TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        2 carriers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        2 fighters moved from Hawaiian Islands to 54 Sea Zone
        1 marine moved from Western United States to 10 Sea Zone
        1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Hawaiian Islands to Western United States
    Place Units - Americans
        2 carriers and 1 destroyer placed in 101 Sea Zone
        2 submarines placed in 101 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
        4 infantry moved from Tsinghai to Kansu
    Combat - Chinese
        Chinese creates battle in territory Anhwe
        Battle in Kansu
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun and 1 tactical_bomber
                Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 aaGun and 1 tactical_bomber in Anhwe, round 2 : 0/1 hits, 0,50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 aaGun and 1 tactical_bomber in Anhwe, round 3 : 0/1 hits, 0,50 expected hits
                Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 aaGun and 1 tactical_bomber in Anhwe, round 4 : 1/1 hits, 0,50 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        2 infantry placed in Kansu
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 4 PUs
    Purchase Units - British
        British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Rostov: 2 aaGuns
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
        1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
        1 bomber moved from Egypt to 98 Sea Zone
        EDIT: 1 artillery moved from Bryansk to Russia
        EDIT: 19 infantry moved from Bryansk to Russia
        EDIT: 8 infantry and 1 mech_infantry moved from Bryansk to Russia
        EDIT: 4 artilleries and 10 infantry moved from Bryansk to Rostov
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
        1 marine moved from 80 Sea Zone to Iraq
        2 infantry moved from Persia to Iraq
        1 infantry moved from Northwest Persia to Iraq
        1 fighter moved from India to Iraq
    Combat - British
        Battle in Iraq
            British attack with 1 fighter, 3 infantry and 1 marine
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                British roll dice for 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 0/5 hits, 1,33 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British roll dice for 1 fighter, 2 infantry and 1 marine in Iraq, round 3 : 2/4 hits, 1,17 expected hits
                Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 6
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 3 infantry
        Battle in 98 Sea Zone
            British attack with 1 bomber, 2 fighters and 2 tactical_bombers
            Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
            Units damaged: 1 battleship owned by the Italians
                Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                1 destroyer owned by the Italians, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 98 Sea Zone
            1 fighter owned by the British retreated
            Italians win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -26
            Casualties for British: 1 bomber, 1 fighter and 2 tactical_bombers
            Casualties for Italians: 1 cruiser and 1 destroyer
    Non Combat Move - British
        1 fighter moved from 98 Sea Zone to Egypt
        2 infantry moved from Tanganyika Territory to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
        2 infantry moved from 81 Sea Zone to Egypt
        1 fighter moved from Iraq to Persia
        1 artillery moved from Anglo Egyptian Sudan to Egypt
        1 marine moved from Kenya to 72 Sea Zone
        1 battleship and 1 marine moved from 72 Sea Zone to 81 Sea Zone
        1 marine moved from 81 Sea Zone to Egypt
        2 fighters moved from United Kingdom to Gibraltar
        18 infantry moved from India to Burma
        1 aaGun moved from India to Burma
        1 aaGun moved from India to Burma
        1 transport moved from 91 Sea Zone to 106 Sea Zone
    Place Units - British
        1 fighter and 2 infantry placed in Egypt
        Turning on Edit Mode
        EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
        EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
        EDIT: Turning off Edit Mode
        8 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
        British collect 31 PUs (1 lost to blockades); end with 31 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        3 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 10
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,3,3
        UK_Pacific collect 7 PUs (10 lost to blockades); end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83
Italians regular : 0,33
Japanese regular : -0,83
Neutral_Axis regular : -0,67
British regular : -1,83
Savegame