Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Jim-Squared Vs. BJ
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Test summary from TripleA, engine version: 1.9, time: 8:12:00 AM
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 4 Sea Zone to 7 Sea Zone 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 1 fighter moved from Russia to West Russia 1 fighter moved from Karelia S.S.R. to West Russia Combat - Russians Battle in West Russia Russians attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 2 : 2/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 0/5 hits, 1.83 expected hits 2 infantry owned by the Germans lost in West Russia Russians roll dice for 1 artillery, 2 fighters and 4 infantry in West Russia, round 3 : 4/7 hits, 2.17 expected hits Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 : 0/3 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter moved from West Russia to Caucasus 1 fighter moved from West Russia to Karelia S.S.R. 1 armour moved from Russia to Szechwan 1 infantry moved from Kazakh S.S.R. to Szechwan 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 1 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 1 armour moved from Russia to Caucasus Place Units - Russians 1 armour and 2 infantry placed in Caucasus 1 armour and 1 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : 1.67
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Germans Germans buy 1 aaGun, 1 battleship and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Norway to 7 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 submarine moved from 9 Sea Zone to 11 Sea Zone 1 fighter moved from Bulgaria Romania to 14 Sea Zone 1 fighter moved from Germany to 14 Sea Zone 1 armour and 1 infantry moved from Italy to 15 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from 17 Sea Zone to Egypt 1 armour and 1 infantry moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 artillery and 1 infantry moved from Algeria to Libya 1 infantry moved from Morocco to Algeria 1 infantry moved from Germany to Northwestern Europe 1 armour moved from France to Bulgaria Romania 1 infantry moved from Germany to France 2 infantry moved from Finland to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 2 infantry moved from Belorussia to Baltic States 2 infantry moved from Ukraine S.S.R. to Bulgaria Romania 1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania 1 armour moved from Ukraine S.S.R. to Poland 1 fighter moved from Ukraine S.S.R. to Baltic States 1 artillery moved from Ukraine S.S.R. to Poland 2 armour moved from Germany to Baltic States 1 infantry moved from Germany to Baltic States 1 armour moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 armour moved from Poland to Baltic States Combat - Germans Battle in 11 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone 2 transports owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 2 transports Battle in 17 Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 17 Sea Zone Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 14 Sea Zone Germans attack with 2 fighters British defend with 1 cruiser Germans roll dice for 2 fighters in 14 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 14 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 7 Sea Zone Germans attack with 2 fighters and 2 submarines British defend with 1 battleship and 1 transport; Russians defend with 1 submarine Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone 1 submarine owned by the Russians Submerged Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits 1 transport owned by the British lost in 7 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 transport Battle in Egypt Germans attack with 2 armour, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 1 infantry Germans roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 0/2 hits, 1.17 expected hits 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour and 1 bomber in Egypt, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 infantry Non Combat Move - Germans 1 bomber moved from Egypt to Libya 1 fighter moved from 14 Sea Zone to France 1 fighter moved from 14 Sea Zone to France 2 fighters moved from 7 Sea Zone to Northwestern Europe Place Units - Germans 1 battleship and 2 destroyers placed in 5 Sea Zone 1 aaGun placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 1.00 British : -1.17 Americans : 0.67
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - British British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone 1 infantry moved from New Zealand to 40 Sea Zone 1 submarine moved from 39 Sea Zone to 40 Sea Zone 1 cruiser moved from 39 Sea Zone to 40 Sea Zone 1 submarine moved from 40 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone 1 cruiser moved from 40 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to India 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 1 infantry moved from Burma to India 1 infantry moved from Persia to India 1 infantry moved from Trans-Jordan to Persia 1 armour moved from Eastern Canada to 10 Sea Zone 1 armour and 1 transport moved from 10 Sea Zone to 2 Sea Zone 1 destroyer moved from 10 Sea Zone to 2 Sea Zone 1 armour moved from 2 Sea Zone to Greenland Non Combat Move - British 1 infantry moved from Western Canada to Eastern Canada Place Units - British 3 infantry placed in India 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 44 Sea Zone to 53 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma Japanese take Burma from British 1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan 1 armour and 1 infantry moved from Japan to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R. 1 transport moved from 61 Sea Zone to 62 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 4 infantry moved from Kiangsu to Anhwei 1 artillery moved from Kwangtung to Anhwei 1 fighter moved from French Indo-China Thailand to Yunnan 1 bomber moved from Japan to 53 Sea Zone 1 destroyer moved from 61 Sea Zone to 62 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 37 Sea Zone to 48 Sea Zone 1 fighter moved from 37 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwei Japanese attack with 1 artillery and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 4 infantry in Anhwei, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Anhwei Japanese roll dice for 1 artillery and 4 infantry in Anhwei, round 3 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei Japanese win, taking Anhwei from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 53 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 32 Casualties for Japanese: 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine Non Combat Move - Japanese 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Buryatia S.S.R. to Manchuria 1 bomber moved from 53 Sea Zone to Solomon Islands 1 fighter moved from 53 Sea Zone to Solomon Islands Place Units - Japanese 1 artillery, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : -1.50 Russians : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 cruiser moved from 19 Sea Zone to 11 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 fighter moved from Western United States to Eastern United States 2 fighters moved from Eastern United States to 11 Sea Zone 1 infantry moved from Western United States to Mexico 1 infantry moved from Western United States to 56 Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 56 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Central America 1 bomber moved from Eastern United States to Alaska 2 infantry moved from Szechwan to Kazakh S.S.R. 1 fighter moved from Szechwan to India 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to Central United States Combat - Americans Battle in 11 Sea Zone Americans attack with 1 cruiser and 2 fighters Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Non Combat Move - Americans 1 fighter moved from 11 Sea Zone to Western United States 1 fighter moved from 11 Sea Zone to Eastern United States Place Units - Americans 1 battleship, 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Szechwan to Caucasus 1 infantry moved from Szechwan to Kazakh S.S.R. 1 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Caucasus to Ukraine S.S.R. Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. retreated to Ukraine S.S.R. Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Belorussia to Caucasus 2 armour moved from Karelia S.S.R. to West Russia 1 artillery moved from Karelia S.S.R. to West Russia 4 infantry moved from Karelia S.S.R. to West Russia Place Units - Russians 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -1.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Germans Germans buy 1 battleship and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 3 infantry moved from Baltic States to Germany 5 armour moved from Baltic States to Germany 1 artillery and 1 infantry moved from Poland to Germany 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egyptian Sudan from British Germans take Belgian Congo from British 1 armour moved from Egypt to Italian East Africa Germans take Italian East Africa from British 1 infantry moved from Algeria to Morocco 1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from Libya to Algeria 1 battleship and 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from France to 14 Sea Zone 1 bomber moved from Libya to Karelia S.S.R. 2 infantry moved from 5 Sea Zone to Finland 2 fighters moved from Baltic States to Karelia S.S.R. 1 submarine moved from 11 Sea Zone to 2 Sea Zone 2 fighters moved from Northwestern Europe to Karelia S.S.R. 1 infantry moved from 14 Sea Zone to Gibraltar Germans take Gibraltar from British Combat - Germans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Karelia S.S.R. Germans attack with 4 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 4 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 2 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to Germany 2 fighters moved from Karelia S.S.R. to Northwestern Europe 1 bomber moved from Karelia S.S.R. to Finland Place Units - Germans 1 battleship and 3 transports placed in 5 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : -0.33 AA fire in Karelia S.S.R. : : -0.17 Russians : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - British British buy 9 infantry; Remaining resources: 2 PUs; Combat Move - British 2 bombers moved from United Kingdom to 14 Sea Zone 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 carrier, 1 cruiser and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone 1 infantry moved from Persia to India Combat - British Battle in 14 Sea Zone British attack with 2 bombers Germans defend with 1 battleship and 1 transport British roll dice for 2 bombers in 14 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 bomber owned by the British lost in 14 Sea Zone 1 transport owned by the Germans lost in 14 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 bomber Casualties for Germans: 1 battleship and 1 transport Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 bomber moved from 14 Sea Zone to United Kingdom Place Units - British 8 infantry placed in United Kingdom 1 infantry placed in India Turn Complete - British British collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.33 Japanese : 0.33
