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    all_else_failed

    @all_else_failed

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    Latest posts made by all_else_failed

    • RE: LittleMouse's Game II

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 2

      Research Technology - Russians

      Purchase Units - Russians
                  Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Caucasus to Ukraine
                  1 infantry moved from Caucasus to Ukraine
                  1 infantry moved from Caucasus to Ukraine
                  1 infantry moved from Russia to Archangel
                  1 infantry moved from Russia to Archangel

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 armour and 2 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                      1 armour owned by the Russians retreated to Caucasus
                      Germans win with 2 infantry remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 infantry moved from West Russia to Archangel

      Place Units - Russians
                  1 armour and 1 infantry placed in Russia
                  1 infantry placed in Caucasus

      Turn Complete - Russians
                  Russians collect 10 PUs; end with 10 PUs

      Combat Hit Differential Summary :

      Germans : 1.00
          Russians : 0.17

      triplea_41439.0_Rus2.tsvg

      posted in Play Boardgames
      A
      all_else_failed
    • RE: LittleMouse's Game II

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 2 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Karelia to Norway Finland
                  1 fighter moved from Russia to Norway Finland
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Karelia to Norway Finland
                  1 infantry moved from Karelia to Norway Finland
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Siberia to Manchuria
                  1 infantry moved from Siberia to Manchuria
                  1 infantry moved from Siberia to Manchuria
                  1 armour moved from Caucasus to Manchuria

      Combat - Russians
                  Battle in Manchuria
                      Russians attack with 1 armour and 3 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.00 expected hits
                          Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Russians lost in Manchuria
                          Russians roll dice for 1 armour and 2 infantry in Manchuria, round 3 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Manchuria
                          Russians roll dice for 1 armour and 2 infantry in Manchuria, round 4 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Manchuria
                      Russians win, taking Manchuria from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Norway Finland
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter and 3 infantry in Norway Finland, round 2 : 1/4 hits, 1.00 expected hits
                          Germans roll dice for 2 infantry in Norway Finland, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Finland
                          Russians roll dice for 1 fighter and 2 infantry in Norway Finland, round 3 : 0/3 hits, 0.83 expected hits
                          Germans roll dice for 1 infantry in Norway Finland, round 3 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 fighter and 2 infantry in Norway Finland, round 4 : 1/3 hits, 0.83 expected hits
                          Germans roll dice for 1 infantry in Norway Finland, round 4 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Norway Finland
                      Russians win, taking Norway Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in West Russia
                      Russians attack with 6 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 6 infantry in West Russia, round 2 : 1/6 hits, 1.00 expected hits
                          Germans roll dice for 3 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 5 infantry in West Russia, round 3 : 2/5 hits, 0.83 expected hits
                          Germans roll dice for 2 infantry in West Russia, round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 armour moved from Russia to Caucasus
                  1 fighter moved from Norway Finland to Karelia
                  1 infantry moved from Archangel to Karelia
                  1 infantry moved from Archangel to Karelia
                  1 infantry moved from Archangel to Karelia
                  1 submarine moved from 4 Sea Zone to 3 Sea Zone

      Place Units - Russians
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 11 PUs; end with 12 PUs

      Combat Hit Differential Summary :

      Germans : 0.00
          Russians : -0.17
          Japanese : -0.67

      triplea_41439.0_Rus1.tsvg

      posted in Play Boardgames
      A
      all_else_failed
    • RE: LittleMouse's Game II

      Test summary from TripleA, engine version: 1.9, time: 8:39:51 PM

      posted in Play Boardgames
      A
      all_else_failed
    • RE: LittleMouse's Game

      TripleA Turn Summary for game: World War II v6 1941, version: 1.7

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 fighter moved from 40 Sea Zone to 19 Sea Zone
                  1 transport moved from 38 Sea Zone to 45 Sea Zone
                  1 infantry moved from Japan to 45 Sea Zone
                  1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
                  1 infantry moved from 38 Sea Zone to Philippine Islands
                        Japanese take Philippine Islands from Americans
                  1 infantry moved from Northwestern China to Szechwan
                        Japanese take Szechwan from Americans
                  1 destroyer moved from 29 Sea Zone to 33 Sea Zone
                  1 destroyer moved from 29 Sea Zone to 33 Sea Zone
                  1 carrier moved from 29 Sea Zone to 33 Sea Zone
                  1 submarine moved from 29 Sea Zone to 33 Sea Zone

      Combat - Japanese
                  Battle in 19 Sea Zone
                      Japanese attack with 1 fighter
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 19 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in 33 Sea Zone
                      Japanese attack with 1 carrier, 2 destroyers and 1 submarine
                      British defend with 1 submarine and 1 transport
                          Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 carrier and 2 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 0.83 expected hits
                          British roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 transport owned by the British and 1 submarine owned by the British lost in 33 Sea Zone
                      Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
                      Casualties for British: 1 submarine and 1 transport

      Non Combat Move - Japanese
                  1 carrier moved from 40 Sea Zone to 20 Sea Zone
                  1 battleship moved from 40 Sea Zone to 20 Sea Zone
                  1 fighter moved from 19 Sea Zone to 20 Sea Zone
                  1 armour moved from Japan to 45 Sea Zone
                  1 infantry moved from Japan to 45 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 31 Sea Zone
                  1 infantry moved from 31 Sea Zone to Southeast Asia
                  1 armour moved from 31 Sea Zone to Southeast Asia
                  1 armour moved from Manchuria to Szechwan

      Place Units - Japanese
                  3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 11 PUs; end with 11 PUs

      Combat Hit Differential Summary :

      British : -0.17
          Japanese : 0.83

      triplea_41373.0_Jap2.tsvg

      posted in Play Boardgames
      A
      all_else_failed
    • RE: LittleMouse's Game

      Test summary from TripleA, engine version: 1.9, time: 8:01:11 PM

      posted in Play Boardgames
      A
      all_else_failed