@GeneralDisarray I assumed no scramble in kwangsi, as i didnt think you;d want to risk a plane for such a small battle but let me know if you want to and we can reroll
BM Axis Dominion(Axis) vs Aldo Raine(Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from Spain to Southern France
1 infantry moved from Spain to Normandy Bordeaux
1 submarine moved from 63 Sea Zone to 29 Sea Zone
1 submarine moved from 63 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 27 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
2 mech_infantrys moved from Gibraltar to Spain
3 infantry moved from Gibraltar to Spain
2 aaGuns moved from Gibraltar to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 bomber moved from Gibraltar to Eastern United States
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
4 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
1 factory_minor placed in SpainTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - British
9 artilleries, 3 fighters, 20 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Yunnan
British attack with 1 armour, 9 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 armour, 7 artilleries, 2 fighters, 9 infantry and 10 mech_infantrys
Japanese win with 3 armour, 4 artilleries and 2 fighters remaining. Battle score for attacker is -69
Casualties for British: 1 armour, 9 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 3 artilleries, 9 infantry and 10 mech_infantrys -
I think that is GG. I am not sure what you meant by 1 offensive re-roll so i just did the entire battle and i came up wanting. This was fun. I will demand a rematch at some point.
-
If you want to redo the battle as Low Luck, you are also welcome to do it that way. You should be able to win with a few ground troops left over. I am not sure if that battle matters too much though.
-
Would i be stuck with that attack or could i play the UK’s turn from the start and choose a different battle?
-
You were very generous at the start of this match. Feel free to change plans, redo battles as low luck, or whatever else you think makes up for the restart that I had to do on G1.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from India to Shan StateCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
Battle in Shan State
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking Caucasus from Germans, taking Shan State from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 9 artilleries and 17 infantry moved from Burma to India
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Iraq to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 infantry moved from Tobruk to Alexandria
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 factory_minor placed in Saudi Arabia
2 submarines placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Saudi Arabia to 81 Sea Zone
1 infantry moved from Saudi Arabia to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from India to Shan StateCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Caucasus
Battle in Shan State
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking Caucasus from Germans, taking Shan State from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 9 artilleries and 17 infantry moved from Burma to India
2 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Northwest Persia
2 artilleries and 3 infantry moved from Iraq to Turkey
1 artillery moved from Saudi Arabia to Iraq
1 infantry moved from Tobruk to Alexandria
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea ZonePlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 factory_minor placed in Saudi Arabia
2 submarines placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
Ok I just redid the UK’s turn. Allies are getting desperate.
-
Yeah, the Axis has the economic advantage now.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
3 artilleries placed in Ukraine
2 artilleries and 2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tobruk: 1 infantry
EDIT: Adding units owned by ANZAC to Libya: 1 infantry
EDIT: Changing ownership of Libya from Italians to ANZAC
EDIT: Turning off Edit ModePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4,1,1
ANZAC collect 5 PUs (7 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to GibraltarTurn Complete - French
-
forgot to atttack mech with air from moscow
-
rolling for battle in Kazakastan
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@2; Total Hits: 01@2: (4) -
I will make the edit and repost
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bulgaria to Turkey
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Turkey
2 bombers, 2 fighters and 3 tactical_bombers moved from Ukraine to Turkey
1 mech_infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
4 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
10 armour and 15 infantry moved from Ukraine to Rostov
10 armour and 1 artillery moved from Ukraine to Rostov
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Nenetsia
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 bomber moved from Germany to Turkey
1 bomber moved from Germany to TurkeyCombat - Germans
Battle in Turkey
Germans attack with 4 bombers, 4 fighters, 1 mech_infantry and 5 tactical_bombers
British defend with 2 artilleries and 3 infantry
Germans win with 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 artilleries and 3 infantry
Battle in Rostov
Germans attack with 20 armour, 1 artillery and 15 infantry
Russians defend with 2 aaGuns, 1 artillery and 18 infantry
9 infantry owned by the Germans, 20 armour owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 9 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 bombers, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Germans from War to Allied
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Turkey to Ukraine
2 bombers moved from Turkey to Southern Italy
2 bombers moved from Turkey to Ukraine
EDIT: 1 fighter moved from Turkey to Ukraine
EDIT: 2 tactical_bombers moved from Turkey to 97 Sea Zone
4 bombers moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Switzerland to Northern Italy
1 artillery moved from Switzerland to Northern Italy
1 infantry moved from Switzerland to France
2 aaGuns and 1 mech_infantry moved from Western Germany to France
3 armour and 4 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 armour and 6 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
1 artillery and 2 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
5 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 armour moved from Russia to Bryansk
2 fighters moved from Bryansk to Russia
2 artilleries moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 fighters moved from Russia to Bryansk
EDIT: 3 infantry moved from Russia to VologdaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs





