Good game! Was a fun one.
16L G40 Bal Mod dice -Pete (Axis) vs. ABH (Allies)
-
scramble?
-
scramble the tac
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 2 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to French Indo China
1 bomber moved from Chahar to French Indo China
1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
1 armour moved from Malaya to French Indo China
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter moved from 37 Sea Zone to India
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 submarine moved from 62 Sea Zone to 56 Sea ZoneCombat - Japanese
UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier and 4 transports
British defend with 1 tactical_bomber
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier and 4 transports remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 armour; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for British: 1 armour
Battle in India
Japanese attack with 4 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 fighter, 1 harbour, 6 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 1 fighter, 6 infantry and 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 bombers moved from French Indo China to Kwangsi
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Chahar to JeholPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 1.
1 destroyer placed in 19 Sea Zone
2 artilleries placed in Manchuria
Japanese undo move 3.
3 destroyers placed in 37 Sea Zone
1 artillery placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,1
Japanese collect 59 PUs (4 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Caroline Islands to Kwangsi
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 2 infantry moved from Algeria to Tunisia
1 marine and 2 mech_infantrys moved from Morocco to Algeria
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 cruiser
Americans win, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 5 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 2 destroyers and 5 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 2 bombers
Americans win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in PhilippinesNon Combat Move - Americans
1 bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
10 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
Turning on Edit Mode
2 fighters placed in United Kingdom
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 1 to 3
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 26 PUs (2 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
Turning on Edit Mode
2 fighters placed in United Kingdom
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 1 to 3
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 26 PUs (2 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Removing units owned by British from 91 Sea Zone: 2 artilleries
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 1 artillery
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Greece
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
2 fighters moved from Southern Italy to Cyprus
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 factory_minor placed in Iraq
2 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 aaGun, 1 factory_minor, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Persia to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery and 7 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
1 bomber moved from Novgorod to Western Germany
1 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 4 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 artillery and 5 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 submarines and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
1 factory_minor placed in Persia
1 aaGun and 2 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Southern France
Germans undo move 5.
2 infantry and 1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 armour and 4 mech_infantrys moved from Belarus to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Belarus to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Vologda
8 artilleries and 11 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
7 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Archangel
9 artilleries and 21 infantry moved from Belarus to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 8 artilleries and 11 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 8 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 16 artilleries and 23 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 16 artilleries and 22 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Belarus to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from India to 39 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Western AustraliaNon Combat Move - Japanese
2 carriers moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 56 Sea Zone
2 battleships and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
4 armour moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Anhwe
4 artilleries and 7 infantry moved from Manchuria to Jehol
1 armour moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 56 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
3 infantry placed in Manchuria
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Malaya
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,5,6
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Szechwan to Kansu
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to TobrukCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Tobruk
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Guam from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to Wake Island
1 destroyer moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 marines placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
10 infantry moved from Shensi to Hopei
6 infantry moved from Kweichow to HopeiCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
3 fighters moved from Greece to Rostov
2 fighters moved from Cyprus to Rostov
1 bomber moved from Greece to Rostov
1 mech_infantry moved from Western Ukraine to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 5 fighters and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Cyprus
2 fighters moved from Rostov to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Rostov to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Northwest Persia
1 artillery moved from Western Ukraine to Bessarabia
1 armour and 1 artillery moved from Western Ukraine to Eastern PolandPlace Units - Italians
2 armour and 1 infantry placed in Iraq
3 infantry placed in Ukraine
Italians undo move 2.
1 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Philippines to Queensland
1 fighter moved from Philippines to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 1 mech_infantry moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to UralsCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
2 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 artillery moved from Syria to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
3 infantry moved from 113 Sea Zone to Norway
1 artillery and 7 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Eastern Poland
3 aaGuns, 4 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
2 armour moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Greece
3 fighters moved from Cyprus to Greece
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
2 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Northwest Persia to Kazakhstan
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Western Germany to France
1 artillery moved from France to Western Germany
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Persia
1 destroyer placed in 93 Sea Zone
1 infantry placed in France
6 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
6 armour placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 armour placed in Germany
1 armour placed in Germany
2 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs