Took destroyer hit on sub instead of tilting BB.
16L -Pete (Axis) vs. hobo (Allies) BM 2 game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands -
scramble orders, carolines
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1 fig
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Japanese scrambles to create a battle in territory 33 Sea Zone
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 2 transports
Japanese defend with 1 fighter
Americans win with 1 battleship, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighter
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantryNon Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Sikang to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from British Guiana to Gibraltar
3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 fighters and 3 tactical_bombers; Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Belgian Congo
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-JordanPlace Units - British
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 83 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleries -
well thats game. didn’t see the bomber til it was too late. I edited another fig there but you had already got the first file.
I’d suggest another rematch but Im not gonna be able to play for a while in another week.
thanks for the great games!
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a bit premature?? you’ve been hitting at a pretty decent rate so far with dice so imho so far it’s been a push. I know both those battles have strategic importance but still. all I can say is you cannot let allies try to attrition you down especially in bm2 when they have even a bigger ipc advantage. when I see opportunities to kill axis air at an even advantage I will do it every single time. germany without air is going to be a sure fail eventually imo. I was pretty happy to kill 9 that sequence although you hit a little more than I’d imagine at carolines :lol: