Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs13L G40 Vold (axis) vs Soulblighter (Allies +7)
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You are correct. Basically Triple A doesn´t acknowledge the existence of those units. Problem solved. You need to add them as British units and not as UK pacific units.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor; Remaining resources: 16 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from ItaliansCombat - British
Non Combat Move - British
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 aaGuns and 7 infantry moved from India to West India
2 bombers moved from Union of South Africa to West India
2 bombers moved from Algeria to Volgograd
1 tactical_bomber moved from Libya to Alexandria
3 fighters moved from Algeria to Alexandria
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters and 1 tactical_bomber moved from Yunnan to West IndiaPlace Units - British
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 27 PUs (2 lost to blockades); end with 43 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,5,6,6,1,2,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,3,4
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
1 infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from ChineseCombat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Southern Italy
1 infantry moved from Turkmenistan to Kazakhstan
2 artilleries and 3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery, 1 fighter and 1 tactical_bomber placed in Egypt
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5,5,1,5,1,3,4,5,1,6
Italians collect 18 PUs (6 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 carriers; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yunnan to Eastern Persia
4 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
2 carriers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Alexandria to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
3 bombers moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Ukraine to RussiaCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,7,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Southern Italy to Iraq
2 fighters moved from Southern Italy to Egypt
3 artilleries moved from France to Western Germany
3 artilleries and 6 infantry moved from France to Northern ItalyPlace Units - Germans
1 factory_minor placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
3 infantry placed in Ukraine
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 13 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 fighters moved from Volgograd to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from GermansCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Russia to Bryansk
4 aaGuns moved from Russia to Bryansk
1 armour moved from Central Mongolia to Kansu
1 infantry moved from Timguska to Kansu
3 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 38 PUs totalTerritory Summary for Russians :
Kansu : 1 armour and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters and 8 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 1 airfield and 1 factory_major
Tambov : 3 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 61
Russians : 25 / 38
Japanese : 53 / 65
Americans : 53 / 74
Chinese : 7 / 14
British : 27 / 43
UK_Pacific : 13 / 8
Italians : 24 / 25
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,750
Median : 4,000
Variance : 1,217
Standard Deviation : 1,103
Total rolls : 24Germans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,143
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Russians Combat
1 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,000
Median : 4,000
Variance : 1,188
Standard Deviation : 1,090
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to Siam
1 tactical_bomber moved from Kwangsi to French Indo China
2 artilleries, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 armour moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Kiangsu to Shensi
1 fighter moved from Manchuria to Suiyuyan
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Buryatia
2 mech_infantrys moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 31 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 aaGun and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Siam to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 5 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to Kwangsi
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Shensi to Kwangsi
1 fighter moved from Kweichow to Kwangsi
4 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 fighter moved from Suiyuyan to ChaharPlace Units - Japanese
1 artillery and 4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
2 infantry placed in Japan
1 airfield placed in KwangsiTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Alexandria to 98 Sea Zone
4 infantry moved from Alexandria to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 30 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Alexandria to 98 Sea Zone
4 infantry moved from Alexandria to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 submarines moved from 30 Sea Zone to 31 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Syria
Battle in Trans-Jordan
Battle in 97 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Syria from Italians, taking Trans-Jordan from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 31 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 mech_infantrys moved from Alexandria to Libya
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - Americans
4 destroyers and 2 submarines placed in 10 Sea Zone
3 destroyers and 1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 destroyers
EDIT: Adding units owned by Americans to Algeria: 3 fighters