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to Alaska 1 battleship and 1 destroyer moved from 60 Sea Zone to 64 Sea Zone 1 armour moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Manchuria to Anhwei 1 bomber moved from Solomon Islands to Kwangtung 1 destroyer moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to French Indo-China Thailand 1 infantry moved from Kwangtung to Szechwan Japanese take Szechwan from Americans 1 infantry moved from Anhwei to Sinkiang Japanese take Sinkiang from Americans 1 fighter moved from Manchuria to Yakut S.S.R. 1 carrier moved from 53 Sea Zone to 42 Sea Zone 1 fighter moved from 53 Sea Zone to 42 Sea Zone 1 cruiser moved from 53 Sea Zone to 42 Sea Zone 1 fighter moved from Solomon Islands to 42 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 48 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from Japan to Yakut S.S.R. 1 fighter moved from Japan to Kwangtung Combat - Japanese Battle in Alaska Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 bomber and 1 infantry Japanese roll dice for 1 battleship in Alaska, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 bomber and 1 infantry in Alaska, round 2 : 0/2 hits, 0.50 expected hits 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber and 1 infantry Non Combat Move - Japanese 2 fighters moved from Yakut S.S.R. to Buryatia S.S.R. Place Units - Japanese 2 armour and 5 infantry placed in Japan 1 transport placed in 60 Sea Zone Japanese undo move 2. 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : 0.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 11 Sea Zone to 19 Sea Zone 2 fighters moved from Western United States to 19 Sea Zone 1 armour moved from Eastern United States to Western United States 1 infantry moved from Western United States to Western Canada 1 fighter moved from India to Ukraine S.S.R. Combat - Americans Battle in Ukraine S.S.R. Americans attack with 1 fighter Germans defend with 1 infantry Americans roll dice for 1 fighter in Ukraine S.S.R., round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Ukraine S.S.R. to Caucasus 1 fighter moved from Eastern United States to Western United States Place Units - Americans 2 armour, 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 transport placed in 11 Sea Zone Americans undo move 1. 2 armour, 1 artillery, 1 fighter and 3 infantry were produced but were not placed Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Research Technology - Russians Purchase Units - Russians Russians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belorussia to Poland 3 fighters moved from Caucasus to Poland 1 infantry moved from West Russia to Belorussia 1 infantry moved from Russia to Archangel 2 artilleries moved from Caucasus to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans 6 infantry moved from Caucasus to Ukraine S.S.R. 5 armour moved from Caucasus to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 1 armour moved from West Russia to Ukraine S.S.R. 6 infantry moved from West Russia to Ukraine S.S.R. 2 artilleries moved from West Russia to Ukraine S.S.R. 1 submarine moved from 7 Sea Zone to 2 Sea Zone Combat - Russians Battle in Poland Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Poland, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 2 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - Russians 3 fighters moved from Poland to Caucasus Place Units - Russians 2 armour, 1 bomber and 1 infantry placed in Caucasus Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Germans Germans buy 1 bomber and 10 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Finland to 5 Sea Zone 1 infantry moved from Baltic States to Germany 2 battleships, 1 cruiser, 2 destroyers, 3 infantry and 4 transports moved from 5 Sea Zone to 8 Sea Zone 2 fighters moved from Northwestern Europe to Germany 1 armour moved from Northwestern Europe to Germany 2 infantry moved from Northwestern Europe to Germany 1 infantry moved from France to Germany 1 armour moved from France to Germany 2 fighters moved from France to Germany 4 infantry moved from Bulgaria Romania to Germany 1 infantry moved from Germany to Poland 2 armour and 1 artillery moved from Bulgaria Romania to Germany 1 infantry moved from 8 Sea Zone to France 1 infantry moved from 8 Sea Zone to Northwestern Europe 1 infantry moved from 8 Sea Zone to France 1 artillery and 1 infantry moved from Algeria to Morocco 1 armour moved from Belgian Congo to Union of South Africa Germans take Union of South Africa from British 1 armour moved from Union of South Africa to Rhodesia Germans take Rhodesia from British 1 armour moved from Italian East Africa to Egypt 1 submarine moved from 2 Sea Zone to 11 Sea Zone 1 infantry moved from Karelia S.S.R. to Archangel 1 bomber moved from Finland to Archangel 1 infantry moved from Germany to Baltic States Combat - Germans Battle in 11 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 11 Sea Zone Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Germany Place Units - Germans 1 bomber and 9 infantry placed in Germany Germans undo move 1. 10 infantry placed in Germany 1 bomber placed in Italy Germans undo move 2. Germans undo move 1. 1 bomber and 9 infantry placed in Germany 1 infantry placed in Italy Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - British British buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from 27 Sea Zone to Union of South Africa British take Union of South Africa from Germans 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 11 Sea Zone 1 carrier and 1 cruiser moved from 27 Sea Zone to 22 Sea Zone 2 fighters moved from United Kingdom to 22 Sea Zone Combat - British Battle in 11 Sea Zone British attack with 1 cruiser, 2 infantry, 1 submarine and 1 transport Germans defend with 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Non Combat Move - British Place Units - British 2 fighters placed in United Kingdom 1 armour placed in India Turn Complete - British British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
British : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 fighters moved from Buryatia S.S.R. to Evenki National Okrug 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 56 Sea Zone 2 fighters moved from 56 Sea Zone to Western United States 1 battleship and 2 destroyers moved from 64 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 armour and 1 infantry moved from 64 Sea Zone to Alaska 1 bomber moved from Kwangtung to India 1 battleship, 1 carrier and 2 fighters moved from 36 Sea Zone to 60 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 artillery and 1 infantry moved from Alaska to Western Canada 1 artillery and 1 infantry moved from Alaska to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western United States Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory Bombing raid in India causes 3 damage total. Battle in Western Canada Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Western Canada, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Western Canada, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Evenki National Okrug Japanese attack with 1 armour, 2 fighters and 4 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 2 fighters and 4 infantry in Evenki National Okrug, round 2 : 2/7 hits, 2.17 expected hits Russians roll dice for 6 infantry in Evenki National Okrug, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 4 infantry in Evenki National Okrug, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Evenki National Okrug, round 4 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Evenki National Okrug, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Russians: 6 infantry Battle in Western United States Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 aaGun, 1 armour, 1 factory and 1 fighter AA fire in Western United States : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Western United States Japanese roll dice for 1 battleship and 1 cruiser in Western United States, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Western United States, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 aaGun, 1 armour and 1 fighter in Western United States, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Western United States Japanese roll dice for 1 artillery and 1 fighter in Western United States, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 aaGun and 1 fighter in Western United States, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Western United States Americans win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -11 Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry Casualties for Americans: 1 armour 1 fighter owned by the Japanese retreated Non Combat Move - Japanese 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from India to Kwangtung 1 fighter moved from Evenki National Okrug to Soviet Far East 1 fighter moved from Evenki National Okrug to Soviet Far East 1 transport moved from 64 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Manchuria Place Units - Japanese 2 armour, 1 artillery and 1 infantry placed in Japan 1 carrier and 1 transport placed in 60 Sea Zone Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.33 AA fire in Western United States : : 0.67 Americans : 0.17 AA fire in India : : -0.17 Russians : -1.00 Japanese : -0.17
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 battleship and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 19 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Central United States to Western United States 1 infantry moved from Mexico to Western United States 1 battleship and 1 destroyer moved from 22 Sea Zone to 11 Sea Zone 1 transport moved from 22 Sea Zone to 18 Sea Zone 1 transport moved from 18 Sea Zone to 11 Sea Zone 1 infantry moved from Eastern United States to Eastern Canada 1 artillery moved from Eastern United States to Eastern Canada Combat - Americans Battle in 11 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 1 destroyer and 1 transport Germans defend with 1 submarine Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 11 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 11 Sea Zone Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 56 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 3 fighters in 56 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 56 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone Americans roll dice for 1 battleship, 1 cruiser and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 56 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 56 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in 56 Sea Zone Americans roll dice for 1 battleship and 1 cruiser in 56 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 56 Sea Zone Americans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 29 Casualties for Americans: 1 carrier, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Non Combat Move - Americans Place Units - Americans 1 battleship placed in 11 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Western United States Americans undo move 2. 1 armour, 1 artillery and 1 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 36 PUs; end with 36 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans : 0.67 Americans : -1.83 Japanese : -2.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4 Research Technology - Russians Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belorussia to Baltic States 1 armour moved from Ukraine S.S.R. to Baltic States 1 armour moved from Caucasus to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 infantry moved from West Russia to Archangel 1 fighter moved from Caucasus to Archangel 1 infantry moved from Novosibirsk to Evenki National Okrug 2 fighters moved from Caucasus to Evenki National Okrug 1 bomber moved from Caucasus to Evenki National Okrug 1 submarine moved from 2 Sea Zone to 11 Sea Zone Combat - Russians Battle in Evenki National Okrug Russians attack with 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Evenki National Okrug Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Ukraine S.S.R. 2 fighters moved from Evenki National Okrug to Vologda 1 armour moved from Caucasus to Vologda 1 bomber moved from Evenki National Okrug to Ukraine S.S.R. 1 infantry moved from Ukraine S.S.R. to Belorussia 1 infantry moved from Caucasus to Ukraine S.S.R. 1 infantry moved from Kazakh S.S.R. to Novosibirsk Place Units - Russians 1 armour, 1 fighter and 3 infantry placed in Russia Russians undo move 1. 2 infantry placed in Caucasus 1 armour, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 2.83 Japanese : 0.17