I will initially play AA50 with NO’s and without tech. The techs in AA50 have been discussed a lot. There are several nice techs that could be fun to play with, like Improved artillery, Paratroopers, Mechanized Infantry, Jet fighters.
The reason why I will not play with tech is that the AA50 OOB tech is deeply flawed. One reason: HB :x
Rockets may not be a gamebreaker, if you not buy tons of AA guns, but rockets are not fun at all.
The mech infantry can also be used in non combat tactics, not only combat moves like improved artillery, but paratroopers+mech inf+improved art. are the most interesting techs imo.
Its a pity that the game designers didnt see that paratroopers could be included as an optional rule, or mech inf could be included as an extra unit. IL already pointed out that mech inf is no tech, its an unit which perfectly well can be bought just as easy as tanks and other stuff. Paratroopers is no tech either. Germany didnt have to ask scientists to invent the parachute before they launched the assault on Crete :roll: