End of G2 dice:
Germany: -0.82 Atlantic / +1.86 East Front / +0.41 Mid East
NET: Germany +1.45
The lone survivor in Holland got 2 hits! Germany 0 :(
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Turkey
4 armour moved from Rostov to Turkey
2 fighters moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Turkey
1 mech_infantry moved from Volgograd to Turkey
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Turkey
4 armour moved from Rostov to Turkey
2 fighters moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Turkey
1 mech_infantry moved from Volgograd to Turkey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
3 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Turkey
4 armour moved from Rostov to Turkey
2 fighters moved from Bryansk to Bessarabia
1 tactical_bomber moved from Bryansk to Turkey
1 mech_infantry moved from Volgograd to Turkey
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Russians attack with 4 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
Russians roll dice for 4 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 3/13 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits
3 infantry owned by the Neutral_True lost in Turkey
Russians roll dice for 4 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 4/13 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits
4 infantry owned by the Neutral_True and 1 infantry owned by the Russians lost in Turkey
Russians roll dice for 4 armour, 3 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Turkey, round 4 : 6/12 hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Russians lost in Turkey
Russians win, taking Turkey from Neutral_True with 4 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Turkey to Caucasus
1 armour and 2 mech_infantrys moved from Bryansk to Russia
3 aaGuns and 3 artilleries moved from Bryansk to Russia
2 fighters moved from Bessarabia to Caucasus
15 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 armour moved from Rostov to Turkey
2 armour moved from Rostov to Russia
Place Units - Russians
9 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
There was a bug during the 1st attack of Russia - Bessarabia - triplea crashed with a Java message… I removed one rus inf since you had a hit with your mech.
Turkey : it crashed when I rolled first roll of dice for Russia - let me know if there was a problem or if you have received an email.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 44 Sea Zone
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
3 artilleries moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
2 bombers moved from Marshall Islands to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from Dutch
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 44 Sea Zone
1 carrier moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
3 artilleries moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Yunnan
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kweichow to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 49 Sea Zone
2 bombers moved from Marshall Islands to French Indo China
Combat - Japanese
Battle in Java
Battle in Soviet Far East
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Java from Dutch, taking Soviet Far East from Russians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Gilbert Islands
Battle in Celebes
Battle in Solomon Islands
Non Combat Move - Japanese
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 artilleries placed in Shantung
1 artillery and 1 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese : -0.33
I didn’t have to roll any dice. So I didn’t see what you were referring to .
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to France
1 tactical_bomber moved from 91 Sea Zone to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to France
1 tactical_bomber moved from 91 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Southern France
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Spain
2 fighters moved from Brazil to Spain
1 bomber moved from France to Spain
4 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Venezuela to Brazil
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
19 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from Hawaiian Islands to 48 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Egypt to Kenya
1 artillery and 1 infantry moved from Saudi Arabia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Egypt to Kenya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Gibraltar to France
1 tactical_bomber moved from 91 Sea Zone to Southern France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Southern France
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Southern France to Spain
2 fighters moved from Brazil to Spain
1 bomber moved from France to Spain
4 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from Venezuela to Brazil
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
5 transports placed in 101 Sea Zone
10 infantry placed in Eastern United States
1 artillery placed in Western United States
1 factory_minor placed in Spain
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
19 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Hawaiian Islands to 48 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Egypt to Kenya
1 artillery and 1 infantry moved from Saudi Arabia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Egypt to Kenya
Combat - British
Battle in 48 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kenya, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kenya, round 3 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kenya, round 4 : 1/6 hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 bomber moved from Kenya to Persia
1 armour and 1 mech_infantry moved from Saudi Arabia to Syria
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Kenya to Egypt
2 fighters moved from 110 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 48 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
Place Units - British
3 fighters placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 armour moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 armour moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 armour moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 bomber moved from Holland Belgium to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
1 airfield placed in Normandy Bordeaux
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.00
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Bryansk
8 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Archangel to Belarus
3 bombers moved from Poland to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Bryansk
8 armour, 9 artilleries, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Archangel to Belarus
3 bombers moved from Poland to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits, 0.50 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Bryansk
Germans attack with 8 armour, 9 artilleries, 16 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 8 armour, 9 artilleries, 16 infantry and 2 mech_infantrys in Bryansk, round 2 : 14/35 hits, 11.50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 9 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
1 bomber moved from Russia to Belarus
2 tactical_bombers moved from Western Germany to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Belarus
2 fighters moved from Normandy Bordeaux to Eastern Poland
3 tactical_bombers moved from Normandy Bordeaux to Eastern Poland
2 mech_infantrys moved from Germany to Romania
1 aaGun moved from France to Western Germany
3 artilleries moved from France to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
7 infantry moved from Sweden to Norway
4 infantry moved from Finland to Norway
4 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun, 3 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1.50
Germans : 3.83
Russians : -0.33
2/3 bombers shot down. Hard break for me…I guess Moscow is saved for sure now! I had a shot on Moscow if the bombing raid succeeded.