TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Szechwan to Kweichow
4 infantry moved from Kweichow to Hopei
Place Units - Chinese
1 infantry placed in Suiyuyan
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Production/PUs Summary :
Germans : 50 / 63
Russians : 20 / 20
Japanese : 60 / 76
Americans : 58 / 78
Chinese : 13 / 13
British : 32 / 43
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Persia
British take Persia from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Non Combat Move - British
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
3 fighters moved from Caucasus to Eastern Persia
1 aaGun, 1 artillery and 5 infantry moved from Iraq to Northwest Persia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 5 fighters
EDIT: Adding units owned by British to Eastern Persia: 5 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 5 fighters
EDIT: Adding units owned by British to Kazakhstan: 5 fighters
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 47 / 63
Russians : 20 / 20
Japanese : 58 / 76
Americans : 58 / 78
Chinese : 13 / 13
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 20 / 15
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 fighters moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Southern France to France
Place Units - Italians
1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters moved from Bryansk to Caucasus
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Battle in Caucasus
Italians attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 fighters moved from Caucasus to Bryansk
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Southern France to France
Place Units - Italians
1 aaGun, 1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Java: 2 bombers
EDIT: Adding units owned by Italians to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 63 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 47 / 63
Russians : 17 / 20
Japanese : 58 / 76
Americans : 58 / 78
Chinese : 13 / 13
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 63
Russians : 17 / 20
Japanese : 58 / 76
Americans : 58 / 78
Chinese : 13 / 13
British : 37 / 46
UK_Pacific : 0 / 0
Italians : 23 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
3 tactical_bombers moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters moved from Volgograd to Bryansk
3 tactical_bombers moved from Volgograd to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
6 bombers moved from Java to French Indo China
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 10 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 10 mech_infantrys
EDIT: Turning off Edit Mode
3 armour placed in Novgorod
5 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Japanese
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 1/4 hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Caucasus
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 0/4 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 4 : 1/4 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 49 / 68
Russians : 21 / 25
Japanese : 58 / 76
Americans : 58 / 78
Chinese : 13 / 13
British : 34 / 46
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 harbour, 9 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from French Indo China to Kwangsi
2 bombers moved from Java to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
2 infantry moved from Shantung to Anhwe
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 armour moved from Kiangsu to Kiangsi
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from India to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
2 bombers moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Java to India
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from West India to India
6 fighters moved from 35 Sea Zone to French Indo China
4 tactical_bombers moved from 35 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 battleships, 9 carriers, 2 cruisers and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
Place Units - Japanese
1 harbour placed in Java
3 armour placed in India
3 infantry placed in West India
1 infantry and 2 mech_infantrys placed in Malaya
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
8 fighters moved from Queensland to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/8 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 55 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 carriers, 5 destroyers, 2 fighters and 10 submarines moved from 63 Sea Zone to 33 Sea Zone
8 fighters moved from 55 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Cyprus to Russia
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Novgorod to Russia
3 fighters moved from Gibraltar to Cyprus
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Alexandria to Egypt
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Production/PUs Summary :
Germans : 49 / 68
Russians : 21 / 25
Japanese : 62 / 75
Americans : 58 / 80
Chinese : 9 / 13
British : 34 / 46
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
3 infantry moved from Hopei to Anhwe
14 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 17 infantry
Japanese defend with 2 infantry
Chinese roll dice for 17 infantry in Anhwe, round 2 : 2/17 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 49 / 68
Russians : 21 / 25
Japanese : 60 / 75
Americans : 58 / 80
Chinese : 11 / 12
British : 34 / 46
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 2 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
Battle in West India
British attack with 4 fighters and 2 mech_infantrys
Japanese defend with 1 factory_minor and 5 infantry
British roll dice for 4 fighters and 2 mech_infantrys in West India, round 2 : 2/6 hits
Japanese roll dice for 5 infantry in West India, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
retreated to West India
Japanese win, taking Normandy Bordeaux from Germans with 3 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
5 fighters moved from Kazakhstan to Anhwe
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 6 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters moved from West India to Persia
2 fighters moved from Gibraltar to Cyprus
2 fighters moved from United Kingdom to Gibraltar
1 armour and 3 mech_infantrys moved from Iraq to Persia
1 aaGun moved from Northwest Persia to Persia
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 47 / 68
Russians : 21 / 25
Japanese : 60 / 75
Americans : 58 / 80
Chinese : 11 / 12
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 20 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 bombers moved from French Indo China to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 fighters moved from Bryansk to Caucasus
1 armour moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Caucasus to Bryansk
2 bombers moved from Caucasus to Bryansk
3 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
Place Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,4
Italians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 63 Sea Zone to 33 Sea Zone
2 aaGuns, 1 armour, 1 infantry and 3 mech_infantrys moved from Queensland to New South Wales
1 fighter moved from Queensland to 33 Sea Zone
4 fighters moved from Queensland to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 47 / 68
Russians : 21 / 25
Japanese : 60 / 75
Americans : 58 / 80
Chinese : 11 / 12
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 10
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 68
Russians : 21 / 25
Japanese : 60 / 75
Americans : 58 / 80
Chinese : 11 / 12
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs;
Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 bombers moved from French Indo China to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 bomber moved from French Indo China to Tambov
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from French Indo China to Volgograd
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
3 bombers moved from Tambov to Bryansk
1 bomber moved from Volgograd to Bryansk
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to France
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour and 1 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 4 : 2/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Kazakhstan to Tsinghai
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Production/PUs Summary :
Germans : 51 / 71
Russians : 19 / 25
Japanese : 60 / 75
Americans : 58 / 80
Chinese : 11 / 12
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 20 / 20
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Americans
Combat - Japanese
Battle in New Zealand
Battle in Soviet Far East
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from India to West India
1 infantry moved from India to West India
2 fighters moved from India to West India
1 armour moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from French Indo China to India
4 tactical_bombers moved from French Indo China to India
4 fighters moved from French Indo China to India
1 fighter moved from Shantung to Japan
1 infantry moved from Shantung to Jehol
1 tactical_bomber moved from Shantung to French Indo China
1 fighter moved from French Indo China to West India
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 marine moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 9 carriers, 1 cruiser, 3 fighters, 1 marine, 3 tactical_bombers and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 armour and 1 artillery moved from 39 Sea Zone to India
1 armour moved from India to West India
1 armour moved from India to West India
1 armour moved from India to West India
Place Units - Japanese
3 transports placed in 39 Sea Zone
1 destroyer placed in 36 Sea Zone
1 armour and 2 marines placed in West India
1 armour and 2 mech_infantrys placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to New Guinea
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
2 destroyers moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Russia to Ukraine
1 fighter moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
5 fighters moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 fighters moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Tambov
No Scramble