9756cf54-5e0b-42bf-85b1-d42ff19110f9-triplea_42321_3rissia.tsvg
LittleMouse's Game
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Test summary from TripleA, engine version: 1.9, time: 1:47:38 PM
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Test summary from TripleA, engine version: 1.9, time: 1:51:46 PM
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TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter moved from Russia to Karelia
2 infantry moved from Archangel to Karelia
2 infantry moved from Russia to Archangel
1 infantry moved from Karelia to Norway Finland
1 fighter moved from Karelia to Norway Finland
1 infantry moved from Karelia to Norway Finland
1 infantry moved from Russia to CaucasusCombat - Russians
Battle in Norway Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Norway Finland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Finland
Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway Finland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Norway Finland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway Finland
Russians win, taking Norway Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Norway Finland to KareliaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -0.17 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 submarine moved from 9 Sea Zone to 8 Sea Zone
1 bomber moved from Germany to 14 Sea Zone
1 fighter moved from Southern Europe to 8 Sea Zone
1 fighter moved from Western Europe to 14 Sea Zone
2 armour and 4 infantry moved from Eastern Europe to Karelia
1 fighter moved from Germany to KareliaCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 14 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the British and 1 carrier owned by the British lost in 14 Sea Zone
Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 carrier and 1 fighter
Battle in 8 Sea Zone
Germans attack with 1 battleship, 1 fighter and 2 submarines
British defend with 1 battleship and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 8 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British lost in 8 Sea Zone
Germans win with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
Casualties for British: 1 battleship
Battle in Karelia
Germans attack with 2 armour, 1 fighter and 4 infantry
Russians defend with 1 fighter and 3 infantry
Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia, round 2 : 4/7 hits
Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 : 2/4 hits
3 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Germans
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry moved from 16 Sea Zone to North Africa
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry moved from 16 Sea Zone to North Africa
1 infantry moved from Germany to Southern Europe
1 armour moved from Western Europe to Southern Europe
2 infantry moved from Germany to Eastern Europe
1 bomber moved from 14 Sea Zone to Southern Europe
1 fighter moved from 14 Sea Zone to Western Europe
1 fighter moved from 8 Sea Zone to Southern Europe
1 fighter moved from Karelia to UkrainePlace Units - Germans
1 carrier placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 12 PUs; end with 12 PUs -
Test summary from TripleA, engine version: 1.9, time: 8:01:11 PM
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TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to 8 Sea Zone
1 fighter moved from India to Southeast Asia
1 infantry moved from India to Southeast Asia
1 infantry moved from India to Southeast AsiaCombat - British
Battle in Southeast Asia
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Southeast Asia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Southeast Asia, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Southeast Asia
retreated to Southeast Asia
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 battleship and 2 submarines
British roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 8 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Germans lost in 8 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 8 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 fighter and 1 submarineNon Combat Move - British
1 bomber moved from 8 Sea Zone to United Kingdom
1 fighter moved from Southeast Asia to IndiaPlace Units - British
1 infantry placed in India
1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 0.00
British : 0.33
Japanese : 1.33 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Coastal China to Northwestern China
1 infantry moved from Manchuria to Northwestern China
1 infantry moved from Manchuria to Northwestern China
1 fighter moved from 46 Sea Zone to Szechwan
1 infantry moved from Southeast Asia to Szechwan
1 infantry moved from Coastal China to Szechwan
1 destroyer moved from 31 Sea Zone to 29 Sea Zone
1 submarine moved from 31 Sea Zone to 29 Sea Zone
1 destroyer moved from 46 Sea Zone to 29 Sea Zone
1 carrier moved from 46 Sea Zone to 29 Sea Zone
1 battleship moved from 45 Sea Zone to 40 Sea Zone
1 carrier moved from 45 Sea Zone to 40 Sea Zone
1 fighter moved from 45 Sea Zone to 40 Sea Zone
1 fighter moved from 45 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
1 infantry moved from 38 Sea Zone to Philippine IslandsCombat - Japanese
Battle in 40 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
Americans defend with 1 battleship
Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 40 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the Americans lost in 40 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 battleship
Battle in Northwestern China
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 3 infantry in Northwestern China, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 infantry in Northwestern China, round 3 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwestern China
Japanese roll dice for 2 infantry in Northwestern China, round 4 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 infantry in Northwestern China, round 5 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northwestern China
Japanese roll dice for 1 infantry in Northwestern China, round 6 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Northwestern China, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwestern China
Japanese win, taking Northwestern China from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Philippine Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter
Americans defend with 1 infantry
Japanese roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 29 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 29 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 destroyer and 1 transport in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 29 Sea Zone
1 transport owned by the British lost in 29 Sea Zone
Japanese roll dice for 1 submarine in 29 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Japanese
1 transport moved from 46 Sea Zone to 45 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Manchuria
1 armour moved from 45 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Szechwan to Northwestern China
1 fighter moved from Northwestern China to Coastal ChinaPlace Units - Japanese
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 9 PUs; end with 9 PUs
