Navigation

    Axis & Allies .org Forums
    • Register
    • Login
    • Search
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    1. Home
    2. TexCapPrezJimmy
    • Profile
    • Following 0
    • Followers 0
    • Topics 20
    • Posts 141
    • Best 0
    • Groups 0

    TexCapPrezJimmy

    @TexCapPrezJimmy

    0
    Reputation
    54
    Profile views
    141
    Posts
    0
    Followers
    0
    Following
    Joined Last Online

    TexCapPrezJimmy Unfollow Follow

    Latest posts made by TexCapPrezJimmy

    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Russia to Caucasus
              1 transport moved from 35 Sea Zone to 29 Sea Zone
      
          Combat - British
              Strategic bombing raid in Caucasus
                      AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                  Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Caucasus causes 1 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Caucasus to Russia
      
          Place Units - British
              1 fighter placed in Union of South Africa
              British undo move 1.
              1 bomber and 1 fighter placed in United Kingdom
              1 transport placed in 7 Sea Zone
      
          Turn Complete - British
              British collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      AA fire in Caucasus : : -0.17
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to West Russia
              2 artilleries and 8 infantry moved from Russia to West Russia
      
          Combat - Russians
              Battle in West Russia
                  Russians attack with 2 artilleries and 9 infantry
                  Germans defend with 8 armour
                      Russians roll dice for 2 artilleries and 9 infantry in West Russia, round 2 : 4/11 hits, 2.50 expected hits
                      Germans roll dice for 8 armour in West Russia, round 2 : 3/8 hits, 4.00 expected hits
                      3 infantry owned by the Russians and 4 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 6 infantry in West Russia, round 3 : 0/8 hits, 2.00 expected hits
                      Germans roll dice for 4 armour in West Russia, round 3 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the Russians lost in West Russia
                      Russians roll dice for 2 artilleries and 4 infantry in West Russia, round 4 : 1/6 hits, 1.67 expected hits
                      Germans roll dice for 4 armour in West Russia, round 4 : 2/4 hits, 2.00 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 5 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 3 armour in West Russia, round 5 : 1/3 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Germans lost in West Russia
                      Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 6 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in West Russia, round 6 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in West Russia
                      Russians roll dice for 2 artilleries in West Russia, round 7 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 7 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 2 artilleries remaining. Battle score for attacker is 21
                  Casualties for Russians: 9 infantry
                  Casualties for Germans: 8 armour
      
          Non Combat Move - Russians
              1 infantry moved from Novosibirsk to Russia
              4 infantry moved from Evenki National Okrug to Novosibirsk
      
          Place Units - Russians
              2 artilleries and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.50
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: Russians round 3

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to West Russia
              2 artilleries and 8 infantry moved from Russia to West Russia
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Caucasus
              1 armour moved from Persia to Caucasus
              1 fighter moved from India to Caucasus
      
          Combat - British
              Battle in Caucasus
                  British attack with 1 armour, 1 fighter and 1 infantry
                  Germans defend with 2 artilleries, 1 factory and 1 infantry
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      British roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 2 artilleries in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                   retreated to Caucasus
                  Germans win with 2 artilleries remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Caucasus to Russia
              1 fighter moved from United Kingdom to Archangel
              1 bomber moved from Eastern Canada to Russia
              1 artillery and 1 infantry moved from Trans-Jordan to Persia
              1 infantry moved from Rhodesia to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Persia
              2 infantry and 1 transport moved from 30 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              1 infantry moved from Eastern Australia to Western Australia
      
          Place Units - British
              3 fighters placed in India
      
          Turn Complete - British
              British collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -1.33
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: British round 2

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Persia to Caucasus
              1 armour moved from Persia to Caucasus
              1 fighter moved from India to Caucasus
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 15 Sea Zone
              1 fighter moved from Egypt to 15 Sea Zone
      
          Combat - Russians
              Battle in 15 Sea Zone
                  Russians attack with 2 fighters
                  Germans defend with 1 battleship and 2 transports
                      Russians roll dice for 2 fighters in 15 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in 15 Sea Zone
                      Russians roll dice for 1 fighter in 15 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship and 2 transports in 15 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in 15 Sea Zone
                  Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is -20
                  Casualties for Russians: 2 fighters
      
          Non Combat Move - Russians
              1 infantry moved from West Russia to Archangel
              2 armour and 1 infantry moved from Russia to West Russia
              1 aaGun and 5 infantry moved from Caucasus to West Russia
              2 infantry moved from Novosibirsk to Russia
              1 infantry moved from Evenki National Okrug to Novosibirsk
              4 infantry moved from Yakut S.S.R. to Evenki National Okrug
      
