L18 G40 BM3 Ferrousgryphon(X+3) vs. BSD (L)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_41428.0_Fre11.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Persia
                13 armour and 17 mech_infantrys moved from Northwest Persia to Iraq
                2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Iraq

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Persia, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 13 armour and 18 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 13 armour and 18 mech_infantrys in Iraq, round 2 :  6/31 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 13 armour and 18 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Persia to Northwest Persia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Russia to Samara
                4 infantry moved from Russia to Vologda
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Smolensk to Russia
                1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from Western Germany to Russia
                6 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 bomber and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 65 PUs (3 lost to blockades); end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    triplea_41428.0_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Urals to Timguska
                1 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Timguska, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Timguska, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Timguska

    Turn Complete - Russians

    triplea_41428.0_Rus12.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Korea to 25 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 transport; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                2 bombers moved from 25 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Chahar to Shantung
                1 mech_infantry moved from Buyant-Uhaa to Shantung
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Kiangsu
                1 armour and 1 mech_infantry moved from Kiangsu to Shantung
                3 infantry moved from Shantung to Kiangsu
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Shantung
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    triplea_41428.0_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to 25 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                2 bombers moved from Yunnan to Kansu
                2 bombers moved from Yunnan to Suiyuyan
                2 bombers moved from Yunnan to Chahar
                2 bombers moved from Yunnan to Anhwe
                2 fighters moved from 35 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  5/10 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Suiyuyan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Suiyuyan, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Chahar, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Anhwe, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Kansu to Hunan
                1 bomber moved from Yunnan to Hunan
                2 bombers moved from Suiyuyan to Hunan
                2 bombers moved from Chahar to Hunan
                1 bomber moved from Anhwe to Hunan
                3 fighters moved from Gibraltar to Egypt
                3 infantry moved from Algeria to Tunisia
                4 infantry moved from Morocco to Algeria
                1 armour and 3 mech_infantrys moved from Morocco to Tunisia
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 bombers moved from 25 Sea Zone to Hawaiian Islands
                8 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 21 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                5 fighters and 5 infantry placed in Eastern United States
                2 armour and 3 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Americans collect 62 PUs (1 lost to blockades); end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_41428.0_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese
                2 artilleries, 1 fighter and 3 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                3 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41428.0_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 aaGuns, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                6 fighters moved from Gibraltar to 94 Sea Zone

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 destroyer and 6 fighters
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 6 fighters in 94 Sea Zone, round 2 :  2/7 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                    British win with 6 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                6 fighters moved from 94 Sea Zone to Egypt
                1 aaGun and 8 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 infantry moved from Yunnan to Hunan
                3 mech_infantrys moved from Yunnan to Hunan
                1 aaGun moved from Yunnan to Hunan
                2 infantry moved from Burma to India
                1 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kiangsi to Hunan
                5 mech_infantrys moved from India to Yunnan
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone

    Place Units - British
                2 aaGuns and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    triplea_41428.0_UK_12.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 6 PUs;

    Combat Move - Italians
                2 infantry moved from Tobruk to Libya
                2 fighters moved from 95 Sea Zone to Libya
                1 bomber moved from Southern Italy to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Libya, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Libya
                    Italians win, taking Libya from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Libya to 95 Sea Zone
                1 bomber moved from Libya to Southern Italy
                2 artilleries and 6 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 19 PUs

    triplea_41428.0_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41428.0_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_41428.0_Fre12.tsvg

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 2 fighters, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Iraq
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber moved from Russia to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 2 bombers, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  2/4 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Trans-Jordan
                    Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Rostov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                2 infantry moved from Vologda to Urals
                2 bombers and 1 fighter moved from 125 Sea Zone to Western Germany
                2 fighters moved from Western Germany to 95 Sea Zone
                7 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 fighters and 6 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    triplea_41428.0_Ger13.tsvg

  • 19 18 17 16

    I am going on vacation starting today until April 3rd. I may be able to post once or twice during this time period or not at all. Sorry for the inconvenience.

    Thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 3 infantry moved from Timguska to Kansu

    Turn Complete - Russians

    triplea_41428.0_Rus13.tsvg


  • @Ferrousgryphon:

    I am going on vacation starting today until April 3rd. I may be able to post once or twice during this time period or not at all. Sorry for the inconvenience.

    Thanks

    OK, thanks for letting me know.

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Amur
                4 infantry moved from Korea to Manchuria
                1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                1 marine placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs

    triplea_41428.0_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 5 infantry and 8 mech_infantrys moved from Tunisia to Libya

    Combat - Americans
                Battle in Libya
                    Americans attack with 2 armour, 5 infantry and 8 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 2 armour, 5 infantry and 8 mech_infantrys in Libya, round 2 :  5/15 hits
                        Italians roll dice for 2 infantry in Libya, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 2 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                4 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 5 infantry moved from Morocco to Algeria
                4 transports moved from 91 Sea Zone to 102 Sea Zone
                1 aaGun, 2 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                5 fighters moved from Eastern United States to Gibraltar
                1 marine moved from Philippines to 35 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 13 fighters, 1 marine, 9 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Hawaiian Islands to Caroline Islands
                8 bombers moved from Hunan to Caroline Islands
                4 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone

    Place Units - Americans
                3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour, 1 fighter, 4 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    triplea_41428.0_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                5 artilleries, 1 fighter and 5 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41428.0_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                5 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                7 fighters moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Trans-Jordan
                    British attack with 12 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        British roll dice for 12 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/14 hits
                        Germans roll dice for 2 mech_infantrys in Trans-Jordan, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                    British win with 12 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                12 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 3 aaGuns
                EDIT: Adding units owned by British to Anhwe: 3 aaGuns
                EDIT: Removing units owned by British from India: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Anhwe: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by British from Hunan: 15 infantry
                EDIT: Adding units owned by British to Anhwe: 15 infantry
                EDIT: Removing units owned by British from Yunnan: 5 mech_infantrys
                EDIT: Removing units owned by British from Hunan: 5 mech_infantrys
                EDIT: Removing units owned by British from Hunan: 5 artilleries
                EDIT: Adding units owned by British to Anhwe: 5 artilleries and 10 mech_infantrys
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    triplea_41428.0_UK_13.tsvg

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs

    triplea_41428.0_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_41428.0_Fre13.tsvg

Suggested Topics

  • 33
  • 18
  • 32
  • 110
  • 86
  • 154
  • 116
  • 119
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

18.0k

Users

40.8k

Topics

1.8m

Posts