1 unit repaired.Combat Hit Differential Summary :
British : -0.33
Americans : 3.33
Japanese : 0.83 -
TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 14 Sea Zone
1 bomber moved from Eastern United States to 14 Sea Zone
1 fighter moved from Eastern United States to 14 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea Zone
1 carrier moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 fighter moved from 42 Sea Zone to 40 Sea ZoneCombat - Americans
Battle in 40 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Americans lost in 40 Sea Zone
Americans roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 2 fighters in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Americans lost in 40 Sea Zone
Americans roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 40 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in 40 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 40 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -38
Casualties for Americans: 1 carrier, 2 fighters and 1 submarine
Battle in 14 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 fighter owned by the Americans lost in 14 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 bomber moved from 14 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Western Canada
1 armour moved from Western United States to Western Canada
1 transport moved from 42 Sea Zone to 19 Sea ZonePlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 17 PUs; end with 18 PUs
1 unit repaired.Combat Hit Differential Summary :
Germans : 0.50
Americans : -2.17
Japanese : -1.00 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 5 infantry moved from Russia to West Russia
3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 armour and 8 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 8 infantry in West Russia, round 2 : 3/9 hits, 1.83 expected hits
Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea ZonePlace Units - Russians
2 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.17 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Europe to 6 Sea Zone
1 infantry moved from Karelia to Norway Finland
1 infantry moved from Karelia to Norway Finland
1 infantry moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from North Africa to Anglo-Egypt Sudan
1 armour moved from North Africa to Anglo-Egypt Sudan
1 infantry moved from Southern Europe to 16 Sea Zone
1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Anglo-Egypt Sudan
1 fighter moved from Ukraine to Norway Finland
1 fighter moved from Southern Europe to 14 Sea Zone
1 bomber moved from Southern Europe to Anglo-Egypt SudanCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 destroyer
Germans roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 14 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Norway Finland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Norway Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway Finland
Germans win, taking Norway Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo-Egypt Sudan
Germans attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 1 bomber and 3 infantry in Anglo-Egypt Sudan, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Germans roll dice for 1 armour, 1 bomber and 2 infantry in Anglo-Egypt Sudan, round 3 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo-Egypt Sudan
Germans win, taking Anglo-Egypt Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Germans
1 bomber moved from Anglo-Egypt Sudan to Germany
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Norway Finland to 5 Sea Zone
1 infantry moved from Eastern Europe to Karelia
1 armour moved from Karelia to Eastern Europe
1 armour moved from Karelia to Eastern Europe
1 armour moved from Southern Europe to Western EuropePlace Units - Germans
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -0.00
British : -0.00
Americans : 0.33
Russians : -0.33Territory Summary for Germans :
5 Sea Zone : 1 carrier and 2 fighters
17 Sea Zone : 1 transport
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
Eastern Europe : 2 armour and 1 infantry
Germany : 1 bomber, 1 factory and 4 infantry
Karelia : 1 flag, 1 infantry
Norway Finland : 2 infantry
Ukraine : 2 armour and 3 infantry
Western Europe : 1 armour and 2 infantryProduction/PUs Summary :
Russians : 7 / 8
Germans : 13 / 13
British : 11 / 13
Japanese : 9 / 9
Americans : 17 / 18Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.471
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Western Europe
1 infantry moved from 8 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 1 bomber and 1 infantry
Germans defend with 1 armour and 2 infantry
British roll dice for 1 bomber and 1 infantry in Western Europe, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 infantry in Western Europe, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British roll dice for 1 bomber in Western Europe, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Western Europe, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 bomber owned by the British lost in Western Europe
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 infantryNon Combat Move - British
Place Units - British
1 bomber placed in United KingdomTurn Complete - British
British collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : -0.00
British : 0.50Territory Summary for British :
8 Sea Zone : 2 destroyers and 1 transport
33 Sea Zone : 1 submarine and 1 transport
Australia : 1 factory and 1 infantry
Eastern Canada : 1 armour
India : 1 factory, 1 fighter and 1 infantry
Union of South Africa : 1 infantry
United Kingdom : 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 7 / 8
Germans : 13 / 13
British : 11 / 12
Japanese : 9 / 9
Americans : 17 / 18Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.524
Median : 3.000
Variance : 0.439
Standard Deviation : 0.663
Total rolls : 42Germans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.636
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.600
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from 40 Sea Zone to 19 Sea Zone
1 transport moved from 38 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Philippine Islands
Japanese take Philippine Islands from Americans
1 infantry moved from Northwestern China to Szechwan
Japanese take Szechwan from Americans
1 destroyer moved from 29 Sea Zone to 33 Sea Zone
1 destroyer moved from 29 Sea Zone to 33 Sea Zone
1 carrier moved from 29 Sea Zone to 33 Sea Zone
1 submarine moved from 29 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
British defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the British and 1 submarine owned by the British lost in 33 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
Casualties for British: 1 submarine and 1 transportNon Combat Move - Japanese
1 carrier moved from 40 Sea Zone to 20 Sea Zone
1 battleship moved from 40 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Japan to 45 Sea Zone
1 infantry moved from Japan to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Southeast Asia
1 armour moved from 31 Sea Zone to Southeast Asia
1 armour moved from Manchuria to SzechwanPlace Units - Japanese
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -0.17
Japanese : 0.83





