VampyreLayer (Ax) vs Enigma (Al)


  • @vampyrelayer OK, jeg editerer det lige her i Anzacs tur - giver landet til Italien og justerer IPC-balancen.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - French
            Battle in 111 Sea Zone
                French attack with 1 cruiser and 1 fighter
                Germans defend with 1 battleship and 1 submarine
    

    Combat Hit Differential Summary :

    Savegame


  • @enigma Vil du dykke med din ubåd eller være med i kampen i sz 111?


  • @enigma være med


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Java
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
    
        Combat - French
            Battle in 111 Sea Zone
                French attack with 1 cruiser and 1 fighter
                Germans defend with 1 battleship and 1 submarine
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    French roll dice for 1 cruiser in 111 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 fighter in 111 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Germans and 1 fighter owned by the French lost in 111 Sea Zone
                    French roll dice for 1 cruiser in 111 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans and 1 cruiser owned by the French lost in 111 Sea Zone
                Germans win with no units remaining. Battle score for attacker is 4
                Casualties for French: 1 cruiser and 1 fighter
                Casualties for Germans: 1 battleship and 1 submarine
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0,50
    Germans regular : 0,50
    

    Savegame


  • @enigma Det var så første runde. Hvad siger du til det?


  • @enigma Det fungerer jo fint :-).


  • @vampyrelayer :+1: Er det sjovt? En god måde at lære på - og så håber jeg vi snart kan mødes IRL til et spil, hvis du har lyst :-)


  • @enigma klart. Det er altid sjovere IRL.


  • @vampyrelayer Spiller du Tyskland i aften?


  • @Enigma Det regner jeg med. Hvis jeg erklærer krig mod sovjet, sker der så andet end at krigen mellem tyskland og sovjet starter?


  • @vampyrelayer Nej, Sovjet påvirker ikke forholdet mellem USA og Tyskland. Men vær opmærksom på, at du mister en bonus på 5 IPC og Sovjet får en på 5 IPC (hvis ikke der er et tysk krigsskib i sz 125). Læs om alle bonusserne under Objektives i menuen til højre inde på tripleA.


  • @enigma Hvis jeg angriber joguslavien eller grækenland sker der så noget?


  • @vampyrelayer Nope. Du må gerne angribe Pro-allied Neutrals og tage de IPC’er, der ligger der. Men hvis du angriber en Strict Neutral, f.eks. Spanien, bliver alle andre Strict Neutrals i spillet til Pro-allied Neutrals. Og omvendt, hvis alliancen angriber en Strict Neutral.


  • @enigma De fleste spillere angriber Yugoslavien allerede i tur 1 og enten tager det med Tyskland eller laver et strejf, dvs. en eller to runders angreb og så laver retræte. Så kan Italien tage landet, hvis kun der er en eller to inf. tilbage. Jeg selv tager altid Yugoslavien med Tyskland i runde 1 - Grækenland er lidt forskelligt om det bliver Italien eller Tyskland, der tager det.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to Greece
            1 fighter moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            3 infantry moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            6 armour moved from France to Yugoslavia
            1 fighter moved from Western Germany to Greece
            1 tactical_bomber moved from Western Germany to Greece
            2 tactical_bombers moved from Western Germany to Yugoslavia
            2 fighters moved from Western Germany to Yugoslavia
            3 infantry moved from Bulgaria to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Greece, round 2 : 6/11 hits, 5,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Germans attack with 9 armour, 2 fighters, 3 infantry and 2 tactical_bombers
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 9 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 8/16 hits, 7,33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 9 armour, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Bulgaria to Romania
            3 infantry moved from Slovakia Hungary to Romania
            2 artilleries moved from Slovakia Hungary to Romania
            6 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 fighter moved from Yugoslavia to Western Germany
            1 fighter moved from Yugoslavia to Western Germany
            1 tactical_bomber moved from Yugoslavia to Western Germany
            1 tactical_bomber moved from Yugoslavia to Western Germany
            1 artillery moved from France to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            1 bomber moved from Greece to Western Germany
            1 bomber moved from Greece to Western Germany
            1 tactical_bomber moved from Greece to Romania
            1 tactical_bomber moved from Greece to Romania
            1 tactical_bomber moved from Greece to Romania
            3 fighters moved from Greece to Romania
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries and 7 infantry placed in Germany
            1 infantry placed in France
            1 armour, 2 fighters and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -1,00
    Germans regular : 1,33
    

    Savegame


  • @Enigma done


  • @vampyrelayer Jeg ved det, kan jo se det når savegamet kommer :-)


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            18 infantry moved from Buryatia to Amur
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 21 infantry
                Japanese defend with 2 artilleries, 10 infantry and 1 mech_infantry
                    Russians roll dice for 21 infantry in Amur, round 2 : 0/21 hits, 3,50 expected hits
                    Japanese roll dice for 2 artilleries, 10 infantry and 1 mech_infantry in Amur, round 2 : 7/13 hits, 4,33 expected hits
                    7 infantry owned by the Russians lost in Amur
                14 infantry owned by the Russians retreated to Ulaanbaatar
                Japanese win with 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for Russians: 7 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ulaanbaatar: 14 infantry
            EDIT: Adding units owned by Russians to Buryatia: 14 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 artillery moved from Novgorod to Belarus
            7 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Bryansk to Belarus
            1 armour moved from Ukraine to Belarus
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Novgorod
    
        Place Units - Russians
            3 infantry placed in Novgorod
            Russians undo move 1.
            3 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 fighter and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,67
    Russians regular : -3,50
    

    Savegame

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