          Place Units - Russians
              2 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: Russians round 2

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 15 Sea Zone
              1 fighter moved from Egypt to 15 Sea Zone
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 carrier, 1 cruiser and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
              1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
              1 fighter moved from United Kingdom to 5 Sea Zone
              1 destroyer moved from 10 Sea Zone to 11 Sea Zone
              1 bomber moved from United Kingdom to 11 Sea Zone
              1 fighter moved from Egypt to 37 Sea Zone
              1 armour moved from Eastern Canada to 10 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 armour moved from 3 Sea Zone to Norway
              1 fighter moved from United Kingdom to Norway
              1 infantry moved from Western Canada to Eastern Canada
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 11 Sea Zone
                  British attack with 1 bomber and 1 destroyer
                  Germans defend with 1 submarine
                      British roll dice for 1 bomber and 1 destroyer in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 11 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in Norway
                  British attack with 1 armour and 1 fighter
                  Germans defend with 1 fighter and 1 infantry
                      British roll dice for 1 armour and 1 fighter in Norway, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 2/2 hits, 1.00 expected hits
                      1 fighter owned by the British and 1 armour owned by the British lost in Norway
                  Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
                  Casualties for British: 1 armour and 1 fighter
              Battle in 37 Sea Zone
                  British attack with 1 carrier, 2 cruisers, 2 fighters and 1 submarine
                  Japanese defend with 1 battleship, 1 carrier and 2 fighters
                      British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      British roll dice for 1 carrier, 2 cruisers and 2 fighters in 37 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 cruiser owned by the British and 1 submarine owned by the British lost in 37 Sea Zone
                      British roll dice for 1 carrier, 1 cruiser and 2 fighters in 37 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                      Japanese roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
                  British win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
                  Casualties for British: 1 cruiser, 1 fighter and 1 submarine
                  Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
      
          Non Combat Move - British
              2 infantry moved from Eastern Australia to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
              1 infantry moved from Persia to India
              1 infantry moved from Trans-Jordan to Persia
              1 armour moved from Egypt to Persia
              1 transport moved from 35 Sea Zone to 33 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              1 fighter moved from 5 Sea Zone to United Kingdom
              1 infantry moved from Burma to India
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from 11 Sea Zone to Eastern Canada
              1 infantry moved from Western Australia to Eastern Australia
      
          Place Units - British
              1 factory placed in Union of South Africa
              1 fighter and 2 infantry placed in India
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      British : -0.17
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
              2 armour moved from Russia to Ukraine S.S.R.
              1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
              1 infantry moved from Archangel to West Russia
              1 armour moved from Archangel to West Russia
              1 artillery and 4 infantry moved from Russia to West Russia
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Combat - Russians
              Battle in Ukraine S.S.R.
                  Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
                  Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/8 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 1/7 hits, 2.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine S.S.R.
                      Russians roll dice for 3 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 2/7 hits, 2.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 3 armour, 1 artillery and 1 fighter in Ukraine S.S.R., round 4 : 2/5 hits, 2.33 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 3/5 hits, 2.00 expected hits
                      2 armour owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 5 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine S.S.R., round 5 : 1/3 hits, 1.33 expected hits
                      1 armour owned by the Russians lost in Ukraine S.S.R.
                   retreated to Ukraine S.S.R.
                  Germans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -18
                  Casualties for Russians: 3 armour, 1 artillery and 3 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in West Russia
                  Russians attack with 1 armour, 2 artilleries and 9 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 1/12 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 3 : 3/11 hits, 2.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 4 : 0/10 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 5 : 1/10 hits, 2.67 expected hits
                      Germans roll dice for 1 armour in West Russia, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 13
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              1 submarine moved from 4 Sea Zone to 7 Sea Zone
              1 fighter moved from Ukraine S.S.R. to West Russia
              1 fighter moved from Russia to Egypt
              1 infantry moved from Kazakh S.S.R. to Caucasus
              1 aaGun moved from Russia to West Russia
              1 infantry moved from Novosibirsk to Russia
              2 infantry moved from Evenki National Okrug to Novosibirsk
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              2 infantry moved from Soviet Far East to Yakut S.S.R.
              1 fighter moved from West Russia to Caucasus
      
          Place Units - Russians
              4 infantry placed in Caucasus
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.00
      Russians : -11.33
      

      Savegame

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy
    • JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      Hello world.

      posted in Play Boardgames
      TexCapPrezJimmy
      TexCapPrezJimmy