L17 G40 BM3 wheatbeer (Axis) vs suprise attack (Allies) game 1


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Neutral_Axis
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to India
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Tobruk
                Battle in Borneo

    Non Combat Move - Americans
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 artillery and 3 infantry placed in Hunan
                Chinese undo move 2.
                1 artillery and 2 infantry placed in Hunan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Persia to Iraq
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from Siam to Yunnan
                2 infantry moved from Shan State to Siam
                1 artillery and 2 infantry moved from India to Burma
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Norway
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from Persia to India
                1 tactical_bomber moved from Persia to India
                1 aaGun moved from Shan State to Yunnan
                1 aaGun moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,6
                UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 4.045
            Median : 4.500
            Variance : 1.905
            Standard Deviation : 1.380
            Total rolls : 22

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40160_UK_6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Egypt to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Egypt
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 aaGun and 4 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 24 / 31
        Japanese : 43 / 50
        Americans : 56 / 81
        Chinese : 11 / 14
        British : 36 / 40
        UK_Pacific : 19 / 16
        Italians : 14 / 20
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ita6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from New Guinea to Queensland
                1 infantry moved from New South Wales to Queensland

    triplea_40160_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from New Guinea to Queensland
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_40160_ANZ6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Combat Move - French

    triplea_40160_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 fighter moved from New Guinea to Queensland
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40160_Fre6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Poland to 112 Sea Zone
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                2 bombers moved from Germany to 125 Sea Zone
                1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 115 Sea Zone to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 armour moved from Vyborg to Norway
                1 armour moved from Karelia to Norway
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Norway
                1 mech_infantry moved from Eastern Poland to Bessarabia
                5 armour, 14 artilleries and 12 infantry moved from Archangel to Belarus
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Baltic States to Belarus

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 armour, 2 artilleries and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Norway, round 2 :  2/8 hits
                        British roll dice for 2 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers and 1 fighter in 125 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine; British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Bessarabia
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 6 armour, 14 artilleries and 15 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 6 armour, 14 artilleries and 15 infantry in Belarus, round 2 :  10/35 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour, 14 artilleries and 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Belarus
                1 artillery and 4 infantry moved from Vyborg to Novgorod
                2 artilleries and 4 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                2 bombers moved from 125 Sea Zone to Western Germany
                2 artilleries moved from Baltic States to Belarus
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                2 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 mech_infantrys moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 23 / 31
        Japanese : 43 / 50
        Americans : 56 / 81
        Chinese : 11 / 14
        British : 33 / 40
        UK_Pacific : 19 / 16
        Italians : 14 / 20
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ger7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Bryansk to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Russia

    triplea_40160_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries moved from Bryansk to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Bryansk to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_40160_Rus7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to Yunnan
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 43 Sea Zone
                2 carriers moved from 44 Sea Zone to 43 Sea Zone
                2 cruisers moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 45 Sea Zone
                4 infantry moved from Celebes to 44 Sea Zone
                4 infantry and 2 transports moved from 44 Sea Zone to 43 Sea Zone
                4 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from French Indo China to Borneo
                1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
                1 tactical_bomber moved from Philippines to Yunnan
                1 fighter moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports in 43 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Borneo
                    Japanese attack with 1 bomber and 4 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber and 4 infantry in Borneo, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Borneo
                        Japanese roll dice for 1 bomber and 4 infantry in Borneo, round 3 :  2/5 hits
                        UK_Pacific roll dice for 1 mech_infantry in Borneo, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers and 2 submarines
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 2 destroyers in 35 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 destroyers and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier and 1 fighter
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 carrier in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship; ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 :  5/6 hits
                        ANZAC roll dice for 1 battleship, 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  0/2 hits
                        1 battleship owned by the Americans, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 battleship
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 aaGun, 2 armour, 1 artillery and 3 infantry
                        AA fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 artillery, 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  7/14 hits
                        Chinese roll dice for 1 aaGun, 2 armour, 1 artillery and 3 infantry in Yunnan, round 2 :  3/6 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 2 armour owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
                    Japanese win with 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 aaGun, 2 armour, 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Anhwe to Kwangtung
                3 bombers moved from Yunnan to French Indo China
                1 fighter moved from 19 Sea Zone to Kwangtung
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Borneo to French Indo China
                4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from 19 Sea Zone to Philippines
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from Korea to Buryatia
                1 carrier moved from 44 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 armour moved from Evenkiyskiy to Yenisey
                1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 24 / 26
        Japanese : 47 / 50
        Americans : 56 / 81
        Chinese : 11 / 14
        British : 33 / 40
        UK_Pacific : 15 / 16
        Italians : 14 / 20
        ANZAC : 14 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Jap7.tsvg

  • '17

    You might do this anyways … but if the British plan to attack a territory or SZ as a follow-up to an American attack in the same spot, please verify my OOL against the Americans before rolling for the British.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 3 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    triplea_40160_Ame7.tsvg


  • Sorry my brother called and after a few min of talking I hit the done button and i couldnt remember if I had finished purchasing yet


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 3 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 26 Sea Zone

    triplea_40160_Ame7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 3 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 26 Sea Zone

    Combat - Americans

    triplea_40160_Ame7.tsvg


  • Any scramble orders in sz 95?

  • '17

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 3 destroyers, 4 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 12 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Celebes
                Battle in 98 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Celebes from Japanese, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 4 Sea Zone to 5 Sea Zone
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 armour, 3 infantry and 1 mech_infantry placed in Eastern United States
                1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 marine placed in Western United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40160_Ame7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 artillery and 3 infantry moved from Kweichow to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    triplea_40160_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar
                1 artillery and 3 infantry moved from Kweichow to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung
                1 artillery and 2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
                        Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 :  2/4 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Kwangtung, round 2 :  2/5 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Kwangsi
                    Japanese win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.650
            Median : 2.000
            Variance : 1.474
            Standard Deviation : 1.214
            Total rolls : 20

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_40160_Chi7.tsvg

Suggested Topics

  • 11
  • 13
  • 27
  • 165
  • 85
  • 148
  • 168
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.5k

Topics

1.8m

Posts