Makalakalane (ax) vs Enigma (al)
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@Enigma Er det ikke fordi du sænkede ubåden og transporterne lå i samme zone?
Du spillede det forkerte gamesave efter Rusland og nu glemte jeg selv at redigere igen. Gider du? Der skal stå 3 infanteri i Smolensk og 25 infanteri i Rusland. -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone 1 bomber moved from Eastern United States to 91 Sea Zone 3 fighters moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from Philippines to Borneo Combat - Americans Battle in Borneo Americans attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 89 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 cruiser in 89 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in 91 Sea Zone Americans attack with 1 bomber and 3 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber and 3 fighters in 91 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 89 Sea Zone to Mexico 1 tactical_bomber moved from 89 Sea Zone to Western United States 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Dutch New Guinea 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to 97 Sea Zone 1 fighter moved from Persia to 98 Sea Zone 1 mech_infantry moved from Siam to French Indo China 2 fighters moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in 97 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Yunnan British attack with 1 artillery and 3 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Burma 2 fighters moved from French Indo China to Burma 1 artillery, 6 infantry and 1 mech_infantry moved from India to Burma 1 infantry moved from Burma to Shan State 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 bomber moved from 97 Sea Zone to Malta 5 infantry moved from Iraq to Trans-Jordan 1 armour moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from British Guiana to Morocco 1 armour moved from Brazil to British Guiana 1 infantry moved from Brazil to British Guiana Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Smolensk: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : -0,50 British : 2,17 Americans : 0,50 Japanese : 0,33 -
@Enigma Ellers har jeg lige redigeret igen og lavet en ny gamesave med UK. Bare husk, at der skal stå 3 infanteri i Smolensk og 25 i Rusland.
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@Enigma jo, det kan godt være :) Jo, jeg redigerer det.
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@Enigma ah ok - så redigerer jeg ikke noget :) Der står 3 o Smolensk og 25 i Rusland nu.
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@Enigma ok er midt i min tur. Der røg Egypte. Angriber med 4 infantry, 2 fighters og en bomber mod dine 3 inf, 1 art og en Tank. Jeg ramme 1 i første tur og du rammer 4. Ska satme være heldig nu, hvis jeg ska holde Egypten.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour and 2 fighters; Remaining resources: 2 PUs; Combat Move - Italians 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Southern Italy to Anglo Egyptian Sudan 4 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from French West Africa to Gold Coast Italians take Gold Coast from British Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 bomber, 2 fighters and 4 infantry British defend with 1 armour, 1 artillery and 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/7 hits, 2.33 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 4/5 hits, 1.83 expected hits 1 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan British win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 4 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Egypt Place Units - Italians 1 armour and 2 fighters placed in Egypt Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : -1.33 British : 2.17 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 bomber moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from India to Persia 1 fighter moved from Dutch New Guinea to Java Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 44 Sea Zone to 45 Sea Zone 2 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 bomber moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from India to Persia 1 fighter moved from Dutch New Guinea to Java Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@Makalakalane Lige præcis - endnu en gang vanvittige terninger. Det er præcis det jeg mener og vi kan da slå fast, at det går begge veje. Det er enten eller - de gennemsnitlige slag, som der bør være langt flest af, er i undertal og hver eneste runde præges af groteske terninger, enten ene 5’ere eller 6’ere eller ene 1’ere og 2’ere til en af siderne. Jeg synes det er ærgerligt og det tager noget af glæden ved et ellers fantastisk spil.
Hmmm, Egypten… Der kan jo forekomme endnu en charmerende overraskelse fra dice-serveren, men jeg går ind med en chance på 97% for sejr. Jeg tror Egypten røg, da du mistede alle dine transportere. -
@Enigma havde jeg taget landet, syd for Egypten - og det havde jeg 90%+ chance for, og overlevet med mine fightere og min bomber, så havde du kun haft 35-40% chance for sejr i Egypten. Så det var så grimt, at det lige skulle ske der, det med de terninger. Og så lige efter, at de også mistede alt for meget i Grækenland og ikke tog landet. Italien har jo ik råd til den slags :D Slet ik nu, hvor USA er med. Men jeg var glad for, at jeg fik købt mig en ekstra runde uden USA i Middelhavet. Men det er så forgæves, hvis ikke de holder Egypten.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery and 4 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 2 tactical_bombers moved from Eastern Poland to Novgorod 9 mech_infantrys moved from Eastern Poland to Smolensk 20 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Belarus to Smolensk 6 bombers moved from Western Germany to Novgorod 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Novgorod Combat - Germans Battle in Novgorod Germans attack with 6 bombers, 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 6 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Novgorod, round 2 : 7/12 hits, 7.00 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win with 6 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Smolensk Germans attack with 20 armour, 4 artilleries, 5 infantry and 11 mech_infantrys Russians defend with 3 infantry Germans roll dice for 20 armour, 4 artilleries, 5 infantry and 11 mech_infantrys in Smolensk, round 2 : 15/40 hits, 14.67 expected hits Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 20 armour, 4 artilleries, 3 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Smolensk 1 mech_infantry moved from Slovakia Hungary to Belarus 3 tactical_bombers moved from Novgorod to Baltic States 2 fighters moved from Novgorod to Baltic States 6 bombers moved from Novgorod to Baltic States 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from France to Western Germany 1 destroyer moved from 102 Sea Zone to 104 Sea Zone Place Units - Germans 4 bombers placed in Germany 1 artillery placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 1.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Vologda to Russia 3 infantry moved from Bryansk to Russia 1 armour moved from Volgograd to Russia 1 mech_infantry moved from Rostov to Russia 1 armour moved from Rostov to Russia 1 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Archangel to Vologda 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
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@Enigma Hov, glemte østfronten. Poster lige igen
