Well they would be counters for each nation in a cup that you draw randomly. say 1 inch wooden chits with a decal on it. Icons of say a tank or Battleship if the commander effects those. If you draw a chit and don’t own that piece, you just lost that advantage that turn. The next turn you draw another chit. The used chits stay out of the jar, so the design features will balance in total for both Axis and Allies…or not. Depends on the game played…
My Personal House Rules w/ revamped Tech, Free French, and more!
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I’ve been working on these House Rules for a while now, and I’ve gotten quite a lot of enjoyment out of them. Most of the National Objectives and game changes are borrowed from BM3 or PTV, so go check out those mods as well if you haven’t. Free French and Tech are original, so feel free to give feedback about it. A&A House Rules.pdf
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@armedace
Those are some pretty cool ideas, I’ve thought about incorporating marines and how to do so-your ideas seem good. I also like the idea of interceptors at 2, more realistic and makes you think about SBR more. Although I’m not so sure about reducing air bases costs and increasing their ability to scramble to nearby land-seems OP.