TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 2 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 armour and 2 infantry moved from Morocco to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour and 2 mech_infantrys moved from Tunisia to Tobruk
1 artillery moved from Greece to Albania
Americans take Albania from Italians
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 fighter moved from Western United States to 3 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 3 Sea Zone
Americans attack with 1 armour, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 2 transports in 3 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans Submerged
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
2 transports placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour and 1 infantry placed in Western United States
2 infantry placed in Western United States
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 fighter moved from Volgograd to Rostov
2 fighters moved from Scotland to United Kingdom
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Rostov
British attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 3 infantry moved from India to Burma
1 artillery moved from Northwest Persia to Caucasus
2 fighters moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,5,4,3,6,5,5,3,2,5,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 20 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.355
Median : 3.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 76
Null / Other
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
1 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.556
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20
triplea_40160_UK_10.tsvg