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 fighters, 2 infantry and 1 tactical_bomber moved from Vologda to Russia 3 infantry moved from Bryansk to Russia 1 armour moved from Volgograd to Russia 1 mech_infantry moved from Rostov to Russia 1 armour moved from Rostov to Russia 1 armour moved from Bessarabia to Bryansk 2 mech_infantrys moved from Bessarabia to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Archangel to Vologda 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bessarabia Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 18 infantry EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 18 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Szechwan to Shensi 2 fighters and 5 tactical_bombers moved from Chahar to Shensi 2 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 mech_infantry moved from Anhwe to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kiangsu to Hopei Japanese take Hopei from Chinese 2 mech_infantrys moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Kweichow 2 fighters moved from Japan to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 3 carriers moved from 36 Sea Zone to 43 Sea Zone 2 battleships moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 cruisers moved from 36 Sea Zone to 43 Sea Zone 2 artilleries, 2 infantry and 4 transports moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries moved from 43 Sea Zone to Borneo 2 armour and 1 mech_infantry moved from Manchuria to Central Mongolia Japanese take Buyant-Uhaa from Russians Japanese take Central Mongolia from Russians 1 armour moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 2 armour, 1 artillery and 9 infantry moved from Yakut S.S.R. to Yenisey 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports in 43 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/5 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 4 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 4 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 8 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone Americans win with no units remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 infantry and 1 mech_infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 artillery in Yunnan, round 8 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 5 artilleries, 3 fighters, 3 infantry and 6 tactical_bombers Chinese defend with 1 fighter and 10 infantry Japanese roll dice for 5 artilleries, 3 fighters, 3 infantry and 6 tactical_bombers in Shensi, round 2 : 6/17 hits, 7.67 expected hits Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 5/11 hits, 4.00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi Japanese roll dice for 3 artilleries, 3 fighters and 6 tactical_bombers in Shensi, round 3 : 7/12 hits, 6.00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 1/5 hits, 2.00 expected hits 1 artillery owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for Chinese: 1 fighter and 10 infantry Non Combat Move - Japanese 6 tactical_bombers moved from Shensi to Chahar 3 fighters moved from Shensi to Chahar 1 aaGun moved from Yakut S.S.R. to Yenisey 1 fighter moved from 35 Sea Zone to Kwangsi 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - Japanese 2 armour and 1 bomber placed in Kwangtung 2 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans : 1.33 Chinese : -1.00 UK_Pacific : 0.33 Japanese : -1.67 -
@Enigma jeg loadede en enkelt gang, da jeg havde fejlklikket med nogle fly. Jeg havde udkæmpet to kampe, men udfaldet var 100% 1 til 1 i andet forsøg. Til gengæld kom jeg så til at agribe med 3 på 1 mod 3 på 2 der nord for den store indisk-engelske hær :p det måtte så være straffen tænkte jeg. Det gik også heldigt kan man sige, selvom du vandt kampen.
Anyways, jeg tror den blir afgjort ganske snart - nu må vi se hvad du gør og hvordan terningerne falder haha - det har jo været absurd før. -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to Philippines 1 fighter moved from Dutch New Guinea to 35 Sea Zone Combat - Americans Battle in Gibraltar Battle in 35 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Gibraltar from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Philippines Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in 104 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to Algeria 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to 45 Sea Zone 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 45 Sea Zone 1 fighter moved from Hawaiian Islands to 45 Sea Zone 1 bomber moved from Queensland to Dutch New Guinea 1 fighter moved from Mexico to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 1,33 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to Philippines 1 fighter moved from Dutch New Guinea to 35 Sea Zone Combat - Americans Battle in Gibraltar Battle in 35 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone Americans win, taking Gibraltar from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Philippines Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 airfield, 2 artilleries and 1 harbour Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Philippines, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in 104 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 4 fighters moved from 104 Sea Zone to Algeria 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Dutch New Guinea 2 fighters moved from Philippines to 45 Sea Zone 1 carrier moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 45 Sea Zone 1 fighter moved from Hawaiian Islands to 45 Sea Zone 1 bomber moved from Queensland to Dutch New Guinea 1 fighter moved from Mexico to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Eastern United States 1 fighter placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 5 infantry moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 bomber moved from Malta to Egypt 1 artillery moved from Yunnan to Kwangsi 1 mech_infantry moved from Burma to Kwangsi 2 fighters moved from Burma to Kwangsi 1 tactical_bomber moved from Burma to Kwangsi Combat - British Battle in 82 Sea Zone British attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 82 Sea Zone British win, taking 82 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt British attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/19 hits, 6,17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 8/13 hits, 5,83 expected hits 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians, 3 artilleries owned by the Italians, 2 infantry owned by the Italians, 8 infantry owned by the British and 2 armour owned by the Italians lost in Egypt British roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/11 hits, 4,83 expected hits Italians roll dice for 3 fighters in Egypt, round 3 : 2/3 hits, 2,00 expected hits 3 fighters owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 55 Casualties for British: 1 artillery and 9 infantry Casualties for Italians: 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry Battle in Kwangsi British attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 armour, 1 artillery and 1 fighter British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 fighter in Kwangsi, round 2 : 2/4 hits, 2,00 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi retreated to Kwangsi Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 1 infantry moved from Shan State to Yunnan 2 aaGuns moved from Burma to Yunnan 13 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 aaGun moved from Burma to India 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from British Guiana to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to British Guiana 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan Place Units - British 2 transports placed in 106 Sea Zone 1 artillery placed in Quebec 1 fighter placed in United Kingdom 1 armour placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Place Units - UK_Pacific 5 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 5 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 bomber EDIT: Adding units owned by British to Malta: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 British : 5,00 Italians : 2,17 Americans : 1,33 Japanese : -0,67





