13L G40 Vold (axis) vs Soulblighter (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 2 artilleries moved from Alexandria to 98 Sea Zone
                1 mech_infantry moved from Alexandria to 98 Sea Zone
                4 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Syria
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 30 Sea Zone to 31 Sea Zone
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Syria
                Battle in Trans-Jordan
                Battle in 97 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    Americans win, taking Syria from Italians, taking Trans-Jordan from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 31 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 3 fighters in 55 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter and 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 destroyers moved from 30 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 mech_infantrys moved from Alexandria to Libya
                3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Place Units - Americans
                4 destroyers and 2 submarines placed in 10 Sea Zone
                3 destroyers and 1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 2 destroyers
                EDIT: Adding units owned by Americans to Algeria: 3 fighters
                EDIT: Removing units owned by Americans from Algeria: 3 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Queensland : 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer and 1 submarine
        31 Sea Zone : 2 submarines
        26 Sea Zone : 1 carrier and 2 fighters
        10 Sea Zone : 1 flag, 4 destroyers and 2 submarines
        54 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 2 transports
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Libya : 1 infantry and 2 mech_infantrys
        101 Sea Zone : 3 destroyers and 1 submarine
        Brazil : 1 flag, 1 infantry
        98 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
        91 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 24 / 38
        Japanese : 63 / 68
        Americans : 54 / 74
        Chinese : 4 / 14
        British : 28 / 43
        UK_Pacific : 7 / 8
        Italians : 22 / 25
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,455
            Median : 4,000
            Variance : 0,476
            Standard Deviation : 0,690
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,647
            Median : 4,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 :  2/3 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 :  1/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 6 infantry
        Kweichow : 1 artillery

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 24 / 38
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 28 / 43
        UK_Pacific : 7 / 8
        Italians : 22 / 25
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3,424
            Median : 4,000
            Variance : 0,344
            Standard Deviation : 0,586
            Total rolls : 33

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 8

    Italians Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,429
            Median : 3,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,647
            Median : 4,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 80 Sea Zone to 79 Sea Zone
                4 infantry moved from West India to 79 Sea Zone
                4 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from Alexandria to Iraq
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from Northwest Persia to Iraq
                2 bombers moved from Volgograd to Iraq
                2 fighters and 1 tactical_bomber moved from West India to Iraq
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 bombers moved from West India to 39 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Italians

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 2 bombers and 2 destroyers
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 bombers and 2 destroyers in 39 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Neutral with 2 bombers and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Iraq
                    British attack with 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 fighter; Italians defend with 2 armour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 :  7/14 hits
                        Italians roll dice for 2 armour, 1 fighter and 1 infantry in Iraq, round 2 :  2/4 hits
                        2 infantry owned by the British , 2 armour owned by the Italians , 1 fighter owned by the Germans and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 fighter
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 infantry

    Non Combat Move - British
                2 bombers, 5 fighters and 2 tactical_bombers moved from Iraq to Persia
                2 bombers moved from 39 Sea Zone to Persia
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from India to West India
                1 aaGun and 2 infantry moved from Burma to India

    Place Units - British
                1 airfield, 1 artillery and 1 infantry placed in Persia
                1 transport placed in 80 Sea Zone
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,4,3,1,1,2,1,1,3,3,1,6,3,5,5,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from Szechwan: 1 aaGun
                EDIT: Adding units owned by British to Shensi: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Shensi : 1 aaGun
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        39 Sea Zone : 1 flag, 2 destroyers
        West India : 2 aaGuns, 1 artillery and 6 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Turkmenistan : 1 infantry
        80 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 5 fighters, 2 infantry and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 24 / 38
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 30 / 28
        UK_Pacific : 7 / 6
        Italians : 20 / 25
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 13 times
                3 was rolled 19 times
                4 was rolled 16 times
                5 was rolled 21 times
                6 was rolled 11 times
            Average roll : 3,267
            Median : 3,000
            Variance : 1,317
            Standard Deviation : 1,148
            Total rolls : 105

    Null / Other
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,107
            Median : 3,000
            Variance : 0,519
            Standard Deviation : 0,720
            Total rolls : 28

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,107
            Median : 3,000
            Variance : 0,519
            Standard Deviation : 0,720
            Total rolls : 28

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3,400
            Median : 3,500
            Variance : 1,368
            Standard Deviation : 1,170
            Total rolls : 20

    Italians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,429
            Median : 3,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,647
            Median : 4,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17


  • I give up. Ever since the game started I made two crucial errors (I am sure you can mention more), which is understandable considering this is my first game as allied in 2nd edition global. Those two crucial errors have made me fall behind ever since the game started. I have no interest in continuing this game however.


