15L Adam514 (Axis) vs JDOW (Allies+23)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Anhwe to Shantung
                2 infantry moved from Kiangsu to Shantung
                1 bomber moved from Kiangsu to Shantung
                1 infantry moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 44 Sea Zone
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 3 submarines and 1 transport
                    3 submarines owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Ceylon
                Battle in Shantung
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Shantung from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shantung to French Indo China
                1 bomber moved from 44 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 4 infantry and 4 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from India to Burma
                1 cruiser, 3 destroyers and 2 submarines moved from 19 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to Philippines
                1 battleship, 4 carriers, 4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                2 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
                1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
                1 mech_infantry moved from French Indo China to Hunan
                1 aaGun moved from Jehol to Manchuria

    Place Units - Japanese
                2 destroyers placed in 39 Sea Zone
                2 submarines placed in 6 Sea Zone
                1 mech_infantry placed in India
                1 infantry and 2 mech_infantrys placed in French Indo China
                1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to West India: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '15 '14

    Just to let you know: I am ouf ot town for a wedding from tonigh till Sunday.

    UK7 probably not before Sunday or Monday.

    Cheers,
    Tobias

  • '19 '17

    @JDOW:

    Just to let you know: I am ouf ot town for a wedding from tonigh till Sunday.

    UK7 probably not before Sunday or Monday.

    Cheers,
    Tobias

    No problem, thanks for the heads-up.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Central America
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                3 bombers moved from Algeria to Southeast Mexico
                1 aaGun moved from Algeria to 92 Sea Zone
                1 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to Persia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 44 Sea Zone to 56 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 4 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from 54 Sea Zone to Queensland
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 transports moved from 26 Sea Zone to 11 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 11 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to Wake Island
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                2 infantry placed in Central United States
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 artillery and 18 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 18 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Kansu
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to Volgograd
                1 tactical_bomber moved from West India to Persia
                3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 artillery moved from Iraq to Syria
                1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 bombers moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Rhodesia to Union of South Africa
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Syria

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in Egypt
                2 submarines placed in 81 Sea Zone
                British undo move 3.
                1 submarine placed in 81 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to Volgograd
                1 tactical_bomber moved from West India to Persia
                3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 artillery moved from Iraq to Syria
                1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 bombers moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Rhodesia to Union of South Africa
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Syria

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in Egypt
                2 submarines placed in 81 Sea Zone
                British undo move 3.
                1 submarine placed in 81 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by British to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                1 tactical_bomber moved from Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to Volgograd
                1 tactical_bomber moved from West India to Persia
                3 aaGuns, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 artillery moved from Iraq to Syria
                1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 aaGun, 3 artilleries and 8 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 bombers moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Rhodesia to Union of South Africa
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Syria

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in Egypt
                2 submarines placed in 81 Sea Zone
                British undo move 3.
                1 submarine placed in 81 Sea Zone
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
                EDIT: Adding units owned by British to Egypt: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,1,6
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tanganyika Territory to Rhodesia
                      British take Rhodesia from Italians

    Combat - ANZAC
                ANZAC creates battle in territory 42 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                2 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from Queensland to South Australia
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Turn Complete - French

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
                3 mech_infantrys moved from Northwest Persia to Caucasus
                6 armour and 7 mech_infantrys moved from Northwest Persia to Caucasus
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 6 armour and 10 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Caucasus from Russians with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour moved from Western Ukraine to Bessarabia
                9 mech_infantrys moved from Western Ukraine to Bessarabia
                10 mech_infantrys moved from Eastern Poland to Bessarabia
                1 aaGun and 6 artilleries moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Poland to Bessarabia
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 artillery and 4 infantry moved from Novgorod to Archangel
                2 destroyers and 2 submarines moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Novgorod to Hunan
                3 fighters and 3 tactical_bombers moved from Ukraine to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Western Germany to Germany
                1 mech_infantry moved from Bessarabia to Western Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Western Germany
                3 armour and 7 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,2,2,1
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus
                1 mech_infantry moved from Persia to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 mech_infantry moved from Tambov to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Tambov to Volgograd
                1 armour moved from Volgograd to Caucasus
                5 armour and 2 mech_infantrys moved from Tambov to Caucasus
                2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 6 armour, 3 artilleries, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 armour and 9 mech_infantrys
                    Russians win, taking Caucasus from Germans with 6 armour, 3 artilleries, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 6 armour and 9 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Kansu to Timguska
                1 fighter moved from Caucasus to Russia
                1 aaGun moved from Volgograd to Samara
                1 tactical_bomber moved from Caucasus to Samara
                1 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Caucasus to Volgograd

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 1 fighter
                EDIT: Adding units owned by Russians to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode

  • '19 '17

    I inadvertently bought transports when I planned to send some navy back to 6 (before I calced things), but I changed my mind and went for the factory buy finally. I would switch the 2 tps for a simple fighter and inf and save 1 if that’s okay.

  • '19 '17

    The battles had nothing to do with this of course, I realized on the placement phase that I bought tps.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Szechwan
                6 artilleries and 8 infantry moved from India to West India
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in West India
                    Japanese attack with 6 artilleries and 8 infantry
                    British defend with 1 infantry
                    Japanese win, taking West India from UK_Pacific with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Shantung to Hunan
                2 artilleries moved from Yunnan to Hunan
                2 mech_infantrys moved from French Indo China to Hunan
                2 mech_infantrys moved from Burma to Hunan
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from India to Burma
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 bombers moved from Szechwan to Hunan
                1 fighter moved from Japan to Hunan
                1 tactical_bomber moved from Japan to Hunan
                1 fighter moved from Japan to 35 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 submarine and 2 transports placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 infantry
                EDIT: Changing PUs for Japanese from 0 to 1
                EDIT: Turning off Edit Mode
                2 fighters placed in Japan
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from Hunan: 1 bomber
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

  • '15 '14

    @Adam514:

    I inadvertently bought transports when I planned to send some navy back to 6 (before I calced things), but I changed my mind and went for the factory buy finally. I would switch the 2 tps for a simple fighter and inf and save 1 if that’s okay.

    No Problem.

  • '15 '14

    Busy week including evenings. I could not find a calm spot in the evening yet to make the next move.
    Sorry for delay. I hope I can move tonight, weekend by the latest.

  • '19 '17

    @JDOW:

    Busy week including evenings. I could not find a calm spot in the evening yet to make the next move.
    Sorry for delay. I hope I can move tonight, weekend by the latest.

    No worries.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 2 mech_infantrys, 6 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to 33 Sea Zone
                1 fighter moved from Wake Island to Caroline Islands
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 aaGuns, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Southeast Mexico to Hawaiian Islands
                2 bombers moved from Southeast Mexico to Queensland
                1 armour moved from Persia to Turkmenistan
                1 infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 aaGun moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Western United States to Wake Island
                1 infantry moved from Central United States to Western United States
                1 transport moved from 89 Sea Zone to 28 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 artillery moved from 87 Sea Zone to French West Africa
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 artillery and 2 fighters placed in Western United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

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