Desert Admiral ( Axis ) vs Sovietishcat ( Allies ) G40 sec ed - no bid -nt-dice

  • '19 '17

    inf, mech, art, planes

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 fighter, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 mech_infantry moved from Southeast Mexico to Central America
                1 infantry moved from Southeast Mexico to Mexico
                1 bomber moved from Central United States to Eastern United States
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
                1 cruiser and 1 submarine moved from 64 Sea Zone to 101 Sea Zone
                1 artillery moved from Central United States to Eastern United States
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                4 infantry moved from Persia to 80 Sea Zone
                4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                3 infantry moved from Shan State to Burma
                1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  3/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 6 :  1/2 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 fighter and 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 :  2/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  4/8 hits
                        4 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  2/6 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 :  2/4 hits
                        Italians roll dice for 1 armour and 2 fighters in Alexandria, round 4 :  1/3 hits
                        1 fighter owned by the Germans, 1 armour owned by the Italians and 1 artillery owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 5 :  3/3 hits
                        Italians roll dice for 1 fighter in Alexandria, round 5 :  0/1 hits
                        1 fighter owned by the Germans lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from United Kingdom to French West Africa
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,5
                British collect 24 PUs (5 lost to blockades); end with 25 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 6 infantry

    triplea_41907_UK_2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Greece
                    Italians attack with 2 armour, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 3 fighters and 2 infantry in Greece, round 2 :  4/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  2/2 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                2 artilleries moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 56
        Chinese : 6 / 12
        British : 29 / 25
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41907_Ita2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to United Kingdom
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Greece
                    Italians attack with 2 armour, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 3 fighters and 2 infantry in Greece, round 2 :  4/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  2/2 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                2 artilleries moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                3 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 33 / 45
        Americans : 52 / 56
        Chinese : 6 / 12
        British : 29 / 25
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_41907_Ita2.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    triplea_41907_ANZ2.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 8 :  1/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 8 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Java to India
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41907_ANZ2.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 fighter moved from Morocco to Malta
                1 infantry moved from Tunisia to Libya

    triplea_41907_Fre2.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 6 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 7 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Alexandria, round 8 :  1/1 hits
                        Italians roll dice for 1 artillery in Alexandria, round 8 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Java to India
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 fighter moved from Morocco to Malta
                1 infantry moved from Tunisia to Libya

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41907_Fre2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Southern Italy to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Eire
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 cruiser in Eire, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Eire, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                    Germans win, taking Eire from British with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                7 infantry moved from Finland to Norway
                2 armour moved from Western Germany to Poland
                3 armour and 3 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                7 infantry moved from Poland to Germany
                5 artilleries moved from Poland to Germany
                2 fighters and 4 tactical_bombers moved from Southern Italy to Western Germany
                6 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                7 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41907_Ger3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 8 infantry moved from Ukraine to Western Ukraine
                4 armour and 1 mech_infantry moved from Caucasus to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                7 infantry moved from Russia to Bryansk
                18 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Belarus to Baltic States

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs

    triplea_41907_Rus3.tsvg

  • '19

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 8 infantry moved from Ukraine to Western Ukraine
                4 armour and 1 mech_infantry moved from Caucasus to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                7 infantry moved from Russia to Bryansk
                18 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Belarus to Baltic States

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41907_Rus3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 bomber, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 armour, 3 artilleries and 4 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Kwangsi to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 cruiser in 43 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Kwangtung
                    Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  5/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  0/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 :  2/3 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 battleship in 35 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the British lost in 35 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry in Yunnan, round 2 :  7/19 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in Burma, round 2 :  3/7 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 transports in 36 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 fighter could not land in 42 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                4 fighters and 3 tactical_bombers moved from Burma to Kwangsi
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                2 artilleries and 2 infantry moved from Shantung to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 bomber moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode
                1 airfield placed in Kwangsi
                1 mech_infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Manchuria : 1 flag, 4 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour, 5 artilleries, 12 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 2 infantry
        Hopei : 1 flag, 1 fighter and 1 tactical_bomber
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Kwangtung : 1 flag, 3 artilleries, 1 harbour and 3 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 5 transports
        35 Sea Zone : 1 submarine
        20 Sea Zone : 3 transports
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    triplea_41907_Jap3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Central America to Central United States
                1 mech_infantry moved from Central America to Mexico
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Central America to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41907_Ame3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    triplea_41907_Chi3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 18 infantry in Shensi, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41907_Chi3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from French West Africa to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 fighters moved from Union of South Africa to Kenya
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Persia to Iraq

    triplea_41907_Bri3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 submarine moved from 101 Sea Zone to 102 Sea Zone
                1 armour moved from Central America to Central United States
                1 mech_infantry moved from Central America to Mexico
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 mech_infantry moved from Central America to Central United States
                1 artillery moved from Western United States to Central United States
                1 infantry moved from Mexico to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                Americans undo move 1.
                1 carrier placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Wake Island: 1 fighter
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
                EDIT: Turning off Edit Mode
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,5
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 18 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 18 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 artilleries and 18 infantry in Shensi, round 2 :  4/21 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 fighter moved from French West Africa to Morocco
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                2 fighters moved from Union of South Africa to Kenya
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the Neutral_Axis, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for British: 1 infantry and 1 tactical_bomber
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 infantry moved from India to Burma

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,4,2,5,6
                British collect 22 PUs (8 lost to blockades); end with 22 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_41907_UK_3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Holland Belgium to United Kingdom

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to Holland Belgium
                2 infantry moved from Yugoslavia to Romania
                2 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                3 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Romania

    Place Units - Italians
                6 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41907_Ita3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    triplea_41907_ANZ3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Sumatra
                1 armour and 2 mech_infantrys moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                ANZAC collect 16 PUs (2 lost to blockades); end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41907_ANZ3.tsvg

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