The Chinese have been on fire so far this game. I’ll take a break here and think about UK1 tonight.
14L G40 Ghost vs. Bold - no tech, 1 unit per TT
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 78 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - French
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ghost - i overlooked my American sub, dest in the south pacific - do you mind if i move it to india (shown on map).
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np. Please go ahead and make the change
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just a second - going to alter the anzac noncom slightly.
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that anzac boat can’t make it to india.
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let me just start with a fresh map - i will post in a few seconds.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 39 Sea ZoneTurn Complete - French
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ok ghost, let’s do it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 104 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 102 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers and 1 fighter moved from Western Germany to United Kingdom
2 artilleries moved from Norway to 113 Sea Zone
2 artilleries moved from Germany to 113 Sea Zone
5 armour moved from Western Germany to 113 Sea Zone
8 infantry moved from Germany to 113 Sea Zone
5 armour, 4 artilleries, 8 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
5 armour, 4 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 111 Sea Zone
5 armour, 4 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 battleship and 1 cruiser moved from 104 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in 102 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Scotland
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 102 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 armour moved from Greece to Romania
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
2 mech_infantrys moved from Holland Belgium to GermanyPlace Units - Germans
9 artilleries placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Germany
Germans undo move 3.
3 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Normandy Bordeaux
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Belarus
1 mech_infantry moved from Ukraine to BelarusPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
one minor change.
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Oh and I know it’s minor but I did mean to move the Chinese to kansu. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Shensi
3 fighters and 3 tactical_bombers moved from Hunan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Suiyuyan to Kansu
1 armour moved from Jehol to Suiyuyan
4 infantry moved from Chahar to Jehol
1 aaGun and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Suiyuyan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
2 submarines and 2 transports placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 43 PUs total -
Ghost I don’t mind allowing the walkin to fic if you would move the 2 inf to kansu…
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and also, you cannot land aircraft in FIC since you just took it. how about you just move the 2 chinese infantry to sikang (you can attack them there with the bombers if you wish) and land your aircraft legally (not in FIC).
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My preference is no walkin to fic and my china infantry remain where they were inadvertently left. Ie dead.
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You can redo your noncom if necessary.
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Hi Bold.
I forgot to ask if it would be OK to change politics. I just changed and was off to bed.
From your posts, I can see you want me to keep the no combat with France.OK. I will change map accordingly. Wait for new map.
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Please ignore new rolls for Japan. I redo combat, but keep the original results. This will make NCMs easier





