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Online Play Question - HELP!



  • Okay, I need some help.  I tried to find answers in past threads, but didn’t have much success.  I just bought a Mac computer.  What all do I need to download to play A&A online?  Everyone talks about all these different programs:  Gleemax, TripleA, ABattlemap, dice rollers, etc.  Thanks for the help!


  • 2007 AAR League

    Hi,
    If you like , we can play 1-2 rounds in this thread, just to get you started.
    Let’s do Abattlemap & inhouse dice.

    Download Abattlemap from this site:
    http://frood.nfshost.com/aacalc/maps/

    Make sure you can open the program, then post here when you are all set to go.

    Cheers  /Perry



  • Thank you - that would be good.  But tell me, what is AbattleMap and what are in-house dice?  I don’t know anything!
    Thanks!


  • 2007 AAR League

    Abattlemap is a map tool , which allows you to play online.
    Follow the link in my 1st post, in order to install the program.
    When you’ve than that , post here again, and I’ll show you how to play.

    Inhouse dice refers to the built in diceroller here at axisandallies.org

    If you want to roll dice (for example, roll an attack of 2 inf (hitting at 1) and 1 ftr, you’ll write:

    ;aaa 2@1 1@3;

    …but replace the semicolons with colons. Hit Post and Presto - instant dice:

    Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)


  • 2007 AAR League

    lousy roll, probably russians  😄



  • Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (2)



  • Thanks for the help!  I’m at work right now, so I can’t download the program here, but I will as soon as I get home, and then I’ll post - Thanks again!

    So Abattlemap, TripleA, and MapView are just 3 different programs that do the same thing?


  • 2007 AAR League

    @captainjack:

    So Abattlemap, TripleA, and MapView are just 3 different programs that do the same thing?

    Yup!
    In the same way there exist several diceroller online.
    Think the most common are:

    Frood, BTW is a GREAT tool , letting you run sample battles, to see the odds for winning a certain battle.

    You ever wondered the odds of winning an attack with 34 inf 10 rtl 14 arms 4 ftr 3 bmb (w 1 bb support shot) VS 52 Inf 11 rtl 2 arm 4 ftrs (with Anti-aircraft gun), using standard Order of Loss?  It is:

    24,4% attacker win
    75,2% defender win
    0,4% mutual elimination….

    again - great tool!



  • @captainjack:

    Thanks for the help!  I’m at work right now, so I can’t download the program here, but I will as soon as I get home, and then I’ll post - Thanks again!

    So Abattlemap, TripleA, and MapView are just 3 different programs that do the same thing?

    Abattlemap = your well-intentioned three year old kid trying to make you pancakes in the morning.

    TripleA = your robot butler from Paris making you pancakes with all the accessories in the morning.



  • Triple A won’t work on my PC….

    Just get the ‘Big Pieces’ for A battlemap and everythings fine… 😄

    bigpieces.jpg


  • 2007 AAR League

    TripleA doesn’t work for me either … At least not the 1.0.0.3 version.

    Mr Morden - how do you load the Bigpieces into Abattlemap??



  • I followed your link for Abattlemap, but I wasn’t able to download it.  Do you know if it works for Mac computers?



  • @Perry:

    TripleA doesn’t work for me either … At least not the 1.0.0.3 version.

    Mr Morden - how do you load the Bigpieces into Abattlemap??

    1. Save the picture as a bitmap.

    2. Then rename it  ‘ToolPieces’  case sensitive , without the ’ thingy’s

    3. Then find the mapview folder and copy it into the file called  ‘AAR.Gim’

    4 . Also make sure you have checked ‘Bigpieces’ in the Abattlemap menu
    At the top left it has File New Window View… click on View and then Use Bigpieces


  • 2007 AAR League

    Don’t know wheter abattlemap works for Mac
    ANyhow, try out TtipleA then:

    https://sourceforge.net/project/showfiles.php?group_id=44492&package_id=37009&release_id=610183

    I’ve not fiddled around so much with it , but this is version 1.0.0.3
    Try to download the “all platforms” version, and we’ll try to get a few moves going!



  • @Perry:

    Don’t know wheter abattlemap works for Mac
    ANyhow, try out TtipleA then:

    https://sourceforge.net/project/showfiles.php?group_id=44492&package_id=37009&release_id=610183

    I’ve not fiddled around so much with it , but this is version 1.0.0.3
    Try to download the “all platforms” version, and we’ll try to get a few moves going!

    Okay, I’ve got triplea downloaded, let me know when you’re ready.


  • 2007 AAR League

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 1 destroyer and 4 infantry; 0 ipcs remaining

    Combat Move - Russians
                2 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Karelia S.S.R. to Eastern Europe
                2 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from Karelia S.S.R. to West Russia
                1 armour and 3 infantry moved from Archangel to West Russia
                2 armour, 1 artillery, 1 fighter and 3 infantry moved from Russia to West Russia
                1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 4 armour, 2 artillerys, 2 fighters and 11 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians win, taking West Russia from Germans with 4 armour, 2 artillerys, 2 fighters and 10 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 fighter and 2 infantry
                    1 infantry retreated to Buryatia S.S.R.
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Europe
                    Russians attack with 1 infantry
                    Germans defend with 1 armour, 1 fighter and 2 infantry
                    Germans win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Russia
                1 infantry moved from Kazakh S.S.R. to Caucasus
                2 infantry moved from Soviet Far East to Buryatia S.S.R.
                2 infantry moved from Yakut S.S.R. to Novosibirsk
                2 infantry moved from Evenki National Okrug to Russia

    Place Units - Russians
                1 destroyer placed in 16 Sea Zone
                2 infantry placed in Russia
                2 infantry placed in Caucasus

    Turn Complete - Russians
                Russians collect 26 ipcs; end with 26 ipcs total

    Territory Summary for Russians :

    Novosibirsk : 4 infantry
        Kazakh S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 1 factory and 3 infantry
        West Russia : 1 flag, 4 armour, 2 artillerys and 10 infantry
        Buryatia S.S.R. : 3 infantry
        Russia : 1 aaGun, 1 factory, 2 fighters and 4 infantry
        4 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer

    A&A Forum : http://www.axisandallies.org/forums/index.php?topic=12149.15#msg327786



  • The TripleA War Club system is compatale with your Mac. You’ll find the downloads in the TripleA Main Site. And, it is all free!  😄
    See ya there.



  • Here’s another Triplea question… How do you find players and start a game in the Triplea “lobby”?  Thanks.


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