Scramble to 113, 114, and/or N-B?
Kamikaze Pilot (Allies+18) vs simon33 (Axis) G40
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Unluckily for you, I seem to have hit 10 times in SZ99. OOL?
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subs > aircraft carriers > destroyers > cruisers > battleship > fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Ukraine to 99 Sea Zone
1 armour moved from Rostov to Bryansk
Italians take Tambov from Russians
Italians take Bryansk from RussiansPurchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 8/8 hits
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 6/11 hits
1 carrier owned by the Italians, 1 carrier owned by the British, 2 submarines owned by the Italians, 2 submarines owned by the British, 1 fighter owned by the Italians, 1 cruiser owned by the British, 1 destroyer owned by the Italians and 4 destroyers owned by the British lost in 99 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 99 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 99 Sea Zone, round 3 : 2/5 hits
1 battleship owned by the British, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 2 cruisers owned by the British lost in 99 Sea Zone
1 battleship owned by the Italians and 1 cruiser owned by the Italians retreated to 97 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is 48
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 submarines
2 fighters owned by the British forced to land in TurkeyNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from India to PersiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Novgorod to Samara
1 fighter moved from Archangel to Samara
2 bombers and 1 fighter moved from Archangel to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
4 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 armour moved from Archangel to Samara
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to RussiaPurchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia -
Intercept in Moscow?
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No ty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Novgorod to Samara
1 fighter moved from Archangel to Samara
2 bombers and 1 fighter moved from Archangel to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
4 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 armour moved from Archangel to Samara
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to RussiaPurchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Samara
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 5/7 hits
Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 5 infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Samara, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
British roll dice for 1 armour in Southern France, round 2 : 0/1 hits
1 armour owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 artilleries and 9 infantry moved from Belarus to Bryansk
1 aaGun and 10 artilleries moved from Western Ukraine to Bryansk
1 aaGun and 3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Bryansk
6 armour moved from Volgograd to Bryansk
1 armour, 5 artilleries and 10 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to Western Germany
3 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 3 tactical_bombers moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
3 bombers moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Bryansk
9 mech_infantrys moved from Germany to YugoslaviaPlace Units - Germans
1 artillery placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
3 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
12 infantry moved from Novosibirsk to SamaraPurchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat - Russians
Battle in Samara
Russians attack with 12 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Jehol to ChaharTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Korea to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun, 2 armour, 7 artilleries and 7 infantry moved from Yunnan to Burma
2 fighters moved from 35 Sea Zone to Burma
3 artilleries moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kweichow to Burma
1 bomber moved from Kweichow to Volgograd
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 8 infantry moved from Olgiy to Timguska
2 artilleries and 3 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
2 fighters and 2 tactical_bombers moved from Shantung to Burma
1 bomber moved from Kweichow to VolgogradPlace Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Spain to Southern France
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 91 Sea Zone to Portugal
1 bomber moved from Egypt to Southern France
1 submarine moved from 63 Sea Zone to 45 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Portugal
Americans attack with 1 armour, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Southern France to Spain
2 fighters moved from Portugal to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 4 Sea Zone to 1 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
6 submarines moved from 63 Sea Zone to 33 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 factory_minor placed in Spain
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsCombat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from JapanesePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
22 infantry moved from Chahar to JeholPlace Units - Chinese
4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalCombat Move - British
1 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Greece
British take Greece from Italians
1 bomber moved from Iraq to UkrainePurchase Units - British
British buy 6 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caucasus
British attack with 1 infantry
Germans defend with 1 aaGun
British win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - British
1 bomber moved from Ukraine to Turkey
5 armour, 3 artilleries and 2 infantry moved from Turkey to Greece
4 armour and 1 mech_infantry moved from Iraq to Greece
3 armour moved from Persia to Turkey
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 unit repaired.
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Rostov to CaucasusPurchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 artillery and 3 infantry in Morocco, round 3 : 1/4 hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
French win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns and 3 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
1 battleship and 1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
2 aaGuns and 3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Non Combat Move - ANZAC
5 destroyers and 3 submarines moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Persia to IndiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Smolensk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
8 armour, 22 artilleries, 19 infantry and 7 mech_infantrys moved from Bryansk to Russia
2 fighters and 3 tactical_bombers moved from Volgograd to Greece
9 mech_infantrys moved from Yugoslavia to Greece
3 bombers and 1 fighter moved from Bryansk to Greece
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 fighters moved from Southern Italy to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to PortugalPurchase Units - Germans
Germans buy 6 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer; Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Germans
1 transport owned by the Americans lost in 91 Sea Zone
1 carrier owned by the Americans, 2 submarines owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Germans, 1 destroyer owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 67
Casualties for Germans: 1 destroyer and 2 submarines
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Battle in Portugal
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 2/2 hits
Americans roll dice for 1 armour and 1 infantry in Portugal, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Portugal
Germans win, taking Portugal from Americans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Greece
Germans attack with 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers
British defend with 9 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 3 bombers, 3 fighters, 9 mech_infantrys and 3 tactical_bombers in Greece, round 2 : 9/18 hits
British roll dice for 9 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Greece, round 2 : 6/16 hits
6 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 2 armour owned by the British, 3 artilleries owned by the British and 3 infantry owned by the British lost in Greece
Germans roll dice for 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Greece, round 3 : 5/12 hits
British roll dice for 7 armour in Greece, round 3 : 4/7 hits
2 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 5 armour owned by the British lost in Greece
Germans roll dice for 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Greece, round 4 : 4/8 hits
British roll dice for 2 armour in Greece, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 armour owned by the British lost in Greece
Germans win, taking Greece from British with 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter, 8 mech_infantrys and 2 tactical_bombers
Casualties for British: 9 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 16 armour, 23 artilleries, 20 infantry and 8 mech_infantrys
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 2 fighters, 30 infantry and 1 tactical_bomber
Germans roll dice for 16 armour, 23 artilleries, 20 infantry and 8 mech_infantrys in Russia, round 2 : 21/67 hits
Russians roll dice for 4 aaGuns, 2 armour, 12 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber in Russia, round 2 : 13/47 hits
4 aaGuns owned by the Russians, 13 infantry owned by the Germans and 17 infantry owned by the Russians lost in Russia
Germans roll dice for 16 armour, 23 artilleries, 7 infantry and 8 mech_infantrys in Russia, round 3 : 20/54 hits
Russians roll dice for 2 armour, 12 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Russia, round 3 : 9/30 hits
7 infantry owned by the Germans, 7 artilleries owned by the Russians, 2 artilleries owned by the Germans and 13 infantry owned by the Russians lost in Russia
Germans roll dice for 16 armour, 21 artilleries and 8 mech_infantrys in Russia, round 4 : 17/45 hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 3/10 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 6PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 18 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 121
Casualties for Germans: 5 artilleries and 20 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 12 artilleries, 2 fighters, 30 infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Greece to Albania
3 bombers moved from Greece to Southern Italy
3 aaGuns, 1 armour and 1 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Northern Italy
6 fighters and 1 tactical_bomber moved from 91 Sea Zone to MoroccoPlace Units - Germans
3 infantry placed in Volgograd
5 artilleries and 5 infantry placed in Western Germany
1 artillery and 3 fighters placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
2 bombers moved from Volgograd to India
2 armour, 7 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 armour moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Shantung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from RussiansPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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Add 1 CV to SZ39.
Scramble?
