@cwglee51 Moved your guys to rhodesia.
17L Talleyrand19 (Axis) vs StuckTojo (Allies +20) Vanilla 2nd
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Hopei
Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan
1 infantry moved from Sikang to Shensi
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Archangel
2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 2 artilleries, 2 fighters and 11 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 infantry placed in Volgograd
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangtung
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from French Indo China to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans
2 fighters moved from Japan to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePurchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea ZonePlace Units - Japanese
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Persia to Iraq
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanPurchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Iraq
British attack with 2 fighters, 7 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
3 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Burma
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to India
2 fighters and 1 tactical_bomber moved from Iraq to EgyptPlace Units - British
1 factory_minor placed in Persia
1 armour placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry -
There, the dice gods just served you some horseshoes in Yunnan. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 armour and 1 artillery moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusPurchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Eastern Poland
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
woof, I saw that, hopefully this does not turn into a Marti-led nightmare of who gets screwed over more
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
6 infantry moved from Karelia to Novgorod
1 armour moved from Poland to Belarus
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
8 armour, 9 artilleries, 18 infantry and 9 mech_infantrys moved from Baltic States to Belarus
2 artilleries and 9 infantry moved from Romania to Bessarabia
1 armour moved from Karelia to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea ZonePurchase Units - Germans
Germans buy 1 bomber, 7 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 9 artilleries, 18 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 armour, 9 artilleries, 17 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
7 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 46 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Bryansk to Western Ukraine
4 fighters moved from Russia to Western UkrainePurchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 fighters moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Bryansk
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Rostov
4 infantry moved from Timguska to Novosibirsk
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
2 aaGuns and 11 infantry moved from Amur to Buryatia
4 aaGuns, 3 artilleries, 5 fighters, 33 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
4 infantry moved from Russia to Vologda
2 infantry moved from Russia to VologdaPlace Units - Russians
1 infantry placed in Volgograd
1 infantry placed in Ukraine
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
2 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers and 3 transports moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 infantry and 4 transports moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to SzechwanPurchase Units - Japanese
Japanese buy 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 1 fighter and 3 infantry
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 4 transports
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kiangsi
2 fighters moved from Korea to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
3 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 bomber moved from India to Yunnan
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea ZonePurchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 bomber, 1 fighter and 4 infantry placed in Eastern United States
Americans undo move 2.
1 fighter and 4 infantry placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapanesePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Burma to Hunan
Chinese take Yunnan from Japanese
2 fighters and 1 tactical_bomber moved from India to HunanPurchase Units - British
British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat - British
Battle in Hunan
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Hunan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Burma
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Burma
1 artillery and 3 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Belgian Congo to Egypt
3 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Egypt to Persia
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 fighter placed in United Kingdom
1 factory_minor placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 2 armour and 1 artillery
EDIT: Removing units owned by Italians from Eastern Poland: 2 armour and 1 artillery
EDIT: Turning off Edit ModeCombat Move - Italians
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;Combat - Italians
Italians creates battle in territory Western UkraineNon Combat Move - Italians
1 bomber moved from Southern Italy to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Eastern Poland to Romania
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to YugoslaviaPlace Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total -
game crashed after rolling, hence the edits, should check out with the dice…thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 55 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneTurn Complete - French