EDIT: Removing units owned by Americans from Algeria: 3 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer and 1 submarine
31 Sea Zone : 2 submarines
26 Sea Zone : 1 carrier and 2 fighters
10 Sea Zone : 1 flag, 4 destroyers and 2 submarines
54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 infantry and 1 mech_infantry
Algeria : 1 flag
Syria : 1 flag, 1 armour, 2 artilleries and 3 infantry
Libya : 1 infantry and 2 mech_infantrys
101 Sea Zone : 3 destroyers and 1 submarine
Brazil : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
91 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 61
Russians : 24 / 38
Japanese : 63 / 68
Americans : 54 / 74
Chinese : 4 / 14
British : 28 / 43
UK_Pacific : 7 / 8
Italians : 22 / 25
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,455
Median : 4,000
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 22Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,647
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 6 infantry
Kweichow : 1 artilleryProduction/PUs Summary :
Germans : 45 / 61
Russians : 24 / 38
Japanese : 62 / 68
Americans : 54 / 74
Chinese : 5 / 7
British : 28 / 43
UK_Pacific : 7 / 8
Italians : 22 / 25
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3,424
Median : 4,000
Variance : 0,344
Standard Deviation : 0,586
Total rolls : 33Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Italians Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,429
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,647
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Northwest Persia to Iraq
2 bombers moved from Volgograd to Iraq
2 fighters and 1 tactical_bomber moved from West India to Iraq
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from West India to 39 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from ItaliansCombat - British
Battle in 39 Sea Zone
British attack with 2 bombers and 2 destroyers
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 bombers and 2 destroyers in 39 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 2 bombers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Iraq
British attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 2 armour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 7/14 hits
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits
2 infantry owned by the British , 2 armour owned by the Italians , 1 fighter owned by the Germans and 1 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 1 infantryNon Combat Move - British
2 bombers, 5 fighters and 2 tactical_bombers moved from Iraq to Persia
2 bombers moved from 39 Sea Zone to Persia
1 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from India to West India
1 aaGun and 2 infantry moved from Burma to IndiaPlace Units - British
1 airfield, 1 artillery and 1 infantry placed in Persia
1 transport placed in 80 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,4,3,1,1,2,1,1,3,3,1,6,3,5,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 1 aaGun
EDIT: Adding units owned by British to Shensi: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Shensi : 1 aaGun
India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
39 Sea Zone : 1 flag, 2 destroyers
West India : 2 aaGuns, 1 artillery and 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Turkmenistan : 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 3 transports
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 5 fighters, 2 infantry and 2 tactical_bombersProduction/PUs Summary :
Germans : 45 / 61
Russians : 24 / 38
Japanese : 62 / 68
Americans : 54 / 74
Chinese : 5 / 7
British : 30 / 28
UK_Pacific : 7 / 6
Italians : 20 / 25
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 25 times
2 was rolled 13 times
3 was rolled 19 times
4 was rolled 16 times
5 was rolled 21 times
6 was rolled 11 times
Average roll : 3,267
Median : 3,000
Variance : 1,317
Standard Deviation : 1,148
Total rolls : 105Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,107
Median : 3,000
Variance : 0,519
Standard Deviation : 0,720
Total rolls : 28Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,107
Median : 3,000
Variance : 0,519
Standard Deviation : 0,720
Total rolls : 28British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3,400
Median : 3,500
Variance : 1,368
Standard Deviation : 1,170
Total rolls : 20Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,429
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,647
Median : 4,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17 -
I give up. Ever since the game started I made two crucial errors (I am sure you can mention more), which is understandable considering this is my first game as allied in 2nd edition global. Those two crucial errors have made me fall behind ever since the game started. I have no interest in continuing this game however.
-
Well as it turns out it all depends on the French. If you win that one battle, its over. If I win, we can continue.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
Place Units - Italians
1 fighter and 2 infantry placed in Egypt
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1,2,3,2,3,6,3,6,5,3,2
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Why didn’t you attack Samara?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers and 4 fighters moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern Persia to PersiaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Tobruk
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 1 flag, 2 infantry
Libya : 1 flag
Ethiopia : 1 flag
104 Sea Zone : 1 cruiser and 1 destroyer
109 Sea Zone : 1 flag
Persia : 1 fighterProduction/PUs Summary :
Germans : 45 / 61
Russians : 24 / 38
Japanese : 62 / 68
Americans : 54 / 74
Chinese : 5 / 7
British : 30 / 28
UK_Pacific : 7 / 6
Italians : 20 / 24
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0