Sovietschat (A) vs Ichabod (X) - Game3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Borneo
Battle in Philippines
Battle in Southern FranceNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 cruisers and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Russia: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shantung to AnhwePlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Anhwe
2 artilleries placed in Anhwe
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Shantung
1 infantry placed in Yunnan
Chinese undo move 7.
Chinese undo move 6.
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 2 bombers
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to Burma
5 infantry moved from Burma to YunnanCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
3 fighters moved from Kazakhstan to Persia
1 fighter moved from United Kingdom to Southern France
1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tobruk: 1 infantry
EDIT: Removing units owned by Americans from Libya: 1 infantry
EDIT: Adding units owned by Americans to Tunisia: 1 mech_infantry
EDIT: Removing units owned by Americans from Morocco: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in India
1 infantry placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in Kwangtung change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 artilleries moved from France to Southern France
3 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 artilleries moved from France to Southern France
3 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine and 2 transports
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
2 transports owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Southern France, round 2 : 4/7 hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 2 : 1/5 hits
2 artilleries owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Southern France, round 3 : 1/6 hits
Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Italians
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Albania to Romania
1 infantry moved from Albania to Bulgaria
1 artillery moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Bessarabia to UkrainePlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Caroline Islands to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Caroline Islands to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Caroline Islands to Hawaiian Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
6 bombers moved from Bryansk to Kazakhstan
11 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
9 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Novgorod to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
2 fighters moved from Bryansk to Vologda
6 bombers moved from Bryansk to Kazakhstan
11 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
9 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Novgorod to Bryansk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Vologda, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 6 bombers and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 6 bombers and 1 mech_infantry in Kazakhstan, round 2 : 6/7 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod
1 aaGun moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Novgorod
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
6 bombers moved from Kazakhstan to BryanskPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Siam
Russians take Siam from Japanese
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Kwangtung
4 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Shan State to Siam
Russians take Siam from Japanese
1 armour moved from Malaya to Yunnan
1 mech_infantry moved from Yunnan to Kwangtung
4 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to ManchuriaCombat - Russians
Non Combat Move - Russians
1 armour moved from Yunnan to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Russians
1 aaGun, 1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,4,1,5,4,4,6,2,3,5,3,1,2,5,6,2,5,1,5,1,6,5,5,6,5,4,6
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers and 2 tactical_bombers moved from French Indo China to Shan State
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Kiangsu to French Indo China
3 fighters moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
7 fighters moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers and 2 tactical_bombers moved from French Indo China to Shan State
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Kiangsu to French Indo China
3 fighters moved from Japan to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
7 fighters moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 bombers and 2 tactical_bombers in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 10 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 7 infantry
AA fire in Korea : 1/6 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits
Japanese roll dice for 1 artillery, 9 fighters, 3 infantry and 1 tactical_bomber in Korea, round 2 : 9/14 hits
Russians roll dice for 2 aaGuns and 7 infantry in Korea, round 2 : 4/7 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the Russians and 7 infantry owned by the Russians lost in Korea
Japanese win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 aaGuns and 7 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
7 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Japanese collect 14 PUs (6 lost to blockades); end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
3 bombers moved from Hawaiian Islands to Midway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
3 bombers moved from Hawaiian Islands to MidwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 harbour placed in Midway
3 bombers and 1 infantry placed in Western United States
4 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to KiangsiCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Burma to Shan State
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
3 carriers moved from 26 Sea Zone to 25 Sea Zone
2 cruisers moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 battleship and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
3 bombers moved from Hawaiian Islands to MidwayCombat - Americans
Battle in NorwayNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 harbour placed in Midway
3 bombers and 1 infantry placed in Western United States
4 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to KiangsiCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British buy 1 armour, 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Burma to Shan State
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to KazakhstanCombat - British
Non Combat Move - British
7 fighters moved from Persia to Russia
1 fighter moved from Northwest Persia to Russia
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
1 cruiser and 2 transports placed in 110 Sea Zone
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour, 1 bomber and 1 mech_infantry placed in Kwangtung
UK_Pacific undo move 1.
1 armour and 1 bomber placed in Kwangtung
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in Kwangtung change ownership: 1 armour and 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 112 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Romania
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 2 artilleries moved from Southern France to France
1 infantry moved from Southern France to France
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
I’m going to roll the Moscow battle next turn. My hand is forced since you did a good job of getting Russia all of that extra NO money. I can’t afford to wait till like round 12ish since the US can pretty much go Atlantic now. I made a few mistakes early game with Italy when it had a chance to be a problem for the UK.
In a Moscow scenario where both sides get fair dice, Germany will have to take air hits to keep 1 tank for the capital capture. Just winning in a fair dice situation doesn’t mean Germany can make it to Cairo. I’ve won post-Moscow games as the Allies and lost a few (most concede the game not realizing they could win).
If you get something out of the ordinary like 6/15 dice roll 1s for AAA (or better), then you’ll have a good chance of actually defending and then I’ll concede the game of course. Average dice I think is 2.5 or 2-3 plane hits.