGuns moved from Vologda to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :
Russians : 0.17
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers, 1 carrier, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
2 infantry moved from Burma to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour moved from Yunnan to India
4 fighters and 4 tactical_bombers moved from Yunnan to IndiaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 1/5 hits
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 1/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 4 : 2/4 hits
Chinese roll dice for 1 fighter in Sikang, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 4 fighters, 5 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 artillery and 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/8 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 3 tactical_bombers in India, round 2 : 1/13 hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery and 8 infantry in India, round 2 : 4/9 hits
4 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 3 : 4/9 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery and 8 infantry in India, round 3 : 0/9 hits
3 aaGuns owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in India, round 4 : 3/9 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in India, round 4 : 1/8 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers in India, round 5 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 5 : 0/5 hits
2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers in India, round 6 : 4/8 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 6 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 4 aaGuns, 1 artillery and 8 infantry
Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Burma
2 artilleries and 3 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Manchuria
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 13 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 armour moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from India to Shan StatePlace Units - Japanese
1 mech_infantry placed in French Indo China
1 carrier and 1 fighter placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
2 bombers and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 infantry and 6 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Russia to NovgorodCombat - Americans
Air Battle in Western GermanyCombat Hit Differential Summary :
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Some horrible dice against UK Pacific! :x
Anyway, intercept bombers? -
I can not remember what I have there. If it is 1:1 ratio, full intercept. If you outnumber me, no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 infantry and 6 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Russia to NovgorodCombat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in 42 Sea Zone
Americans attack with 2 bombers and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 2 bombers and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to Scotland
1 bomber moved from Novgorod to Russia
2 bombers moved from 42 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Malta to Libya
3 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to AlgeriaPlace Units - Americans
1 armour, 2 artilleries and 3 infantry placed in Western United States
Americans undo move 1.
4 transports placed in 10 Sea Zone
Americans undo move 1.
3 transports placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to 39 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Trans-Jordan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 112 Sea Zone
British attack with 1 submarine
Germans defend with 1 carrier, 2 fighters, 4 submarines and 2 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
1 submarine owned by the British lost in 112 Sea Zone
Germans win with 1 carrier, 2 fighters, 4 submarines and 2 transports remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 fighter moved from Trans-Jordan to Iraq
1 bomber moved from 39 Sea Zone to Iraq
1 infantry moved from West India to Eastern PersiaPlace Units - British
1 fighter and 2 infantry placed in Iraq
1 submarine and 1 transport placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,4
British collect 30 PUs (1 lost to blockades); end with 30 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.33
British : 0.00
Italians : -0.33
AA fire in Western Germany : : -0.33
Americans : 0.00
Japanese : 0.67
AA fire in Novgorod : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 7 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 armour and 1 infantry; French defend with 1 infantry
Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits
British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/6 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
4 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Holland Belgium to Egypt
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Belarus to BryanskPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea ZonePlace Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 carrier, 2 fighters and 4 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone -
Scramble and submerge option?
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Full scramble, no submerge.
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Having trouble posting summary
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But that should work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 carrier, 2 fighters and 4 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 3 fighters, 4 submarines and 2 tactical_bombers
British defend with 3 destroyers, 4 fighters, 1 submarine and 3 transports
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 0.00 expected hits
Germans roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/7 hits, 0.00 expected hits
British roll dice for 3 destroyers, 4 fighters and 3 transports in 109 Sea Zone, round 2 : 5/7 hits, 0.00 expected hits
3 destroyers owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.00 expected hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits, 0.00 expected hits
British roll dice for 3 fighters in 109 Sea Zone, round 3 : 2/3 hits, 0.00 expected hits
2 transports owned by the British, 2 fighters owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 2 fighters and 3 submarines
Casualties for British: 3 destroyers, 4 fighters, 1 submarine and 3 transports
Battle in Russia
Germans attack with 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers
Americans defend with 1 bomber; Russians defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.00 expected hits
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/55 hits, 0.00 expected hits
Russians roll dice for 5 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/35 hits, 0.00 expected hits
8 infantry owned by the Russians, 8 infantry owned by the Germans, 5 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 4 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 17/47 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/26 hits, 0.00 expected hits
17 infantry owned by the Russians, 4 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 18 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 9/37 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 2/9 hits, 0.00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 5 artilleries, 1 bomber, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 12 infantry and 8 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 5 aaGuns, 2 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from France to Western Germany
1 bomber and 2 tactical_bombers moved from Russia to Bryansk
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 artilleries moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 87 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 51.00
AA fire in Russia : : 0.00
British : 7.00
Russians : 20.00 -
Posted for you… :wink:
As long as no-one gets confused… 8-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Nenetsia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 10 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
8 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 aaGun moved from Buryatia to Amur
1 infantry moved from Rostov to Volgograd
1 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 1 cruiser and 14 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to 42 Sea Zone