  • Well as it turns out it all depends on the French. If you win that one battle, its over. If I win, we can continue.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,1,2,3,2,3,6,3,6,5,3,2
                Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • Why didn’t you attack Samara?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 carriers and 4 fighters moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Eastern Persia to Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Tobruk
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        104 Sea Zone : 1 cruiser and 1 destroyer
        109 Sea Zone : 1 flag
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 24 / 38
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 30 / 28
        UK_Pacific : 7 / 6
        Italians : 20 / 24
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I intended too, I just spaced it in the final post.

    I would make the adjustment if I had caught it before you did, but since you caught it before me I wouldn’t feel right about it.

    V


  • Well if you had done it, I would probably have send my french fighter after your mechanized infantry, which is the battle I was referring to. 1 3 vs a 2. Would have been a toss up either way.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                6 mech_infantrys moved from Poland to Belarus
                1 mech_infantry moved from Novosibirsk to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Novgorod to Belarus
                2 aaGuns moved from Eastern Poland to Belarus
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Germans
                2 destroyers placed in 112 Sea Zone
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 armour and 2 mech_infantrys placed in Novgorod
                4 mech_infantrys placed in Germany
                Germans undo move 2.
                Germans undo move 2.
                2 armour and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 29 PUs;

    Combat Move - Russians
                1 armour moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Urals to Vologda
                2 fighters moved from Bryansk to Vologda
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                2 fighters moved from Vologda to Russia
                3 infantry moved from Tambov to Russia
                1 infantry moved from Rostov to Bryansk
                1 artillery moved from Ukraine to Rostov
                2 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Smolensk
                4 aaGuns, 2 armour, 2 artilleries and 7 infantry moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 23 PUs; end with 52 PUs total

    Territory Summary for Russians :

    Kansu : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 3 fighters, 10 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 armour
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 23 / 52
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 30 / 28
        UK_Pacific : 7 / 6
        Italians : 20 / 24
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,444
            Median : 3,000
            Variance : 0,375
            Standard Deviation : 0,612
            Total rolls : 9

    Italians Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 5 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Hopei to Kansu
                1 fighter moved from Chahar to Kansu
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 mech_infantrys moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 2 destroyers
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 2 destroyers
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Kansu
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Kwangsi to Japan
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                1 fighter moved from Kansu to Chahar
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 fighters moved from 54 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 2 mech_infantrys moved from Libya to 96 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Turkey
                1 armour, 2 artilleries and 3 infantry moved from Syria to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Turkey
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from 91 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                3 carriers moved from 54 Sea Zone to 47 Sea Zone
                3 carriers moved from 47 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 47 Sea Zone
                1 cruiser moved from 47 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 47 Sea Zone
                1 battleship moved from 47 Sea Zone to 33 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to Caroline Islands
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 31 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 2 mech_infantrys moved from Libya to 96 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Syria to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Turkey
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux


  • Minor adjustment.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to Caroline Islands
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 31 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry and 2 mech_infantrys moved from Libya to 96 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Turkey
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Syria to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Turkey
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 destroyers and 1 fighter in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        2 destroyers owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Greece
                Battle in Turkey
                    Americans attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Turkey, round 2 :  2/2 hits
                        Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  6/13 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  2/8 hits
                        2 infantry owned by the Americans and 8 infantry owned by the Neutral_True lost in Turkey
                    Americans win, taking Greece from Italians, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Americans: 2 infantry
                Battle in Caroline Islands
                    Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 3 fighters, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 :  3/7 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 :  1/3 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 fighter moved from 55 Sea Zone to 33 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 carriers and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from Caroline Islands to 33 Sea Zone
                3 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Turkey to 99 Sea Zone
                1 tactical_bomber moved from Turkey to 99 Sea Zone

    Place Units - Americans
                1 tactical_bomber placed in Western United States
                3 destroyers and 2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Eastern United States
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 2 transports
        26 Sea Zone : 3 destroyers and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 3 destroyers and 2 submarines
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Algeria : 1 flag
        Syria : 1 flag
        Turkey : 1 flag, 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
        104 Sea Zone : 2 carriers, 6 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
        109 Sea Zone : 1 destroyer and 1 submarine
        Greece : 1 flag, 1 infantry and 1 mech_infantry
        99 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 4 transports
        101 Sea Zone : 2 destroyers
        Brazil : 1 flag, 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 21 / 52
        Japanese : 68 / 73
        Americans : 58 / 78
        Chinese : 3 / 7
        British : 30 / 28
        UK_Pacific : 5 / 6
        Italians : 18 / 24
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 16 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3,322
            Median : 3,000
            Variance : 1,224
            Standard Deviation : 1,106
            Total rolls : 59

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,600
            Median : 4,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_True Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,250
            Median : 4,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 2,917
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 36


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow

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