Any moves as USSR?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Russians
11 infantry moved from Samara to Volgograd
1 submarine moved from 93 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 transports
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Volgograd
Russians attack with 11 infantry
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 2 aaGuns, 1 armour and 3 infantry; Japanese defend with 2 bombers
Germans win with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry
Casualties for Russians: 11 infantry
Casualties for Italians: 2 aaGuns and 2 infantryNon Combat Move - Russians
2 infantry moved from Chahar to JeholTurn Complete - Russians
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No scramble India
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 transports
EDIT: Removing units owned by Russians from Samara: 11 infantry
EDIT: Removing units owned by Germans from Volgograd: 2 infantry
EDIT: Removing units owned by Italians from Volgograd: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
2 bombers moved from Volgograd to India
2 armour, 7 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Burma to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
1 armour moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Shantung
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to India
1 mech_infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
EDIT: 1 submarine moved from 93 Sea Zone to 92 Sea Zone
EDIT: 2 infantry moved from Chahar to Jehol
EDIT: 1 infantry moved from Novosibirsk to Samara
EDIT: Japanese undo move 1.
2 bombers moved from Volgograd to IndiaPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Samara
Japanese attack with 1 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in India
Japanese attack with 2 armour, 9 artilleries, 2 bombers, 6 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 fighter; British defend with 3 aaGuns, 3 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 armour, 9 artilleries, 2 bombers, 4 fighters, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 11/31 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 4 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 12/28 hits
9 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British and 8 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 6 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 3 : 7/19 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/20 hits
5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 4 : 8/13 hits
UK_Pacific roll dice for 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 4/13 hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 artilleries owned by the British and 3 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 5 : 6/9 hits
UK_Pacific roll dice for 4 fighters and 1 tactical_bomber in India, round 5 : 3/5 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the French, 3 fighters owned by the British and 2 tactical_bombers owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for French: 1 fighter
Casualties for British: 3 aaGuns, 3 artilleries, 3 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 armour, 9 artilleries, 4 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Shantung
1 infantry moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from India to French Indo China
2 bombers moved from India to Burma
4 artilleries and 1 infantry moved from Shan State to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
3 mech_infantrys moved from French Indo China to Burma
2 carriers and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
3 artilleries and 11 infantry moved from Timguska to NovosibirskPlace Units - Japanese
1 harbour placed in Hainan
1 fighter and 1 transport placed in 36 Sea Zone
1 airfield placed in French Indo China
1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 7
Combat Move - Americans
1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Southern France to Northern Italy
1 bomber moved from Spain to Northern ItalyPurchase Units - Americans
Americans buy 3 armour, 1 artillery, 5 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 armour and 4 infantry; Italians defend with 2 aaGuns, 1 factory_minor and 4 infantry
Italians win with 1 armour and 8 infantry remaining. Battle score for attacker is -28
Casualties for Germans: 3 aaGuns
Casualties for Italians: 2 aaGuns
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 5 infantry and 3 mech_infantrysNon Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 16 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 artillery and 2 infantry placed in Southern France
3 armour placed in Spain
5 destroyers and 2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsCombat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
25 infantry moved from Jehol to ShantungPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Shantung
Chinese attack with 25 infantry
Japanese defend with 1 armour, 5 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 tactical_bomber
Chinese win, taking Shantung from Japanese with 12 infantry remaining. Battle score for attacker is 32
Casualties for Chinese: 13 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalCombat Move - British
1 artillery and 1 infantry moved from Spain to Portugal
2 fighters moved from Spain to Portugal
3 armour moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Turkey to Greece
1 bomber moved from Turkey to Northern Italy
3 armour moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
3 fighters moved from Turkey to CaucasusPurchase Units - British
British buy 2 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Battle in Greece
British attack with 3 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 6 armour and 3 fighters
Italians defend with 1 artillery and 2 infantry
British win, taking Caucasus from Italians with 5 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 2 infantry
Battle in Portugal
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery
British win, taking Portugal from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
2 fighters moved from Portugal to Spain
3 fighters moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Greece to Turkey
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Northern Italy to TurkeyPlace Units - British
1 armour and 2 infantry placed in Iraq
1 armour and 2 infantry placed in Persia
3 infantry placed in Quebec
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific